Remove obsolete PoolManager methods (#19499)

This commit is contained in:
Visne
2023-08-25 04:13:11 +02:00
committed by GitHub
parent 11a57be230
commit 9bd30d57ad
45 changed files with 108 additions and 134 deletions

View File

@@ -48,7 +48,7 @@ public sealed partial class MindTests
mindSys.TransferTo(mind, entity);
});
await PoolManager.RunTicksSync(pair, 5);
await pair.RunTicksSync(5);
Assert.Multiple(() =>
{
@@ -89,7 +89,7 @@ public sealed partial class MindTests
});
await PoolManager.RunTicksSync(pair, 5);
await pair.RunTicksSync(5);
Assert.Multiple(() =>
{
Assert.That(entMan.HasComponent<GhostComponent>(ghostUid));
@@ -141,7 +141,7 @@ public sealed partial class MindTests
{
netManager.ClientDisconnect("Disconnect command used.");
});
await PoolManager.RunTicksSync(pair, 5);
await pair.RunTicksSync(5);
Assert.Multiple(() =>
{
@@ -160,7 +160,7 @@ public sealed partial class MindTests
await Task.WhenAll(pair.Client.WaitIdleAsync(), pair.Client.WaitIdleAsync());
pair.Client.SetConnectTarget(pair.Server);
await pair.Client.WaitPost(() => netManager.ClientConnect(null!, 0, username));
await PoolManager.RunTicksSync(pair, 5);
await pair.RunTicksSync(5);
var player = playerMan.ServerSessions.Single();
Assert.That(player.Status, Is.EqualTo(SessionStatus.InGame));