Re-add improved random sentience event (#29123)
* Re-add improved random sentience event * Make randomly sentient PDA more likely * Make vending machine sentience less likely * Make requested changes * Make randomly sentient captain's gear more likely * Sentient captain sabre has pirate accent * Tweak new random sentient object a bit more * Sentient PDA improvements * Apply recommended fixes * Add requested changes * Fix merge conflict
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@@ -1,4 +1,4 @@
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using Robust.Shared.GameStates;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Interaction.Components;
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@@ -8,5 +8,6 @@ namespace Content.Shared.Interaction.Components;
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[RegisterComponent, NetworkedComponent]
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public sealed partial class BlockMovementComponent : Component
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{
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[DataField]
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public bool BlockInteraction = true;
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}
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