Deprecate IActionBlocker in favour of cancellable events (#4193)

* Deprecate IActionBlocker in favour of cancellable events

* Bring back old speech/emoting component restrictions

* Rename action blocker listener methods

* Use Entity System public methods instead of extension methods

Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
This commit is contained in:
DrSmugleaf
2021-06-19 10:03:24 +02:00
committed by GitHub
parent e1e54e9cb1
commit 9b8185db23
98 changed files with 673 additions and 365 deletions

View File

@@ -11,6 +11,7 @@ using Content.Server.VendingMachines;
using Content.Server.Wires.Components;
using Content.Shared.ActionBlocker;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Singularity.Components;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
@@ -150,7 +151,7 @@ namespace Content.Server.ParticleAccelerator.Components
if (obj.Session.AttachedEntity == null ||
!ActionBlockerSystem.CanInteract(obj.Session.AttachedEntity))
!EntitySystem.Get<ActionBlockerSystem>().CanInteract(obj.Session.AttachedEntity))
{
return;
}