Deprecate IActionBlocker in favour of cancellable events (#4193)

* Deprecate IActionBlocker in favour of cancellable events

* Bring back old speech/emoting component restrictions

* Rename action blocker listener methods

* Use Entity System public methods instead of extension methods

Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
This commit is contained in:
DrSmugleaf
2021-06-19 10:03:24 +02:00
committed by GitHub
parent e1e54e9cb1
commit 9b8185db23
98 changed files with 673 additions and 365 deletions

View File

@@ -4,6 +4,7 @@ using System.Collections.Generic;
using Content.Shared.ActionBlocker;
using Content.Shared.DragDrop;
using Content.Shared.Hands.Components;
using Content.Shared.Interaction.Events;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using static Content.Shared.Inventory.EquipmentSlotDefines;
@@ -18,7 +19,7 @@ namespace Content.Shared.Strip.Components
{
return by != Owner
&& by.HasComponent<ISharedHandsComponent>()
&& ActionBlockerSystem.CanInteract(by);
&& EntitySystem.Get<ActionBlockerSystem>().CanInteract(by);
}
bool IDraggable.CanDrop(CanDropEvent args)