Fix pushing (#3574)
Forgot I had commandeered that property Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -90,11 +90,14 @@ namespace Content.Server.GameObjects.Components.Movement
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/// <inheritdoc />
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[ViewVariables(VVAccess.ReadWrite)]
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public float PushStrength { get; set; } = 0.4f;
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public float PushStrength { get; set; } = IMobMoverComponent.PushStrengthDefault;
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[ViewVariables(VVAccess.ReadWrite)]
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public float WeightlessStrength { get; set; } = IMobMoverComponent.WeightlessStrengthDefault;
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/// <inheritdoc />
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[ViewVariables(VVAccess.ReadWrite)]
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public float GrabRange { get; set; } = 0.2f;
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public float GrabRange { get; set; } = IMobMoverComponent.GrabRangeDefault;
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/// <summary>
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/// Is the entity Sprinting (running)?
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