Content audio (#20862)

This commit is contained in:
metalgearsloth
2023-10-29 14:58:23 +11:00
committed by GitHub
parent cd280eef6b
commit 9b1b3e03ed
326 changed files with 890 additions and 436 deletions

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@@ -6,8 +6,7 @@ using Content.Server.Power.Nodes;
using Content.Shared.Power.Generator;
using Content.Shared.Timing;
using Content.Shared.Verbs;
using Robust.Server.GameObjects;
using Robust.Shared.Player;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Utility;
namespace Content.Server.Power.Generator;
@@ -20,9 +19,9 @@ namespace Content.Server.Power.Generator;
/// <seealso cref="GeneratorSystem"/>
public sealed class PowerSwitchableSystem : SharedPowerSwitchableSystem
{
[Dependency] private readonly AudioSystem _audio = default!;
[Dependency] private readonly NodeGroupSystem _nodeGroup = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly UseDelaySystem _useDelay = default!;
public override void Initialize()