Content audio (#20862)

This commit is contained in:
metalgearsloth
2023-10-29 14:58:23 +11:00
committed by GitHub
parent cd280eef6b
commit 9b1b3e03ed
326 changed files with 890 additions and 436 deletions

View File

@@ -5,6 +5,7 @@ using Content.Shared.Database;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.Interaction.Events;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Map;
using Robust.Shared.Player;
using Robust.Shared.Random;
@@ -18,6 +19,7 @@ namespace Content.Server.Storage.EntitySystems
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly SharedHandsSystem _hands = default!;
[Dependency] private readonly PricingSystem _pricing = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
public override void Initialize()
{
@@ -79,7 +81,9 @@ namespace Content.Server.Storage.EntitySystems
}
if (component.Sound != null)
SoundSystem.Play(component.Sound.GetSound(), Filter.Pvs(uid), uid);
{
_audio.PlayPvs(component.Sound, uid);
}
component.Uses--;