Content audio (#20862)

This commit is contained in:
metalgearsloth
2023-10-29 14:58:23 +11:00
committed by GitHub
parent cd280eef6b
commit 9b1b3e03ed
326 changed files with 890 additions and 436 deletions

View File

@@ -4,6 +4,7 @@ using System.IO;
using Content.Shared.Decals;
using Robust.Client.ResourceManagement;
using Robust.Client.Utility;
using Robust.Shared.ContentPack;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
@@ -16,7 +17,7 @@ namespace Content.MapRenderer.Painters;
public sealed class DecalPainter
{
private readonly IResourceCache _cResourceCache;
private readonly IResourceManager _resManager;
private readonly IPrototypeManager _sPrototypeManager;
@@ -24,7 +25,7 @@ public sealed class DecalPainter
public DecalPainter(ClientIntegrationInstance client, ServerIntegrationInstance server)
{
_cResourceCache = client.ResolveDependency<IResourceCache>();
_resManager = client.ResolveDependency<IResourceManager>();
_sPrototypeManager = server.ResolveDependency<IPrototypeManager>();
}
@@ -63,7 +64,7 @@ public sealed class DecalPainter
Stream stream;
if (sprite is SpriteSpecifier.Texture texture)
{
stream = _cResourceCache.ContentFileRead(texture.TexturePath);
stream = _resManager.ContentFileRead(texture.TexturePath);
}
else if (sprite is SpriteSpecifier.Rsi rsi)
{
@@ -73,7 +74,7 @@ public sealed class DecalPainter
path = $"/Textures/{path}";
}
stream = _cResourceCache.ContentFileRead(path);
stream = _resManager.ContentFileRead(path);
}
else
{

View File

@@ -3,6 +3,7 @@ using System.Collections.Generic;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Shared.ContentPack;
using Robust.Shared.GameObjects;
using Robust.Shared.Timing;
using SixLabors.ImageSharp;
@@ -14,7 +15,7 @@ namespace Content.MapRenderer.Painters;
public sealed class EntityPainter
{
private readonly IResourceCache _cResourceCache;
private readonly IResourceManager _resManager;
private readonly Dictionary<(string path, string state), Image> _images;
private readonly Image _errorImage;
@@ -23,12 +24,12 @@ public sealed class EntityPainter
public EntityPainter(ClientIntegrationInstance client, ServerIntegrationInstance server)
{
_cResourceCache = client.ResolveDependency<IResourceCache>();
_resManager = client.ResolveDependency<IResourceManager>();
_sEntityManager = server.ResolveDependency<IEntityManager>();
_images = new Dictionary<(string path, string state), Image>();
_errorImage = Image.Load<Rgba32>(_cResourceCache.ContentFileRead("/Textures/error.rsi/error.png"));
_errorImage = Image.Load<Rgba32>(_resManager.ContentFileRead("/Textures/error.rsi/error.png"));
}
public void Run(Image canvas, List<EntityData> entities)
@@ -81,7 +82,7 @@ public sealed class EntityPainter
if (!_images.TryGetValue(key, out image!))
{
var stream = _cResourceCache.ContentFileRead($"{rsi.Path}/{state.StateId}.png");
var stream = _resManager.ContentFileRead($"{rsi.Path}/{state.StateId}.png");
image = Image.Load<Rgba32>(stream);
_images[key] = image;

View File

@@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Shared.ContentPack;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
@@ -19,12 +20,12 @@ namespace Content.MapRenderer.Painters
public const int TileImageSize = EyeManager.PixelsPerMeter;
private readonly ITileDefinitionManager _sTileDefinitionManager;
private readonly IResourceCache _cResourceCache;
private readonly IResourceManager _resManager;
public TilePainter(ClientIntegrationInstance client, ServerIntegrationInstance server)
{
_sTileDefinitionManager = server.ResolveDependency<ITileDefinitionManager>();
_cResourceCache = client.ResolveDependency<IResourceCache>();
_resManager = client.ResolveDependency<IResourceManager>();
}
public void Run(Image gridCanvas, EntityUid gridUid, MapGridComponent grid)
@@ -37,7 +38,7 @@ namespace Content.MapRenderer.Painters
var yOffset = -bounds.Bottom;
var tileSize = grid.TileSize * TileImageSize;
var images = GetTileImages(_sTileDefinitionManager, _cResourceCache, tileSize);
var images = GetTileImages(_sTileDefinitionManager, _resManager, tileSize);
var i = 0;
grid.GetAllTiles().AsParallel().ForAll(tile =>
@@ -61,7 +62,7 @@ namespace Content.MapRenderer.Painters
private Dictionary<string, List<Image>> GetTileImages(
ITileDefinitionManager tileDefinitionManager,
IResourceCache resourceCache,
IResourceManager resManager,
int tileSize)
{
var stopwatch = new Stopwatch();
@@ -78,7 +79,7 @@ namespace Content.MapRenderer.Painters
images[path] = new List<Image>(definition.Variants);
using var stream = resourceCache.ContentFileRead(path);
using var stream = resManager.ContentFileRead(path);
Image tileSheet = Image.Load<Rgba32>(stream);
if (tileSheet.Width != tileSize * definition.Variants || tileSheet.Height != tileSize)