Replace string data fields with LocId where relevant (#20883)

This commit is contained in:
DrSmugleaf
2023-10-10 20:06:24 -07:00
committed by GitHub
parent ef233cf0fe
commit 9bcf67753a
69 changed files with 265 additions and 286 deletions

View File

@@ -1,18 +1,17 @@
#nullable enable
using System.Collections.Generic;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
using Content.Server.Storage.Components;
using Content.Server.VendingMachines;
using Content.Server.Wires;
using Content.Shared.Cargo.Prototypes;
using Content.Shared.Damage;
using Content.Shared.Damage.Prototypes;
using Content.Shared.VendingMachines;
using Content.Shared.Wires;
using Content.Server.Wires;
using Content.Shared.Prototypes;
using Content.Shared.Storage.Components;
using Content.Shared.VendingMachines;
using Content.Shared.Wires;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
namespace Content.IntegrationTests.Tests
{
@@ -96,7 +95,7 @@ namespace Content.IntegrationTests.Tests
name: Test Ramen
components:
- type: Wires
LayoutId: Vending
layoutId: Vending
- type: VendingMachine
pack: TestInventory
- type: Sprite