Blast doors & shutters (#4822)
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@@ -1,10 +1,12 @@
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using Content.Server.MachineLinking.Components;
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using Content.Server.MachineLinking.Events;
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using Content.Shared.Interaction;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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namespace Content.Server.MachineLinking.System
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{
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[UsedImplicitly]
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public class SignalButtonSystem : EntitySystem
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{
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public override void Initialize()
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