Add interaction tests for prying airlocks (#35409)
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@@ -149,7 +149,7 @@ public abstract partial class SharedDoorSystem : EntitySystem
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RaiseLocalEvent(ent, new DoorStateChangedEvent(door.State));
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}
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protected bool SetState(EntityUid uid, DoorState state, DoorComponent? door = null)
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public bool SetState(EntityUid uid, DoorState state, DoorComponent? door = null)
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{
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if (!Resolve(uid, ref door))
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return false;
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