ECS spawners (#6350)

This commit is contained in:
metalgearsloth
2022-01-31 17:36:49 +11:00
committed by GitHub
parent a055ec3514
commit 9a9bfda101
3 changed files with 95 additions and 106 deletions

View File

@@ -1,78 +1,26 @@
using System.Collections.Generic;
using Content.Server.GameTicking;
using Content.Server.GameTicking.Rules;
using Content.Server.Holiday.Greet;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
using Robust.Shared.ViewVariables;
namespace Content.Server.Spawners.Components
{
[RegisterComponent]
public class ConditionalSpawnerComponent : Component, IMapInit
[RegisterComponent, ComponentProtoName("ConditionalSpawner")]
public class ConditionalSpawnerComponent : Component
{
[Dependency] private readonly IEntityManager _entMan = default!;
[Dependency] private readonly IRobustRandom _robustRandom = default!;
public override string Name => "ConditionalSpawner";
[ViewVariables(VVAccess.ReadWrite)]
[DataField("prototypes", customTypeSerializer:typeof(PrototypeIdListSerializer<EntityPrototype>))]
public List<string> Prototypes { get; set; } = new();
[ViewVariables(VVAccess.ReadWrite)]
[DataField("gameRules", customTypeSerializer:typeof(PrototypeIdListSerializer<GameRulePrototype>))]
private readonly List<string> _gameRules = new();
public readonly List<string> GameRules = new();
[ViewVariables(VVAccess.ReadWrite)]
[DataField("chance")]
public float Chance { get; set; } = 1.0f;
public void RuleAdded(GameRuleAddedEvent obj)
{
if(_gameRules.Contains(obj.Rule.ID))
Spawn();
}
private void TrySpawn()
{
if (_gameRules.Count == 0)
{
Spawn();
return;
}
foreach (var rule in _gameRules)
{
if (!EntitySystem.Get<GameTicker>().HasGameRule(rule)) continue;
Spawn();
return;
}
}
public virtual void Spawn()
{
if (Chance != 1.0f && !_robustRandom.Prob(Chance))
return;
if (Prototypes.Count == 0)
{
Logger.Warning($"Prototype list in ConditionalSpawnComponent is empty! Entity: {Owner}");
return;
}
if(!_entMan.Deleted(Owner))
_entMan.SpawnEntity(_robustRandom.Pick(Prototypes), _entMan.GetComponent<TransformComponent>(Owner).Coordinates);
}
public virtual void MapInit()
{
TrySpawn();
}
}
}

View File

@@ -1,24 +1,18 @@
using System.Collections.Generic;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Maths;
using Robust.Shared.Random;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
using Robust.Shared.ViewVariables;
namespace Content.Server.Spawners.Components
{
[RegisterComponent]
[RegisterComponent, ComponentProtoName("RandomSpawner")]
public class RandomSpawnerComponent : ConditionalSpawnerComponent
{
[Dependency] private readonly IEntityManager _entMan = default!;
[Dependency] private readonly IRobustRandom _robustRandom = default!;
public override string Name => "RandomSpawner";
[ViewVariables(VVAccess.ReadWrite)]
[DataField("rarePrototypes")]
[DataField("rarePrototypes", customTypeSerializer:typeof(PrototypeIdListSerializer<EntityPrototype>))]
public List<string> RarePrototypes { get; set; } = new();
[ViewVariables(VVAccess.ReadWrite)]
@@ -28,43 +22,5 @@ namespace Content.Server.Spawners.Components
[ViewVariables(VVAccess.ReadWrite)]
[DataField("offset")]
public float Offset { get; set; } = 0.2f;
public override void Spawn()
{
if (RarePrototypes.Count > 0 && (RareChance == 1.0f || _robustRandom.Prob(RareChance)))
{
_entMan.SpawnEntity(_robustRandom.Pick(RarePrototypes), _entMan.GetComponent<TransformComponent>(Owner).Coordinates);
return;
}
if (Chance != 1.0f && !_robustRandom.Prob(Chance))
{
return;
}
if (Prototypes.Count == 0)
{
Logger.Warning($"Prototype list in RandomSpawnerComponent is empty! Entity: {Owner}");
return;
}
if(!_entMan.Deleted(Owner))
{
var random = IoCManager.Resolve<IRobustRandom>();
var x_negative = random.Prob(0.5f) ? -1 : 1;
var y_negative = random.Prob(0.5f) ? -1 : 1;
var entity = _entMan.SpawnEntity(_robustRandom.Pick(Prototypes), _entMan.GetComponent<TransformComponent>(Owner).Coordinates);
_entMan.GetComponent<TransformComponent>(entity).LocalPosition += new Vector2(random.NextFloat() * Offset * x_negative, random.NextFloat() * Offset * y_negative);
}
}
public override void MapInit()
{
Spawn();
_entMan.QueueDeleteEntity(Owner);
}
}
}

View File

@@ -2,25 +2,110 @@ using Content.Server.GameTicking;
using Content.Server.Spawners.Components;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Maths;
using Robust.Shared.Random;
namespace Content.Server.Spawners.EntitySystems
{
[UsedImplicitly]
public class ConditionalSpawnerSystem : EntitySystem
public sealed class ConditionalSpawnerSystem : EntitySystem
{
[Dependency] private readonly IRobustRandom _robustRandom = default!;
[Dependency] private readonly GameTicker _ticker = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GameRuleAddedEvent>(OnRuleAdded);
SubscribeLocalEvent<ConditionalSpawnerComponent, MapInitEvent>(OnCondSpawnMapInit);
SubscribeLocalEvent<RandomSpawnerComponent, MapInitEvent>(OnRandSpawnMapInit);
}
private void OnCondSpawnMapInit(EntityUid uid, ConditionalSpawnerComponent component, MapInitEvent args)
{
TrySpawn(component);
}
private void OnRandSpawnMapInit(EntityUid uid, RandomSpawnerComponent component, MapInitEvent args)
{
Spawn(component);
EntityManager.QueueDeleteEntity(uid);
}
private void OnRuleAdded(GameRuleAddedEvent args)
{
foreach (var spawner in EntityManager.EntityQuery<ConditionalSpawnerComponent>())
{
spawner.RuleAdded(args);
RuleAdded(spawner, args);
}
}
public void RuleAdded(ConditionalSpawnerComponent component, GameRuleAddedEvent obj)
{
if(component.GameRules.Contains(obj.Rule.ID))
Spawn(component);
}
private void TrySpawn(ConditionalSpawnerComponent component)
{
if (component.GameRules.Count == 0)
{
Spawn(component);
return;
}
foreach (var rule in component.GameRules)
{
if (!_ticker.HasGameRule(rule)) continue;
Spawn(component);
return;
}
}
private void Spawn(ConditionalSpawnerComponent component)
{
if (component.Chance != 1.0f && !_robustRandom.Prob(component.Chance))
return;
if (component.Prototypes.Count == 0)
{
Logger.Warning($"Prototype list in ConditionalSpawnComponent is empty! Entity: {component.Owner}");
return;
}
if (!Deleted(component.Owner))
EntityManager.SpawnEntity(_robustRandom.Pick(component.Prototypes), Transform(component.Owner).Coordinates);
}
private void Spawn(RandomSpawnerComponent component)
{
if (component.RarePrototypes.Count > 0 && (component.RareChance == 1.0f || _robustRandom.Prob(component.RareChance)))
{
EntityManager.SpawnEntity(_robustRandom.Pick(component.RarePrototypes), Transform(component.Owner).Coordinates);
return;
}
if (component.Chance != 1.0f && !_robustRandom.Prob(component.Chance))
return;
if (component.Prototypes.Count == 0)
{
Logger.Warning($"Prototype list in RandomSpawnerComponent is empty! Entity: {component.Owner}");
return;
}
if (Deleted(component.Owner)) return;
var offset = component.Offset;
var xOffset = _robustRandom.NextFloat(-offset, offset);
var yOffset = _robustRandom.NextFloat(-offset, offset);
var coordinates = Transform(component.Owner).Coordinates.Offset(new Vector2(xOffset, yOffset));
EntityManager.SpawnEntity(_robustRandom.Pick(component.Prototypes), coordinates);
}
}
}