Replace string data fields with LocId where relevant (#20883)
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@@ -1,18 +1,17 @@
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#nullable enable
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using System.Collections.Generic;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Prototypes;
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using Content.Server.Storage.Components;
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using Content.Server.VendingMachines;
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using Content.Server.Wires;
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using Content.Shared.Cargo.Prototypes;
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using Content.Shared.Damage;
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using Content.Shared.Damage.Prototypes;
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using Content.Shared.VendingMachines;
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using Content.Shared.Wires;
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using Content.Server.Wires;
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using Content.Shared.Prototypes;
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using Content.Shared.Storage.Components;
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using Content.Shared.VendingMachines;
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using Content.Shared.Wires;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Prototypes;
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namespace Content.IntegrationTests.Tests
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{
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@@ -96,7 +95,7 @@ namespace Content.IntegrationTests.Tests
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name: Test Ramen
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components:
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- type: Wires
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LayoutId: Vending
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layoutId: Vending
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- type: VendingMachine
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pack: TestInventory
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- type: Sprite
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