UseDelay + ItemCooldown merge (#22502)

This commit is contained in:
AJCM-git
2024-01-03 21:33:09 -04:00
committed by GitHub
parent 42ec9b2967
commit 9c522c8b19
80 changed files with 324 additions and 589 deletions

View File

@@ -11,14 +11,15 @@ public sealed partial class InteractWithOperator : HTNOperator
/// <summary>
/// Key that contains the target entity.
/// </summary>
[DataField("targetKey", required: true)]
[DataField(required: true)]
public string TargetKey = default!;
public override HTNOperatorStatus Update(NPCBlackboard blackboard, float frameTime)
{
var owner = blackboard.GetValue<EntityUid>(NPCBlackboard.Owner);
if (_entManager.System<UseDelaySystem>().ActiveDelay(owner) ||
if (!_entManager.TryGetComponent<UseDelayComponent>(owner, out var useDelay) ||
_entManager.System<UseDelaySystem>().IsDelayed((owner, useDelay)) ||
!blackboard.TryGetValue<EntityUid>(TargetKey, out var moveTarget, _entManager) ||
!_entManager.TryGetComponent<TransformComponent>(moveTarget, out var targetXform))
{