Content audio (#20862)

This commit is contained in:
metalgearsloth
2023-10-29 14:58:23 +11:00
committed by GitHub
parent cd280eef6b
commit 9b1b3e03ed
326 changed files with 890 additions and 436 deletions

View File

@@ -1,10 +1,12 @@
using Content.Shared.Physics;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
namespace Content.Shared.Audio;
public abstract class SharedContentAudioSystem : EntitySystem
{
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] protected readonly SharedAudioSystem Audio = default!;
/// <summary>
/// Standard variation to use for sounds.
@@ -14,6 +16,6 @@ public abstract class SharedContentAudioSystem : EntitySystem
public override void Initialize()
{
base.Initialize();
_audio.OcclusionCollisionMask = (int) CollisionGroup.Impassable;
Audio.OcclusionCollisionMask = (int) CollisionGroup.Impassable;
}
}