Blast doors & shutters (#4822)

This commit is contained in:
mirrorcult
2021-10-10 03:43:50 -07:00
committed by GitHub
parent 72d30724c4
commit 9b4e495c95
32 changed files with 325 additions and 37 deletions

View File

@@ -0,0 +1,25 @@
using Content.Server.Explosion;
using Content.Server.MachineLinking.Components;
using Content.Server.MachineLinking.Events;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.MachineLinking.System
{
public class TriggerOnSignalReceivedSystem : EntitySystem
{
[Dependency] private readonly TriggerSystem _trigger = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<TriggerOnSignalReceivedComponent, SignalReceivedEvent>(OnSignalReceived);
}
private void OnSignalReceived(EntityUid uid, TriggerOnSignalReceivedComponent component, SignalReceivedEvent args)
{
_trigger.Trigger(EntityManager.GetEntity(uid));
}
}
}