Fix anomaly shuffle particles type (#40624)

* dev it

* screw it

* Revert "screw it"

This reverts commit 5657a1d20128e630bebbaf38f4dcb4dbac28d026.

* Revert "dev it"

This reverts commit f3d7c355da17de92e43c145efbd348f8378d6146.

* slarti best

* Revert "slarti best"

This reverts commit 8de1caafb254515202aa21d2b96029a1fce24df2.

* Reapply "dev it"

This reverts commit c603940a73246f8a22a171c5559eb3f3f995e7bc.

* Reapply "screw it"

This reverts commit 468722abe7bde7e30bc3b421bc28fa90a013bd63.

* refactor: renaming +xml-doc

---------

Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
This commit is contained in:
kosticia
2025-10-02 23:00:39 +03:00
committed by GitHub
parent bf5fccbbe9
commit 9b7c87bd7e
4 changed files with 16 additions and 12 deletions

View File

@@ -126,6 +126,9 @@ public sealed partial class AnomalySystem : SharedAnomalySystem
if (_random.Prob(anomaly.Comp.Continuity))
SetBehavior(anomaly, GetRandomBehavior());
}
var ev = new AnomalyAffectedByParticleEvent(anomaly, args.OtherEntity);
RaiseLocalEvent(anomaly, ref ev);
}
/// <summary>