Add weightlessness status effect. (#2384)
* Add weightlessness status effect. * remove system, add new action * Update Content.Shared/GameObjects/Components/Mobs/SharedWeightlessStatusComponent.cs Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com> * Update Content.Shared/GameObjects/Components/Mobs/SharedWeightlessStatusComponent.cs Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com> * Update Content.Shared/GameObjects/Components/Movement/MovementIgnoreGravityComponent.cs Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com> * Update Content.Shared/GameObjects/Components/Movement/MovementIgnoreGravityComponent.cs Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com> * fix paul's typo. does not run. * add client side component * move logic to eventbus * remove client/server components and clean up code * remove useless component, revert human.yml changes. Co-authored-by: scuffedjays <yetanotherscuffed@gmail.com> Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
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@@ -68,6 +68,7 @@ namespace Content.Shared.GameObjects.Components.Mobs
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Buckled,
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Piloting,
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Pulling,
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Pulled
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Pulled,
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Weightless
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}
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}
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