Fix replay spectating bugs (#21573)
This commit is contained in:
@@ -47,7 +47,7 @@ public sealed class ReplayMainScreen : State
|
||||
_mainMenuControl.QuitButton.OnPressed += QuitButtonPressed;
|
||||
_mainMenuControl.OptionsButton.OnPressed += OptionsButtonPressed;
|
||||
_mainMenuControl.FolderButton.OnPressed += OnFolderPressed;
|
||||
_mainMenuControl.LoadButton.OnPressed += OnLoadpressed;
|
||||
_mainMenuControl.LoadButton.OnPressed += OnLoadPressed;
|
||||
|
||||
_directory = new ResPath(_cfg.GetCVar(CVars.ReplayDirectory)).ToRootedPath();
|
||||
RefreshReplays();
|
||||
@@ -205,7 +205,7 @@ public sealed class ReplayMainScreen : State
|
||||
_resMan.UserData.OpenOsWindow(_directory);
|
||||
}
|
||||
|
||||
private void OnLoadpressed(BaseButton.ButtonEventArgs obj)
|
||||
private void OnLoadPressed(BaseButton.ButtonEventArgs obj)
|
||||
{
|
||||
if (_selected.HasValue)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user