Fix pushing (#3574)
Forgot I had commandeered that property Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -6,6 +6,10 @@ namespace Content.Shared.GameObjects.Components.Movement
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{
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public interface IMobMoverComponent : IComponent
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{
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const float GrabRangeDefault = 0.6f;
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const float PushStrengthDefault = 600.0f;
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const float WeightlessStrengthDefault = 0.4f;
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EntityCoordinates LastPosition { get; set; }
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public float StepSoundDistance { get; set; }
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@@ -13,5 +17,7 @@ namespace Content.Shared.GameObjects.Components.Movement
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float GrabRange { get; set; }
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float PushStrength { get; set; }
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float WeightlessStrength { get; set; }
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}
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}
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