Replace string data fields with LocId where relevant (#20883)
This commit is contained in:
@@ -1,11 +1,4 @@
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using System;
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using Content.Shared.Chemistry;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Utility;
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namespace Content.Client.Chemistry.Visualizers
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@@ -13,40 +6,40 @@ namespace Content.Client.Chemistry.Visualizers
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[RegisterComponent]
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public sealed partial class SolutionContainerVisualsComponent : Component
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{
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[DataField("maxFillLevels")]
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[DataField]
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public int MaxFillLevels = 0;
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[DataField("fillBaseName")]
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[DataField]
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public string? FillBaseName = null;
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[DataField("layer")]
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public SolutionContainerLayers FillLayer = SolutionContainerLayers.Fill;
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[DataField("baseLayer")]
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[DataField]
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public SolutionContainerLayers Layer = SolutionContainerLayers.Fill;
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[DataField]
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public SolutionContainerLayers BaseLayer = SolutionContainerLayers.Base;
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[DataField("overlayLayer")]
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[DataField]
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public SolutionContainerLayers OverlayLayer = SolutionContainerLayers.Overlay;
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[DataField("changeColor")]
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[DataField]
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public bool ChangeColor = true;
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[DataField("emptySpriteName")]
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[DataField]
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public string? EmptySpriteName = null;
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[DataField("emptySpriteColor")]
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[DataField]
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public Color EmptySpriteColor = Color.White;
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[DataField("metamorphic")]
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[DataField]
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public bool Metamorphic = false;
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[DataField("metamorphicDefaultSprite")]
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[DataField]
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public SpriteSpecifier? MetamorphicDefaultSprite;
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[DataField("metamorphicNameFull")]
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public string MetamorphicNameFull = "transformable-container-component-glass";
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[DataField]
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public LocId MetamorphicNameFull = "transformable-container-component-glass";
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/// <summary>
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/// Which solution of the SolutionContainerManagerComponent to represent.
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/// If not set, will work as default.
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/// </summary>
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[DataField("solutionName")]
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[DataField]
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public string? SolutionName;
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[DataField("initialName")]
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[DataField]
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public string InitialName = string.Empty;
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[DataField("initialDescription")]
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[DataField]
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public string InitialDescription = string.Empty;
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}
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}
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@@ -41,7 +41,7 @@ public sealed class SolutionContainerVisualsSystem : VisualizerSystem<SolutionCo
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if (args.Sprite == null)
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return;
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if (!args.Sprite.LayerMapTryGet(component.FillLayer, out var fillLayer))
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if (!args.Sprite.LayerMapTryGet(component.Layer, out var fillLayer))
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return;
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// Currently some solution methods such as overflowing will try to update appearance with a
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@@ -1,18 +1,17 @@
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#nullable enable
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using System.Collections.Generic;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Prototypes;
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using Content.Server.Storage.Components;
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using Content.Server.VendingMachines;
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using Content.Server.Wires;
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using Content.Shared.Cargo.Prototypes;
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using Content.Shared.Damage;
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using Content.Shared.Damage.Prototypes;
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using Content.Shared.VendingMachines;
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using Content.Shared.Wires;
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using Content.Server.Wires;
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using Content.Shared.Prototypes;
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using Content.Shared.Storage.Components;
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using Content.Shared.VendingMachines;
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using Content.Shared.Wires;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Prototypes;
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namespace Content.IntegrationTests.Tests
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{
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@@ -96,7 +95,7 @@ namespace Content.IntegrationTests.Tests
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name: Test Ramen
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components:
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- type: Wires
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LayoutId: Vending
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layoutId: Vending
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- type: VendingMachine
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pack: TestInventory
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- type: Sprite
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@@ -7,24 +7,24 @@ public sealed partial class SolutionSpikerComponent : Component
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/// The source solution to take the reagents from in order
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/// to spike the other solution container.
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/// </summary>
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[DataField("sourceSolution")]
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[DataField]
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public string SourceSolution { get; private set; } = string.Empty;
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/// <summary>
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/// If spiking with this entity should ignore empty containers or not.
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/// </summary>
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[DataField("ignoreEmpty")]
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[DataField]
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public bool IgnoreEmpty { get; private set; }
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/// <summary>
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/// What should pop up when spiking with this entity.
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/// </summary>
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[DataField("popup")]
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public string Popup { get; private set; } = "spike-solution-generic";
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[DataField]
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public LocId Popup { get; private set; } = "spike-solution-generic";
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/// <summary>
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/// What should pop up when spiking fails because the container was empty.
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/// </summary>
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[DataField("popupEmpty")]
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public string PopupEmpty { get; private set; } = "spike-solution-empty-generic";
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[DataField]
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public LocId PopupEmpty { get; private set; } = "spike-solution-empty-generic";
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}
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@@ -1,6 +1,5 @@
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using Content.Server.UserInterface;
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using Content.Shared.Communications;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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namespace Content.Server.Communications
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@@ -21,41 +20,41 @@ namespace Content.Server.Communications
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/// If a Fluent ID isn't found, just uses the raw string
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("title", required: true)]
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public string AnnouncementDisplayName = "comms-console-announcement-title-station";
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[DataField(required: true)]
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public LocId Title = "comms-console-announcement-title-station";
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/// <summary>
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/// Announcement color
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("color")]
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public Color AnnouncementColor = Color.Gold;
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[DataField]
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public Color Color = Color.Gold;
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/// <summary>
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/// Time in seconds between announcement delays on a per-console basis
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("delay")]
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public int DelayBetweenAnnouncements = 90;
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[DataField]
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public int Delay = 90;
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/// <summary>
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/// Can call or recall the shuttle
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("canShuttle")]
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public bool CanCallShuttle = true;
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[DataField]
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public bool CanShuttle = true;
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/// <summary>
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/// Announce on all grids (for nukies)
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/// </summary>
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[DataField("global")]
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public bool AnnounceGlobal = false;
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[DataField]
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public bool Global = false;
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/// <summary>
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/// Announce sound file path
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/// </summary>
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[DataField("sound")]
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public SoundSpecifier AnnouncementSound = new SoundPathSpecifier("/Audio/Announcements/announce.ogg");
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[DataField]
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public SoundSpecifier Sound = new SoundPathSpecifier("/Audio/Announcements/announce.ogg");
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public PlayerBoundUserInterface? UserInterface => Owner.GetUIOrNull(CommunicationsConsoleUiKey.Key);
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}
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@@ -188,7 +188,7 @@ namespace Content.Server.Communications
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// Calling shuttle checks
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if (_roundEndSystem.ExpectedCountdownEnd is null)
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return comp.CanCallShuttle;
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return comp.CanShuttle;
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// Recalling shuttle checks
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var recallThreshold = _cfg.GetCVar(CCVars.EmergencyRecallTurningPoint);
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@@ -256,27 +256,27 @@ namespace Content.Server.Communications
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}
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}
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comp.AnnouncementCooldownRemaining = comp.DelayBetweenAnnouncements;
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comp.AnnouncementCooldownRemaining = comp.Delay;
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UpdateCommsConsoleInterface(uid, comp);
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var ev = new CommunicationConsoleAnnouncementEvent(uid, comp, msg, message.Session.AttachedEntity);
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RaiseLocalEvent(ref ev);
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// allow admemes with vv
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Loc.TryGetString(comp.AnnouncementDisplayName, out var title);
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title ??= comp.AnnouncementDisplayName;
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Loc.TryGetString(comp.Title, out var title);
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title ??= comp.Title;
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msg += "\n" + Loc.GetString("comms-console-announcement-sent-by") + " " + author;
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if (comp.AnnounceGlobal)
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if (comp.Global)
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{
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_chatSystem.DispatchGlobalAnnouncement(msg, title, announcementSound: comp.AnnouncementSound, colorOverride: comp.AnnouncementColor);
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_chatSystem.DispatchGlobalAnnouncement(msg, title, announcementSound: comp.Sound, colorOverride: comp.Color);
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if (message.Session.AttachedEntity != null)
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_adminLogger.Add(LogType.Chat, LogImpact.Low, $"{ToPrettyString(message.Session.AttachedEntity.Value):player} has sent the following global announcement: {msg}");
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return;
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}
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_chatSystem.DispatchStationAnnouncement(uid, msg, title, colorOverride: comp.AnnouncementColor);
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_chatSystem.DispatchStationAnnouncement(uid, msg, title, colorOverride: comp.Color);
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if (message.Session.AttachedEntity != null)
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_adminLogger.Add(LogType.Chat, LogImpact.Low, $"{ToPrettyString(message.Session.AttachedEntity.Value):player} has sent the following station announcement: {msg}");
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@@ -7,10 +7,10 @@ namespace Content.Server.Forensics
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[RegisterComponent]
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public sealed partial class FiberComponent : Component
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{
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[DataField("fiberMaterial")]
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public string FiberMaterial = "fibers-synthetic";
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[DataField]
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public LocId FiberMaterial = "fibers-synthetic";
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[DataField("fiberColor")]
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[DataField]
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public string? FiberColor;
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}
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}
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@@ -9,6 +9,6 @@ namespace Content.Server.Nuke;
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[RegisterComponent]
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public sealed partial class NukeLabelComponent : Component
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{
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[DataField("prefix")] public string NukeLabel = "nuke-label-nanotrasen";
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[DataField("serialLength")] public int SerialLength = 6;
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[DataField] public LocId Prefix = "nuke-label-nanotrasen";
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[DataField] public int SerialLength = 6;
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}
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@@ -16,7 +16,7 @@ public sealed class NukeLabelSystem : EntitySystem
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private void OnMapInit(EntityUid uid, NukeLabelComponent nuke, MapInitEvent args)
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{
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var label = Loc.GetString(nuke.NukeLabel, ("serial", _nuke.GenerateRandomNumberString(nuke.SerialLength)));
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var label = Loc.GetString(nuke.Prefix, ("serial", _nuke.GenerateRandomNumberString(nuke.SerialLength)));
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var meta = MetaData(uid);
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_metaData.SetEntityName(uid, $"{meta.EntityName} ({label})", meta);
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}
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@@ -12,37 +12,37 @@ public sealed partial class WarDeclaratorComponent : Component
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/// Custom war declaration message. If empty, use default.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("message")]
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[DataField]
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public string Message;
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/// <summary>
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/// Permission to customize message text
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("allowEditingMessage")]
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[DataField]
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public bool AllowEditingMessage = true;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("maxMessageLength")]
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[DataField]
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public int MaxMessageLength = 512;
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/// <summary>
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/// War declarement text color
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("color")]
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public Color DeclarementColor = Color.Red;
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[DataField]
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public Color Color = Color.Red;
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/// <summary>
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/// War declarement sound file path
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/// </summary>
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[DataField("sound")]
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public SoundSpecifier DeclarementSound = new SoundPathSpecifier("/Audio/Announcements/war.ogg");
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[DataField]
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public SoundSpecifier Sound = new SoundPathSpecifier("/Audio/Announcements/war.ogg");
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/// <summary>
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/// Fluent ID for the declarement title
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("title")]
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public string DeclarementTitle = "comms-console-announcement-title-nukie";
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[DataField]
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public LocId Title = "comms-console-announcement-title-nukie";
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}
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@@ -76,9 +76,9 @@ public sealed class WarDeclaratorSystem : EntitySystem
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{
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message = Loc.GetString("war-declarator-default-message");
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}
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var title = Loc.GetString(component.DeclarementTitle);
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var title = Loc.GetString(component.Title);
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_nukeopsRuleSystem.DeclareWar(args.Session.AttachedEntity.Value, message, title, component.DeclarementSound, component.DeclarementColor);
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_nukeopsRuleSystem.DeclareWar(args.Session.AttachedEntity.Value, message, title, component.Sound, component.Color);
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if (args.Session.AttachedEntity != null)
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_adminLogger.Add(LogType.Chat, LogImpact.Low, $"{ToPrettyString(args.Session.AttachedEntity.Value):player} has declared war with this text: {message}");
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@@ -1,10 +1,8 @@
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using Content.Server.Body.Components;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Server.Nutrition.EntitySystems;
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using Content.Shared.FixedPoint;
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using Robust.Shared.Audio;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Nutrition.Components;
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@@ -17,8 +15,8 @@ public sealed partial class FoodComponent : Component
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[DataField]
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public SoundSpecifier UseSound = new SoundPathSpecifier("/Audio/Items/eatfood.ogg");
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[DataField("trash")]
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public EntProtoId? TrashPrototype;
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[DataField]
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public EntProtoId? Trash;
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[DataField]
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public FixedPoint2? TransferAmount = FixedPoint2.New(5);
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@@ -55,7 +53,7 @@ public sealed partial class FoodComponent : Component
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/// The localization identifier for the eat message. Needs a "food" entity argument passed to it.
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/// </summary>
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[DataField]
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public string EatMessage = "food-nom";
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public LocId EatMessage = "food-nom";
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/// <summary>
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/// How long it takes to eat the food personally.
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@@ -28,7 +28,7 @@ public sealed partial class OpenableComponent : Component
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/// Text shown when examining and its open.
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public string ExamineText = "drink-component-on-examine-is-opened";
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public LocId ExamineText = "drink-component-on-examine-is-opened";
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/// <summary>
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/// The locale id for the popup shown when IsClosed is called and closed. Needs a "owner" entity argument passed to it.
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@@ -36,7 +36,7 @@ public sealed partial class OpenableComponent : Component
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/// It's still generic enough that you should change it if you make openable non-drinks, i.e. unwrap it first, peel it first.
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public string ClosedPopup = "drink-component-try-use-drink-not-open";
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public LocId ClosedPopup = "drink-component-try-use-drink-not-open";
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/// <summary>
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/// Sound played when opening.
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@@ -45,9 +45,9 @@ namespace Content.Server.Nutrition.EntitySystems
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{
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_puddle.TrySpillAt(uid, solution, out _, false);
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}
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if (!string.IsNullOrEmpty(foodComp.TrashPrototype))
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if (!string.IsNullOrEmpty(foodComp.Trash))
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{
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EntityManager.SpawnEntity(foodComp.TrashPrototype, Transform(uid).Coordinates);
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EntityManager.SpawnEntity(foodComp.Trash, Transform(uid).Coordinates);
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}
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}
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ActivatePayload(uid);
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@@ -1,4 +1,3 @@
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using System.Linq;
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using Content.Server.Body.Components;
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using Content.Server.Body.Systems;
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using Content.Server.Chemistry.EntitySystems;
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@@ -22,13 +21,12 @@ using Content.Shared.Interaction.Events;
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using Content.Shared.Inventory;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Nutrition;
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using Content.Shared.Verbs;
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using Content.Shared.Stacks;
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using Content.Shared.Storage;
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using Content.Shared.Verbs;
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using Robust.Shared.Audio;
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using Robust.Shared.Player;
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using Robust.Shared.Utility;
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using Content.Shared.Tag;
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using Content.Shared.Storage;
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namespace Content.Server.Nutrition.EntitySystems;
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@@ -309,7 +307,7 @@ public sealed class FoodSystem : EntitySystem
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if (ev.Cancelled)
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return;
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if (string.IsNullOrEmpty(component.TrashPrototype))
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if (string.IsNullOrEmpty(component.Trash))
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QueueDel(uid);
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else
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DeleteAndSpawnTrash(component, uid, args.User);
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@@ -319,7 +317,7 @@ public sealed class FoodSystem : EntitySystem
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{
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//We're empty. Become trash.
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var position = Transform(food).MapPosition;
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var finisher = Spawn(component.TrashPrototype, position);
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var finisher = Spawn(component.Trash, position);
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// If the user is holding the item
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if (user != null && _hands.IsHolding(user.Value, food, out var hand))
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@@ -1,8 +1,6 @@
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using Content.Server.StationEvents.Events;
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using Content.Shared.Cargo.Prototypes;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Dictionary;
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namespace Content.Server.StationEvents.Components;
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@@ -15,43 +13,43 @@ public sealed partial class CargoGiftsRuleComponent : Component
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/// <summary>
|
||||
/// The base announcement string (which then incorporates the strings below)
|
||||
/// </summary>
|
||||
[DataField("announce"), ViewVariables(VVAccess.ReadWrite)]
|
||||
public string Announce = "cargo-gifts-event-announcement";
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public LocId Announce = "cargo-gifts-event-announcement";
|
||||
|
||||
/// <summary>
|
||||
/// What is being sent
|
||||
/// </summary>
|
||||
[DataField("description"), ViewVariables(VVAccess.ReadWrite)]
|
||||
public string Description = "cargo-gift-default-description";
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public LocId Description = "cargo-gift-default-description";
|
||||
|
||||
/// <summary>
|
||||
/// Sender of the gifts
|
||||
/// </summary>
|
||||
[DataField("sender"), ViewVariables(VVAccess.ReadWrite)]
|
||||
public string Sender = "cargo-gift-default-sender";
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public LocId Sender = "cargo-gift-default-sender";
|
||||
|
||||
/// <summary>
|
||||
/// Destination of the gifts (who they get sent to on the station)
|
||||
/// </summary>
|
||||
[DataField("dest"), ViewVariables(VVAccess.ReadWrite)]
|
||||
public string Dest = "cargo-gift-default-dest";
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public LocId Dest = "cargo-gift-default-dest";
|
||||
|
||||
/// <summary>
|
||||
/// Cargo that you would like gifted to the station, with the quantity for each
|
||||
/// Use Ids from cargoProduct Prototypes
|
||||
/// </summary>
|
||||
[DataField("gifts", required: true, customTypeSerializer:typeof(PrototypeIdDictionarySerializer<int, CargoProductPrototype>)), ViewVariables(VVAccess.ReadWrite)]
|
||||
public Dictionary<string, int> Gifts = new();
|
||||
[DataField(required: true), ViewVariables(VVAccess.ReadWrite)]
|
||||
public Dictionary<ProtoId<CargoProductPrototype>, int> Gifts = new();
|
||||
|
||||
/// <summary>
|
||||
/// How much space (minimum) you want to leave in the order database for supply to actually do their work
|
||||
/// </summary>
|
||||
[DataField("orderSpaceToLeave"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public int OrderSpaceToLeave = 5;
|
||||
|
||||
/// <summary>
|
||||
/// Time until we consider next lot of gifts (if supply is overflowing with orders)
|
||||
/// </summary>
|
||||
[DataField("timeUntilNextGifts"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public float TimeUntilNextGifts = 10.0f;
|
||||
}
|
||||
|
||||
@@ -4,7 +4,6 @@ using Content.Server.Cargo.Systems;
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Server.GameTicking.Rules.Components;
|
||||
using Content.Server.StationEvents.Components;
|
||||
using Content.Shared.Cargo.Prototypes;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Server.StationEvents.Events;
|
||||
@@ -56,7 +55,7 @@ public sealed class CargoGiftsRule : StationEventSystem<CargoGiftsRuleComponent>
|
||||
var (productId, qty) = component.Gifts.First();
|
||||
component.Gifts.Remove(productId);
|
||||
|
||||
var product = _prototypeManager.Index<CargoProductPrototype>(productId);
|
||||
var product = _prototypeManager.Index(productId);
|
||||
|
||||
if (!_cargoSystem.AddAndApproveOrder(
|
||||
station!.Value,
|
||||
|
||||
@@ -14,18 +14,18 @@ public sealed partial class PickRandomComponent : Component
|
||||
/// <summary>
|
||||
/// Whitelist for potential picked items.
|
||||
/// </summary>
|
||||
[DataField("whitelist"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public EntityWhitelist? Whitelist;
|
||||
|
||||
/// <summary>
|
||||
/// Locale id for the pick verb text.
|
||||
/// </summary>
|
||||
[DataField("verbText"), ViewVariables(VVAccess.ReadWrite)]
|
||||
public string VerbText = "comp-pick-random-verb-text";
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public LocId VerbText = "comp-pick-random-verb-text";
|
||||
|
||||
/// <summary>
|
||||
/// Locale id for the empty storage message.
|
||||
/// </summary>
|
||||
[DataField("emptyText"), ViewVariables(VVAccess.ReadWrite)]
|
||||
public string EmptyText = "comp-pick-random-empty";
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public LocId EmptyText = "comp-pick-random-empty";
|
||||
}
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using System.Numerics;
|
||||
using Vector2 = System.Numerics.Vector2;
|
||||
|
||||
namespace Content.Server.Tabletop.Components
|
||||
{
|
||||
@@ -12,25 +11,25 @@ namespace Content.Server.Tabletop.Components
|
||||
/// <summary>
|
||||
/// The localized name of the board. Shown in the UI.
|
||||
/// </summary>
|
||||
[DataField("boardName")]
|
||||
public string BoardName { get; private set; } = "tabletop-default-board-name";
|
||||
[DataField]
|
||||
public LocId BoardName { get; private set; } = "tabletop-default-board-name";
|
||||
|
||||
/// <summary>
|
||||
/// The type of method used to set up a tabletop.
|
||||
/// </summary>
|
||||
[DataField("setup", required: true)]
|
||||
[DataField(required: true)]
|
||||
public TabletopSetup Setup { get; private set; } = new TabletopChessSetup();
|
||||
|
||||
/// <summary>
|
||||
/// The size of the viewport being opened. Must match the board dimensions otherwise you'll get the space parallax (unless that's what you want).
|
||||
/// </summary>
|
||||
[DataField("size")]
|
||||
[DataField]
|
||||
public Vector2i Size { get; private set; } = (300, 300);
|
||||
|
||||
/// <summary>
|
||||
/// The zoom of the viewport camera.
|
||||
/// </summary>
|
||||
[DataField("cameraZoom")]
|
||||
[DataField]
|
||||
public Vector2 CameraZoom { get; private set; } = Vector2.One;
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Reflection;
|
||||
using Robust.Shared.Serialization;
|
||||
@@ -15,21 +14,21 @@ namespace Content.Server.UserInterface
|
||||
[ViewVariables] public PlayerBoundUserInterface? UserInterface => (Key != null) ? Owner.GetUIOrNull(Key) : null;
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("inHandsOnly")]
|
||||
[DataField]
|
||||
public bool InHandsOnly { get; set; } = false;
|
||||
|
||||
[DataField("singleUser")]
|
||||
[DataField]
|
||||
public bool SingleUser { get; set; } = false;
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("adminOnly")]
|
||||
[DataField]
|
||||
public bool AdminOnly { get; set; } = false;
|
||||
|
||||
[DataField("key", required: true)]
|
||||
private string _keyRaw = default!;
|
||||
|
||||
[DataField("verbText")]
|
||||
public string VerbText = "ui-verb-toggle-open";
|
||||
[DataField]
|
||||
public LocId VerbText = "ui-verb-toggle-open";
|
||||
|
||||
/// <summary>
|
||||
/// Whether you need a hand to operate this UI. The hand does not need to be free, you just need to have one.
|
||||
@@ -39,28 +38,28 @@ namespace Content.Server.UserInterface
|
||||
/// more generic interaction / configuration that might not require hands.
|
||||
/// </remarks>
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("requireHands")]
|
||||
[DataField]
|
||||
public bool RequireHands = true;
|
||||
|
||||
/// <summary>
|
||||
/// Whether you can activate this ui with activateinhand or not
|
||||
/// </summary>
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("rightClickOnly")]
|
||||
[DataField]
|
||||
public bool rightClickOnly = false;
|
||||
|
||||
/// <summary>
|
||||
/// Whether spectators (non-admin ghosts) should be allowed to view this UI.
|
||||
/// </summary>
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("allowSpectator")]
|
||||
[DataField]
|
||||
public bool AllowSpectator = true;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the UI should close when the item is deselected due to a hand swap or drop
|
||||
/// </summary>
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("closeOnHandDeselect")]
|
||||
[DataField]
|
||||
public bool CloseOnHandDeselect = true;
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -8,13 +8,13 @@ public sealed partial class WiresComponent : Component
|
||||
/// <summary>
|
||||
/// The name of this entity's internal board.
|
||||
/// </summary>
|
||||
[DataField("BoardName")]
|
||||
public string BoardName { get; set; } = "wires-board-name-default";
|
||||
[DataField]
|
||||
public LocId BoardName { get; set; } = "wires-board-name-default";
|
||||
|
||||
/// <summary>
|
||||
/// The layout ID of this entity's wires.
|
||||
/// </summary>
|
||||
[DataField("LayoutId", required: true)]
|
||||
[DataField(required: true)]
|
||||
public string LayoutId { get; set; } = default!;
|
||||
|
||||
/// <summary>
|
||||
@@ -47,7 +47,7 @@ public sealed partial class WiresComponent : Component
|
||||
/// If this should follow the layout saved the first time the layout dictated by the
|
||||
/// layout ID is generated, or if a new wire order should be generated every time.
|
||||
/// </summary>
|
||||
[DataField("alwaysRandomize")]
|
||||
[DataField]
|
||||
public bool AlwaysRandomize { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
@@ -64,6 +64,6 @@ public sealed partial class WiresComponent : Component
|
||||
[ViewVariables]
|
||||
public Dictionary<object, object> StateData { get; } = new();
|
||||
|
||||
[DataField("pulseSound")]
|
||||
[DataField]
|
||||
public SoundSpecifier PulseSound = new SoundPathSpecifier("/Audio/Effects/multitool_pulse.ogg");
|
||||
}
|
||||
|
||||
@@ -8,24 +8,24 @@ public sealed partial class SleepEmitSoundComponent : Component
|
||||
/// <summary>
|
||||
/// Sound to play when sleeping
|
||||
/// </summary>
|
||||
[DataField("snore"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public SoundSpecifier Snore = new SoundCollectionSpecifier("Snores", AudioParams.Default.WithVariation(0.2f));
|
||||
|
||||
/// <summary>
|
||||
/// Interval between snore attempts in seconds
|
||||
/// </summary>
|
||||
[DataField("interval"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public float Interval = 5f;
|
||||
|
||||
/// <summary>
|
||||
/// Chance for snore attempt to succeed
|
||||
/// </summary>
|
||||
[DataField("chance"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public float Chance = 0.33f;
|
||||
|
||||
/// <summary>
|
||||
/// Popup for snore (e.g. Zzz...)
|
||||
/// </summary>
|
||||
[DataField("popUp"), ViewVariables(VVAccess.ReadWrite)]
|
||||
public string PopUp = "sleep-onomatopoeia";
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public LocId PopUp = "sleep-onomatopoeia";
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace Content.Shared.CartridgeLoader;
|
||||
public sealed partial class CartridgeComponent : Component
|
||||
{
|
||||
[DataField(required: true)]
|
||||
public string ProgramName = "default-program-name";
|
||||
public LocId ProgramName = "default-program-name";
|
||||
|
||||
[DataField]
|
||||
public SpriteSpecifier? Icon;
|
||||
|
||||
@@ -9,15 +9,15 @@ public sealed partial class ReactionMixerComponent : Component
|
||||
/// A list of IDs for categories of reactions that can be mixed (i.e. HOLY for a bible, DRINK for a spoon)
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
[DataField("reactionTypes")]
|
||||
[DataField]
|
||||
public List<string> ReactionTypes = default!;
|
||||
|
||||
/// <summary>
|
||||
/// A string which identifies the string to be sent when successfully mixing a solution
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
[DataField("mixMessage")]
|
||||
public string MixMessage = "default-mixing-success";
|
||||
[DataField]
|
||||
public LocId MixMessage = "default-mixing-success";
|
||||
}
|
||||
|
||||
[ByRefEvent]
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using Content.Shared.Construction.Components;
|
||||
using Content.Shared.Examine;
|
||||
using JetBrains.Annotations;
|
||||
|
||||
namespace Content.Shared.Construction.Steps;
|
||||
|
||||
@@ -10,14 +9,14 @@ public sealed partial class PartAssemblyConstructionGraphStep : ConstructionGrap
|
||||
/// <summary>
|
||||
/// A valid ID on <see cref="PartAssemblyComponent"/>'s dictionary of strings to part lists.
|
||||
/// </summary>
|
||||
[DataField("assemblyId")]
|
||||
[DataField]
|
||||
public string AssemblyId = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// A localization string used for
|
||||
/// A localization string used when examining and for the guidebook.
|
||||
/// </summary>
|
||||
[DataField("guideString")]
|
||||
public string GuideString = "construction-guide-condition-part-assembly";
|
||||
[DataField]
|
||||
public LocId GuideString = "construction-guide-condition-part-assembly";
|
||||
|
||||
public bool Condition(EntityUid uid, IEntityManager entityManager)
|
||||
{
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using Robust.Shared.Utility;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Shared.Examine
|
||||
{
|
||||
@@ -23,7 +23,7 @@ namespace Content.Shared.Examine
|
||||
/// </summary>
|
||||
private void OnGroupExamineVerb(EntityUid uid, GroupExamineComponent component, GetVerbsEvent<ExamineVerb> args)
|
||||
{
|
||||
foreach (var group in component.ExamineGroups)
|
||||
foreach (var group in component.Group)
|
||||
{
|
||||
if (!EntityHasComponent(uid, group.Components))
|
||||
continue;
|
||||
@@ -116,7 +116,7 @@ namespace Content.Shared.Examine
|
||||
// Make sure we have the component name as a string
|
||||
var componentName = _componentFactory.GetComponentName(component.GetType());
|
||||
|
||||
foreach (var examineGroup in groupExamine.ExamineGroups)
|
||||
foreach (var examineGroup in groupExamine.Group)
|
||||
{
|
||||
// If any of the examine groups list of components contain this componentname
|
||||
if (examineGroup.Components.Contains(componentName))
|
||||
@@ -124,7 +124,7 @@ namespace Content.Shared.Examine
|
||||
foreach (var entry in examineGroup.Entries)
|
||||
{
|
||||
// If any of the entries already are from your component, dont do anything else - no doubles!
|
||||
if (entry.ComponentName == componentName)
|
||||
if (entry.Component == componentName)
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -12,8 +12,8 @@ namespace Content.Shared.Examine
|
||||
/// <summary>
|
||||
/// A list of ExamineGroups.
|
||||
/// </summary>
|
||||
[DataField("group")]
|
||||
public List<ExamineGroup> ExamineGroups = new()
|
||||
[DataField]
|
||||
public List<ExamineGroup> Group = new()
|
||||
{
|
||||
// TODO Remove hardcoded component names.
|
||||
new ExamineGroup()
|
||||
@@ -33,14 +33,14 @@ namespace Content.Shared.Examine
|
||||
/// <summary>
|
||||
/// The title of the Examine Group. Localized string that gets added to the examine tooltip.
|
||||
/// </summary>
|
||||
[DataField("title")]
|
||||
[DataField]
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public string? Title;
|
||||
|
||||
/// <summary>
|
||||
/// A list of ExamineEntries, containing which component it belongs to, which priority it has, and what FormattedMessage it holds.
|
||||
/// </summary>
|
||||
[DataField("entries")]
|
||||
[DataField]
|
||||
public List<ExamineEntry> Entries = new();
|
||||
|
||||
// TODO custom type serializer, or just make this work via some other automatic grouping process that doesn't
|
||||
@@ -48,25 +48,25 @@ namespace Content.Shared.Examine
|
||||
/// <summary>
|
||||
/// A list of all components this ExamineGroup encompasses.
|
||||
/// </summary>
|
||||
[DataField("components")]
|
||||
[DataField]
|
||||
public List<string> Components = new();
|
||||
|
||||
/// <summary>
|
||||
/// The icon path for the Examine Group.
|
||||
/// </summary>
|
||||
[DataField("icon")]
|
||||
[DataField]
|
||||
public SpriteSpecifier Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/examine-star.png"));
|
||||
|
||||
/// <summary>
|
||||
/// The text shown in the context verb menu.
|
||||
/// </summary>
|
||||
[DataField("contextText")]
|
||||
public string ContextText = "verb-examine-group-other";
|
||||
[DataField]
|
||||
public LocId ContextText = "verb-examine-group-other";
|
||||
|
||||
/// <summary>
|
||||
/// Details shown when hovering over the button.
|
||||
/// </summary>
|
||||
[DataField("hoverMessage")]
|
||||
[DataField]
|
||||
public string HoverMessage = string.Empty;
|
||||
}
|
||||
|
||||
@@ -79,25 +79,25 @@ namespace Content.Shared.Examine
|
||||
/// <summary>
|
||||
/// Which component does this entry relate to?
|
||||
/// </summary>
|
||||
[DataField("component", required: true)]
|
||||
public string ComponentName;
|
||||
[DataField(required: true)]
|
||||
public string Component;
|
||||
|
||||
/// <summary>
|
||||
/// What priority has this entry - entries are sorted high to low.
|
||||
/// </summary>
|
||||
[DataField("priority")]
|
||||
[DataField]
|
||||
public float Priority = 0f;
|
||||
|
||||
/// <summary>
|
||||
/// The FormattedMessage of this entry.
|
||||
/// </summary>
|
||||
[DataField("message", required: true)]
|
||||
[DataField(required: true)]
|
||||
public FormattedMessage Message;
|
||||
|
||||
/// <param name="componentName">Should be set to _componentFactory.GetComponentName(component.GetType()) to properly function.</param>
|
||||
public ExamineEntry(string componentName, float priority, FormattedMessage message)
|
||||
/// <param name="component">Should be set to _componentFactory.GetComponentName(component.GetType()) to properly function.</param>
|
||||
public ExamineEntry(string component, float priority, FormattedMessage message)
|
||||
{
|
||||
ComponentName = componentName;
|
||||
Component = component;
|
||||
Priority = priority;
|
||||
Message = message;
|
||||
}
|
||||
@@ -106,7 +106,7 @@ namespace Content.Shared.Examine
|
||||
{
|
||||
// parameterless ctor is required for data-definition serialization
|
||||
Message = default!;
|
||||
ComponentName = default!;
|
||||
Component = default!;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using Content.Shared.Radio;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Shared.Implants.Components;
|
||||
|
||||
@@ -8,14 +8,14 @@ namespace Content.Shared.Implants.Components;
|
||||
public sealed partial class RattleComponent : Component
|
||||
{
|
||||
// The radio channel the message will be sent to
|
||||
[DataField("radioChannel", customTypeSerializer: typeof(PrototypeIdSerializer<RadioChannelPrototype>))]
|
||||
public string RadioChannel = "Syndicate";
|
||||
[DataField]
|
||||
public ProtoId<RadioChannelPrototype> RadioChannel = "Syndicate";
|
||||
|
||||
// The message that the implant will send when crit
|
||||
[DataField("critMessage")]
|
||||
public string CritMessage = "deathrattle-implant-critical-message";
|
||||
[DataField]
|
||||
public LocId CritMessage = "deathrattle-implant-critical-message";
|
||||
|
||||
// The message that the implant will send when dead
|
||||
[DataField("deathMessage")]
|
||||
public string DeathMessage = "deathrattle-implant-dead-message";
|
||||
public LocId DeathMessage = "deathrattle-implant-dead-message";
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Utility;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Array;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Shared.Materials
|
||||
{
|
||||
@@ -17,7 +16,7 @@ namespace Content.Shared.Materials
|
||||
public string[]? Parents { get; }
|
||||
|
||||
[ViewVariables]
|
||||
[AbstractDataFieldAttribute]
|
||||
[AbstractDataField]
|
||||
public bool Abstract { get; } = false;
|
||||
|
||||
[ViewVariables]
|
||||
@@ -29,10 +28,10 @@ namespace Content.Shared.Materials
|
||||
/// between the material and physical entities you can carry,
|
||||
/// include which stack we should spawn by default.
|
||||
/// </summary>
|
||||
[DataField("stackEntity", customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
|
||||
public string? StackEntity;
|
||||
[DataField]
|
||||
public ProtoId<EntityPrototype>? StackEntity;
|
||||
|
||||
[DataField("name")]
|
||||
[DataField]
|
||||
public string Name = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
@@ -40,22 +39,22 @@ namespace Content.Shared.Materials
|
||||
/// Lathe recipe tooltips and material storage display use this to let you change a material to sound nicer.
|
||||
/// For example, 5 bars of gold is better than 5 sheets of gold.
|
||||
/// </summary>
|
||||
[DataField("unit")]
|
||||
public string Unit = "materials-unit-sheet";
|
||||
[DataField]
|
||||
public LocId Unit = "materials-unit-sheet";
|
||||
|
||||
[DataField("color")]
|
||||
[DataField]
|
||||
public Color Color { get; private set; } = Color.Gray;
|
||||
|
||||
/// <summary>
|
||||
/// An icon used to represent the material in graphic interfaces.
|
||||
/// </summary>
|
||||
[DataField("icon")]
|
||||
[DataField]
|
||||
public SpriteSpecifier Icon { get; private set; } = SpriteSpecifier.Invalid;
|
||||
|
||||
/// <summary>
|
||||
/// The price per cm3.
|
||||
/// </summary>
|
||||
[DataField("price", required: true)]
|
||||
[DataField(required: true)]
|
||||
public double Price = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using Content.Shared.Nutrition.Components;
|
||||
using Content.Shared.Storage;
|
||||
using Content.Shared.Storage;
|
||||
using Content.Shared.Whitelist;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
|
||||
|
||||
@@ -16,93 +15,93 @@ public sealed partial class ReproductiveComponent : Component
|
||||
/// <summary>
|
||||
/// The next time when breeding will be attempted.
|
||||
/// </summary>
|
||||
[DataField("nextBreedAttempt", customTypeSerializer: typeof(TimeOffsetSerializer)), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer)), ViewVariables(VVAccess.ReadWrite)]
|
||||
public TimeSpan NextBreedAttempt;
|
||||
|
||||
/// <summary>
|
||||
/// Minimum length between each attempt to breed.
|
||||
/// </summary>
|
||||
[DataField("minBreedAttemptInterval"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public TimeSpan MinBreedAttemptInterval = TimeSpan.FromSeconds(45);
|
||||
|
||||
/// <summary>
|
||||
/// Maximum length between each attempt to breed.
|
||||
/// </summary>
|
||||
[DataField("maxBreedAttemptInterval"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public TimeSpan MaxBreedAttemptInterval = TimeSpan.FromSeconds(60);
|
||||
|
||||
/// <summary>
|
||||
/// How close to a partner an entity must be in order to breed.
|
||||
/// Unrealistically long.
|
||||
/// </summary>
|
||||
[DataField("breedRange"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public float BreedRange = 3f;
|
||||
|
||||
/// <summary>
|
||||
/// How many other entities with this component are allowed in range before we stop.
|
||||
/// </summary>
|
||||
[DataField("capacity"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public int Capacity = 6;
|
||||
|
||||
/// <summary>
|
||||
/// The chance that, on a given attempt,
|
||||
/// for each valid partner, the entity will breed.
|
||||
/// </summary>
|
||||
[DataField("breedChance"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public float BreedChance = 0.15f;
|
||||
|
||||
/// <summary>
|
||||
/// Entity prototypes for what type of
|
||||
/// offspring can be produced by this entity.
|
||||
/// </summary>
|
||||
[DataField("offspring", required: true)]
|
||||
[DataField(required: true)]
|
||||
public List<EntitySpawnEntry> Offspring = default!;
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not this entity has bred successfully
|
||||
/// and will produce offspring imminently
|
||||
/// </summary>
|
||||
[DataField("gestating")]
|
||||
[DataField]
|
||||
public bool Gestating;
|
||||
|
||||
/// <summary>
|
||||
/// When gestation will end.
|
||||
/// Null if <see cref="Gestating"/> is false
|
||||
/// </summary>
|
||||
[DataField("gestationEndTime"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public TimeSpan? GestationEndTime;
|
||||
|
||||
/// <summary>
|
||||
/// How long it takes the entity after breeding
|
||||
/// to produce offspring
|
||||
/// </summary>
|
||||
[DataField("gestationDuration"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public TimeSpan GestationDuration = TimeSpan.FromMinutes(1.5);
|
||||
|
||||
/// <summary>
|
||||
/// How much hunger is consumed when an entity
|
||||
/// gives birth. A balancing tool to require feeding.
|
||||
/// </summary>
|
||||
[DataField("hungerPerBirth"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public float HungerPerBirth = 75f;
|
||||
|
||||
/// <summary>
|
||||
/// Popup shown when an entity gives birth.
|
||||
/// Configurable for things like laying eggs.
|
||||
/// </summary>
|
||||
[DataField("birthPopup"), ViewVariables(VVAccess.ReadWrite)]
|
||||
public string BirthPopup = "reproductive-birth-popup";
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public LocId BirthPopup = "reproductive-birth-popup";
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not the offspring should be made into "infants".
|
||||
/// </summary>
|
||||
[DataField("makeOffspringInfant"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public bool MakeOffspringInfant = true;
|
||||
|
||||
/// <summary>
|
||||
/// An entity whitelist for what entities
|
||||
/// can be this one's partner.
|
||||
/// </summary>
|
||||
[DataField("partnerWhitelist", required: true)]
|
||||
[DataField(required: true)]
|
||||
public EntityWhitelist PartnerWhitelist = default!;
|
||||
}
|
||||
|
||||
@@ -94,7 +94,7 @@
|
||||
- type: WiresPanel
|
||||
- type: ActivatableUIRequiresPanel
|
||||
- type: Wires
|
||||
LayoutId: Borg
|
||||
layoutId: Borg
|
||||
- type: NameIdentifier
|
||||
group: Silicon
|
||||
- type: ContainerContainer
|
||||
|
||||
@@ -61,7 +61,7 @@
|
||||
toggleAction: ActionAGhostShowStationRecords
|
||||
- type: SolarControlConsole # look ma i AM the computer!
|
||||
- type: CommunicationsConsole
|
||||
title: communicationsconsole-announcement-title-centcom
|
||||
title: comms-console-announcement-title-centcom
|
||||
color: "#228b22"
|
||||
- type: RadarConsole
|
||||
- type: CargoOrderConsole
|
||||
|
||||
@@ -164,8 +164,8 @@
|
||||
- type: WiresVisuals
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-dawinstrument
|
||||
LayoutId: DawInstrument
|
||||
boardName: wires-board-name-dawinstrument
|
||||
layoutId: DawInstrument
|
||||
- type: Machine
|
||||
board: DawInstrumentMachineCircuitboard
|
||||
- type: Instrument
|
||||
|
||||
@@ -54,8 +54,8 @@
|
||||
- type: Clickable
|
||||
- type: WiresPanel
|
||||
- type: Wires #we just want the panel
|
||||
BoardName: wires-board-name-mech
|
||||
LayoutId: Mech
|
||||
boardName: wires-board-name-mech
|
||||
layoutId: Mech
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
|
||||
@@ -17,8 +17,8 @@
|
||||
- type: Machine
|
||||
board: BoozeDispenserMachineCircuitboard
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-booze
|
||||
LayoutId: BoozeDispenser
|
||||
boardName: wires-board-name-booze
|
||||
layoutId: BoozeDispenser
|
||||
- type: GuideHelp
|
||||
guides:
|
||||
- Bartender
|
||||
|
||||
@@ -26,8 +26,8 @@
|
||||
- type: Machine
|
||||
board: ChemDispenserMachineCircuitboard
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-chemdispenser
|
||||
LayoutId: ChemDispenser
|
||||
boardName: wires-board-name-chemdispenser
|
||||
layoutId: ChemDispenser
|
||||
- type: UpgradePowerDraw
|
||||
powerDrawMultiplier: 0.75
|
||||
scaling: Exponential
|
||||
|
||||
@@ -17,8 +17,8 @@
|
||||
- type: Machine
|
||||
board: SodaDispenserMachineCircuitboard
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-soda
|
||||
LayoutId: SodaDispenser
|
||||
boardName: wires-board-name-soda
|
||||
layoutId: SodaDispenser
|
||||
- type: GuideHelp
|
||||
guides:
|
||||
- Bartender
|
||||
|
||||
@@ -207,7 +207,7 @@
|
||||
- type: AccessReader
|
||||
access: [["Command"]]
|
||||
- type: Wires
|
||||
LayoutId: AirlockCommand
|
||||
layoutId: AirlockCommand
|
||||
|
||||
- type: entity
|
||||
parent: AirlockCommand
|
||||
@@ -273,7 +273,7 @@
|
||||
- type: AccessReader
|
||||
access: [["Security"]]
|
||||
- type: Wires
|
||||
LayoutId: AirlockSecurity
|
||||
layoutId: AirlockSecurity
|
||||
|
||||
- type: entity
|
||||
parent: AirlockSecurity
|
||||
@@ -283,7 +283,7 @@
|
||||
- type: AccessReader
|
||||
access: [["Detective"]]
|
||||
- type: Wires
|
||||
LayoutId: AirlockSecurity
|
||||
layoutId: AirlockSecurity
|
||||
|
||||
- type: entity
|
||||
parent: AirlockSecurity
|
||||
@@ -293,7 +293,7 @@
|
||||
- type: AccessReader
|
||||
access: [["Brig"]]
|
||||
- type: Wires
|
||||
LayoutId: AirlockSecurity
|
||||
layoutId: AirlockSecurity
|
||||
|
||||
- type: entity
|
||||
parent: AirlockSecurity
|
||||
@@ -303,7 +303,7 @@
|
||||
- type: AccessReader
|
||||
access: [["Armory"]]
|
||||
- type: Wires
|
||||
LayoutId: AirlockArmory
|
||||
layoutId: AirlockArmory
|
||||
|
||||
- type: entity
|
||||
parent: AirlockSecurity
|
||||
|
||||
@@ -76,8 +76,8 @@
|
||||
- type: WiresPanel
|
||||
- type: WiresPanelSecurity
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-airlock
|
||||
LayoutId: Airlock
|
||||
boardName: wires-board-name-airlock
|
||||
layoutId: Airlock
|
||||
- type: DoorSignalControl
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wireless
|
||||
@@ -134,7 +134,7 @@
|
||||
price: 150
|
||||
- type: Tag
|
||||
tags:
|
||||
- Airlock
|
||||
- Airlock
|
||||
# This tag is used to nagivate the Airlock construction graph. It's needed because the construction graph is shared between Airlock, AirlockGlass, and HighSecDoor
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
|
||||
@@ -70,8 +70,8 @@
|
||||
- type: WiresPanelSecurity
|
||||
securityLevel: maxSecurity
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-highsec
|
||||
LayoutId: HighSec
|
||||
boardName: wires-board-name-highsec
|
||||
layoutId: HighSec
|
||||
alwaysRandomize: true
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
@@ -100,4 +100,4 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- HighSecDoor
|
||||
# This tag is used to nagivate the Airlock construction graph. It's needed because this construction graph is shared between Airlock, AirlockGlass, and HighSecDoor
|
||||
# This tag is used to nagivate the Airlock construction graph. It's needed because this construction graph is shared between Airlock, AirlockGlass, and HighSecDoor
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
- state: panel_open
|
||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||
- type: Wires
|
||||
LayoutId: Docking
|
||||
layoutId: Docking
|
||||
- type: Door
|
||||
bumpOpen: false
|
||||
closeTimeTwo: 0.4
|
||||
|
||||
@@ -84,8 +84,8 @@
|
||||
- type: WiresVisuals
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-firelock
|
||||
LayoutId: Firelock
|
||||
boardName: wires-board-name-firelock
|
||||
layoutId: Firelock
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.WiresUiKey.Key
|
||||
|
||||
@@ -118,8 +118,8 @@
|
||||
usesApcPower: true
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-windoor
|
||||
LayoutId: Airlock
|
||||
boardName: wires-board-name-windoor
|
||||
layoutId: Airlock
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.WiresUiKey.Key
|
||||
|
||||
@@ -87,8 +87,8 @@
|
||||
- PlushieHampter
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
LayoutId: Arcade
|
||||
BoardName: wires-board-name-arcade
|
||||
layoutId: Arcade
|
||||
boardName: wires-board-name-arcade
|
||||
- type: ActivatableUI
|
||||
key: enum.SpaceVillainArcadeUiKey.Key
|
||||
- type: ActivatableUIRequiresPower
|
||||
@@ -129,8 +129,8 @@
|
||||
- type: ActivatableUIRequiresPower
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
LayoutId: Arcade
|
||||
BoardName: wires-board-name-arcade
|
||||
layoutId: Arcade
|
||||
boardName: wires-board-name-arcade
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.BlockGameUiKey.Key
|
||||
|
||||
@@ -51,8 +51,8 @@
|
||||
- type: WiresVisuals
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-cryopod
|
||||
LayoutId: CryoPod
|
||||
boardName: wires-board-name-cryopod
|
||||
layoutId: CryoPod
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: Metallic
|
||||
|
||||
@@ -38,8 +38,8 @@
|
||||
- type: Appearance
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-vessel
|
||||
LayoutId: Vessel
|
||||
boardName: wires-board-name-vessel
|
||||
layoutId: Vessel
|
||||
- type: AmbientSound
|
||||
enabled: false
|
||||
range: 3
|
||||
@@ -175,8 +175,8 @@
|
||||
- type: WiresPanel
|
||||
- type: WiresVisuals
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-ape
|
||||
LayoutId: Ape
|
||||
boardName: wires-board-name-ape
|
||||
layoutId: Ape
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
enum.PowerDeviceVisuals.Powered:
|
||||
@@ -264,8 +264,8 @@
|
||||
doAfterDelay: 5
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-anomalygenerator
|
||||
LayoutId: AnomalyGenerator
|
||||
boardName: wires-board-name-anomalygenerator
|
||||
layoutId: AnomalyGenerator
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
- key: enum.WiresUiKey.Key
|
||||
type: WiresBoundUserInterface
|
||||
- type: Wires
|
||||
LayoutId: Defusable
|
||||
layoutId: Defusable
|
||||
alwaysRandomize: true
|
||||
- type: Defusable
|
||||
- type: Rotatable
|
||||
@@ -56,7 +56,7 @@
|
||||
description: A bomb for dummies, manual not included.
|
||||
components:
|
||||
- type: Wires
|
||||
LayoutId: Defusable
|
||||
layoutId: Defusable
|
||||
alwaysRandomize: true
|
||||
- type: Sprite
|
||||
sprite: Structures/Machines/bomb.rsi
|
||||
|
||||
@@ -61,8 +61,8 @@
|
||||
# Machine / Construction stuff
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-chemmaster
|
||||
LayoutId: chem_master
|
||||
boardName: wires-board-name-chemmaster
|
||||
layoutId: chem_master
|
||||
- type: Machine
|
||||
board: ChemMasterMachineCircuitboard
|
||||
- type: ContainerContainer
|
||||
|
||||
@@ -61,8 +61,8 @@
|
||||
- Biomass
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-cloningpod
|
||||
LayoutId: CloningPod
|
||||
boardName: wires-board-name-cloningpod
|
||||
layoutId: CloningPod
|
||||
- type: ApcPowerReceiver
|
||||
powerLoad: 200 #Receives most of its power from the console
|
||||
- type: Appearance
|
||||
|
||||
@@ -96,8 +96,8 @@
|
||||
board: FatExtractorMachineCircuitboard
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-fatextractor
|
||||
LayoutId: FatExtractor
|
||||
boardName: wires-board-name-fatextractor
|
||||
layoutId: FatExtractor
|
||||
- type: Appearance
|
||||
- type: Speech
|
||||
speechVerb: Robotic
|
||||
|
||||
@@ -121,8 +121,8 @@
|
||||
max: 1
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-minigravitygenerator
|
||||
LayoutId: MiniGravityGenerator
|
||||
boardName: wires-board-name-minigravitygenerator
|
||||
layoutId: MiniGravityGenerator
|
||||
- type: Machine
|
||||
board: MiniGravityGeneratorCircuitboard
|
||||
- type: ApcPowerReceiver
|
||||
|
||||
@@ -31,8 +31,8 @@
|
||||
acts: ["Destruction"]
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-autolathe
|
||||
LayoutId: Autolathe
|
||||
boardName: wires-board-name-autolathe
|
||||
layoutId: Autolathe
|
||||
- type: ActivatableUI
|
||||
key: enum.LatheUiKey.Key
|
||||
- type: ActivatableUIRequiresPower
|
||||
@@ -187,8 +187,8 @@
|
||||
- type: Machine
|
||||
board: ProtolatheMachineCircuitboard
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-protolathe
|
||||
LayoutId: Protolathe
|
||||
boardName: wires-board-name-protolathe
|
||||
layoutId: Protolathe
|
||||
- type: MaterialStorage
|
||||
whitelist:
|
||||
tags:
|
||||
|
||||
@@ -59,8 +59,8 @@
|
||||
board: MaterialReclaimerMachineCircuitboard
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-reclaimer
|
||||
LayoutId: Reclaimer
|
||||
boardName: wires-board-name-reclaimer
|
||||
layoutId: Reclaimer
|
||||
- type: MaterialReclaimer
|
||||
whitelist:
|
||||
components:
|
||||
|
||||
@@ -78,8 +78,8 @@
|
||||
board: MedicalScannerMachineCircuitboard
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-medicalscanner
|
||||
LayoutId: MedicalScanner
|
||||
boardName: wires-board-name-medicalscanner
|
||||
layoutId: MedicalScanner
|
||||
- type: Appearance
|
||||
- type: Climbable
|
||||
- type: ApcPowerReceiver
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
- type: ExtensionCableReceiver
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
LayoutId: rndserver
|
||||
layoutId: rndserver
|
||||
- type: WiresVisuals
|
||||
- type: Machine
|
||||
board: ResearchAndDevelopmentServerMachineCircuitboard
|
||||
|
||||
@@ -49,8 +49,8 @@
|
||||
board: TelecomServerCircuitboard
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-telecomserver
|
||||
LayoutId: TelecomServer
|
||||
boardName: wires-board-name-telecomserver
|
||||
layoutId: TelecomServer
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: Pullable
|
||||
|
||||
@@ -64,8 +64,8 @@
|
||||
type: WiresBoundUserInterface
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-vendingmachine
|
||||
LayoutId: Vending
|
||||
boardName: wires-board-name-vendingmachine
|
||||
layoutId: Vending
|
||||
- type: Anchorable
|
||||
- type: TypingIndicator
|
||||
proto: robot
|
||||
|
||||
@@ -241,8 +241,8 @@
|
||||
key: enum.ThermomachineUiKey.Key
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-thermomachine
|
||||
LayoutId: Thermomachine
|
||||
boardName: wires-board-name-thermomachine
|
||||
layoutId: Thermomachine
|
||||
- type: WiresVisuals
|
||||
- type: NodeContainer
|
||||
nodes:
|
||||
|
||||
@@ -23,8 +23,8 @@
|
||||
type: WiresBoundUserInterface
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-pa
|
||||
LayoutId: ParticleAccelerator
|
||||
boardName: wires-board-name-pa
|
||||
layoutId: ParticleAccelerator
|
||||
|
||||
# Unfinished
|
||||
|
||||
|
||||
@@ -43,8 +43,8 @@
|
||||
# Construction, interaction
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-generator
|
||||
LayoutId: Generator
|
||||
boardName: wires-board-name-generator
|
||||
layoutId: Generator
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.GeneratorComponentUiKey.Key
|
||||
|
||||
@@ -91,8 +91,8 @@
|
||||
- type: WallMount
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-apc
|
||||
LayoutId: APC
|
||||
boardName: wires-board-name-apc
|
||||
layoutId: APC
|
||||
- type: WiresVisuals
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
|
||||
@@ -213,7 +213,7 @@
|
||||
- machine_board
|
||||
- entity_storage
|
||||
- type: Wires
|
||||
LayoutId: borgcharger
|
||||
layoutId: borgcharger
|
||||
- type: WiresPanel
|
||||
- type: WiresVisuals
|
||||
- type: Machine
|
||||
|
||||
@@ -63,8 +63,8 @@
|
||||
castShadows: false
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-smes
|
||||
LayoutId: SMES
|
||||
boardName: wires-board-name-smes
|
||||
layoutId: SMES
|
||||
- type: Machine
|
||||
board: SMESMachineCircuitboard
|
||||
- type: StationInfiniteBatteryTarget
|
||||
|
||||
@@ -87,8 +87,8 @@
|
||||
totalIntensity: 200
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-substation
|
||||
LayoutId: Substation
|
||||
boardName: wires-board-name-substation
|
||||
layoutId: Substation
|
||||
- type: Machine
|
||||
board: SubstationMachineCircuitboard
|
||||
- type: StationInfiniteBatteryTarget
|
||||
|
||||
@@ -59,8 +59,8 @@
|
||||
type: WiresBoundUserInterface
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-airalarm
|
||||
LayoutId: AirAlarm
|
||||
boardName: wires-board-name-airalarm
|
||||
layoutId: AirAlarm
|
||||
- type: AccessReader
|
||||
access: [["Atmospherics"]]
|
||||
- type: ContainerFill
|
||||
|
||||
@@ -66,8 +66,8 @@
|
||||
type: WiresBoundUserInterface
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-firealarm
|
||||
LayoutId: FireAlarm
|
||||
boardName: wires-board-name-firealarm
|
||||
layoutId: FireAlarm
|
||||
- type: Sprite
|
||||
sprite: Structures/Wallmounts/air_monitors.rsi
|
||||
layers:
|
||||
|
||||
@@ -50,8 +50,8 @@
|
||||
anchored: true
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-intercom
|
||||
LayoutId: Intercom
|
||||
boardName: wires-board-name-intercom
|
||||
layoutId: Intercom
|
||||
- type: ActivatableUIRequiresPower
|
||||
- type: ActivatableUI
|
||||
key: enum.IntercomUiKey.Key
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
alwaysRandomize: true
|
||||
LayoutId: SurveillanceCamera
|
||||
layoutId: SurveillanceCamera
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: Metallic
|
||||
|
||||
@@ -79,8 +79,8 @@
|
||||
board: HydroponicsTrayMachineCircuitboard
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
BoardName: wires-board-name-hydroponicstray
|
||||
LayoutId: HydroponicsTray
|
||||
boardName: wires-board-name-hydroponicstray
|
||||
layoutId: HydroponicsTray
|
||||
- type: AmbientSound
|
||||
volume: -9
|
||||
range: 5
|
||||
|
||||
Reference in New Issue
Block a user