diff --git a/Content.Client/Disposal/Systems/DisposalUnitSystem.cs b/Content.Client/Disposal/Systems/DisposalUnitSystem.cs index b9e4a38660..2fe56fcce9 100644 --- a/Content.Client/Disposal/Systems/DisposalUnitSystem.cs +++ b/Content.Client/Disposal/Systems/DisposalUnitSystem.cs @@ -153,7 +153,7 @@ public sealed class DisposalUnitSystem : SharedDisposalUnitSystem } } else if (state == VisualState.OverlayCharging) - sprite.LayerSetState(DisposalUnitVisualLayers.OverlayFlush, new RSI.StateId("disposal-charging")); + sprite.LayerSetState(DisposalUnitVisualLayers.OverlayFlush, chargingState); else _animationSystem.Stop(uid, AnimationKey);