Allow for respawn and erase verb to be used on offline players. Also minor rewrite on respawn command and new erase command (#30433)
* Localize respawn command, allow for it to use userids, and make it use [Dependency] attributes * Make respawn verb available for offline players * Make erase available for offline players A thousand admins rejoice * Reorder verbs in code * Add erase command * Fix localisation for erase command * Address reviews and add completion to respawn command * Complete reviews which I forgor
This commit is contained in:
@@ -132,13 +132,12 @@ public sealed class BanPanelEui : BaseEui
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}
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}
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if (erase &&
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if (erase &&
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targetUid != null &&
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targetUid != null)
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_playerManager.TryGetSessionById(targetUid.Value, out var targetPlayer))
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{
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{
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try
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try
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{
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{
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if (_entities.TrySystem(out AdminSystem? adminSystem))
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if (_entities.TrySystem(out AdminSystem? adminSystem))
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adminSystem.Erase(targetPlayer);
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adminSystem.Erase(targetUid.Value);
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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47
Content.Server/Administration/Commands/EraseCommand.cs
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47
Content.Server/Administration/Commands/EraseCommand.cs
Normal file
@@ -0,0 +1,47 @@
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using System.Linq;
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using Content.Server.Administration.Systems;
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using Content.Shared.Administration;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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namespace Content.Server.Administration.Commands;
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[AdminCommand(AdminFlags.Admin)]
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public sealed class EraseCommand : LocalizedEntityCommands
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{
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[Dependency] private readonly IPlayerLocator _locator = default!;
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[Dependency] private readonly IPlayerManager _players = default!;
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[Dependency] private readonly AdminSystem _admin = default!;
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public override string Command => "erase";
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public override async void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length != 1)
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{
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shell.WriteError(Loc.GetString("cmd-erase-invalid-args"));
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shell.WriteLine(Help);
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return;
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}
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var located = await _locator.LookupIdByNameOrIdAsync(args[0]);
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if (located == null)
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{
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shell.WriteError(Loc.GetString("cmd-erase-player-not-found"));
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return;
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}
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_admin.Erase(located.UserId);
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}
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public override CompletionResult GetCompletion(IConsoleShell shell, string[] args)
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{
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if (args.Length != 1)
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return CompletionResult.Empty;
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var options = _players.Sessions.OrderBy(c => c.Name).Select(c => c.Name).ToArray();
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return CompletionResult.FromHintOptions(options, Loc.GetString("cmd-erase-player-completion"));
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}
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}
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@@ -15,7 +15,9 @@ using Content.Shared.GameTicking;
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using Content.Shared.Hands.Components;
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using Content.Shared.Hands.Components;
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using Content.Shared.IdentityManagement;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Inventory;
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using Content.Shared.Inventory;
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using Content.Shared.Mind;
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using Content.Shared.PDA;
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using Content.Shared.PDA;
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using Content.Shared.Players;
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using Content.Shared.Players.PlayTimeTracking;
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using Content.Shared.Players.PlayTimeTracking;
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using Content.Shared.Popups;
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using Content.Shared.Popups;
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using Content.Shared.Roles;
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using Content.Shared.Roles;
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@@ -377,30 +379,32 @@ public sealed class AdminSystem : EntitySystem
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}
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}
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}
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}
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/// <summary>
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/// <summary>
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/// Erases a player from the round.
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/// Erases a player from the round.
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/// This removes them and any trace of them from the round, deleting their
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/// This removes them and any trace of them from the round, deleting their
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/// chat messages and showing a popup to other players.
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/// chat messages and showing a popup to other players.
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/// Their items are dropped on the ground.
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/// Their items are dropped on the ground.
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/// </summary>
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/// </summary>
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public void Erase(ICommonSession player)
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public void Erase(NetUserId uid)
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{
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var entity = player.AttachedEntity;
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_chat.DeleteMessagesBy(player);
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if (entity != null && !TerminatingOrDeleted(entity.Value))
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{
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{
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if (TryComp(entity.Value, out TransformComponent? transform))
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_chat.DeleteMessagesBy(uid);
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if (!_minds.TryGetMind(uid, out var mindId, out var mind) || mind.OwnedEntity == null || TerminatingOrDeleted(mind.OwnedEntity.Value))
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return;
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var entity = mind.OwnedEntity.Value;
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if (TryComp(entity, out TransformComponent? transform))
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{
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{
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var coordinates = _transform.GetMoverCoordinates(entity.Value, transform);
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var coordinates = _transform.GetMoverCoordinates(entity, transform);
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var name = Identity.Entity(entity.Value, EntityManager);
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var name = Identity.Entity(entity, EntityManager);
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_popup.PopupCoordinates(Loc.GetString("admin-erase-popup", ("user", name)), coordinates, PopupType.LargeCaution);
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_popup.PopupCoordinates(Loc.GetString("admin-erase-popup", ("user", name)), coordinates, PopupType.LargeCaution);
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var filter = Filter.Pvs(coordinates, 1, EntityManager, _playerManager);
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var filter = Filter.Pvs(coordinates, 1, EntityManager, _playerManager);
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var audioParams = new AudioParams().WithVolume(3);
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var audioParams = new AudioParams().WithVolume(3);
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_audio.PlayStatic("/Audio/Effects/pop_high.ogg", filter, coordinates, true, audioParams);
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_audio.PlayStatic("/Audio/Effects/pop_high.ogg", filter, coordinates, true, audioParams);
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}
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}
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foreach (var item in _inventory.GetHandOrInventoryEntities(entity.Value))
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foreach (var item in _inventory.GetHandOrInventoryEntities(entity))
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{
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{
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if (TryComp(item, out PdaComponent? pda) &&
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if (TryComp(item, out PdaComponent? pda) &&
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TryComp(pda.ContainedId, out StationRecordKeyStorageComponent? keyStorage) &&
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TryComp(pda.ContainedId, out StationRecordKeyStorageComponent? keyStorage) &&
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@@ -424,30 +428,30 @@ public sealed class AdminSystem : EntitySystem
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}
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}
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}
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}
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if (_inventory.TryGetContainerSlotEnumerator(entity.Value, out var enumerator))
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if (_inventory.TryGetContainerSlotEnumerator(entity, out var enumerator))
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{
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{
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while (enumerator.NextItem(out var item, out var slot))
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while (enumerator.NextItem(out var item, out var slot))
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{
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{
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if (_inventory.TryUnequip(entity.Value, entity.Value, slot.Name, true, true))
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if (_inventory.TryUnequip(entity, entity, slot.Name, true, true))
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_physics.ApplyAngularImpulse(item, ThrowingSystem.ThrowAngularImpulse);
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_physics.ApplyAngularImpulse(item, ThrowingSystem.ThrowAngularImpulse);
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}
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}
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}
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}
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if (TryComp(entity.Value, out HandsComponent? hands))
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if (TryComp(entity, out HandsComponent? hands))
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{
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{
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foreach (var hand in _hands.EnumerateHands(entity.Value, hands))
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foreach (var hand in _hands.EnumerateHands(entity, hands))
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{
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{
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_hands.TryDrop(entity.Value, hand, checkActionBlocker: false, doDropInteraction: false, handsComp: hands);
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_hands.TryDrop(entity, hand, checkActionBlocker: false, doDropInteraction: false, handsComp: hands);
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}
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}
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}
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}
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_minds.WipeMind(mindId, mind);
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QueueDel(entity);
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if (_playerManager.TryGetSessionById(uid, out var session))
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_gameTicker.SpawnObserver(session);
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}
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}
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_minds.WipeMind(player);
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QueueDel(entity);
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_gameTicker.SpawnObserver(player);
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}
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private void OnSessionPlayTimeUpdated(ICommonSession session)
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private void OnSessionPlayTimeUpdated(ICommonSession session)
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{
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{
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UpdatePlayerList(session);
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UpdatePlayerList(session);
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@@ -34,11 +34,11 @@ using Robust.Shared.Timing;
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using Robust.Shared.Toolshed;
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using Robust.Shared.Toolshed;
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using Robust.Shared.Utility;
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using Robust.Shared.Utility;
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using System.Linq;
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using System.Linq;
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using System.Numerics;
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using Content.Server.Silicons.Laws;
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using Content.Server.Silicons.Laws;
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using Content.Shared.Silicons.Laws;
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using Content.Shared.Silicons.Laws;
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using Content.Shared.Silicons.Laws.Components;
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using Content.Shared.Silicons.Laws.Components;
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using Robust.Server.Player;
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using Robust.Server.Player;
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using Content.Shared.Mind;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Physics.Components;
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using static Content.Shared.Configurable.ConfigurationComponent;
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using static Content.Shared.Configurable.ConfigurationComponent;
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@@ -137,34 +137,6 @@ namespace Content.Server.Administration.Systems
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prayerVerb.Impact = LogImpact.Low;
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prayerVerb.Impact = LogImpact.Low;
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args.Verbs.Add(prayerVerb);
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args.Verbs.Add(prayerVerb);
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// Erase
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args.Verbs.Add(new Verb
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{
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Text = Loc.GetString("admin-verbs-erase"),
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Message = Loc.GetString("admin-verbs-erase-description"),
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Category = VerbCategory.Admin,
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Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/delete_transparent.svg.192dpi.png")),
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Act = () =>
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{
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_adminSystem.Erase(targetActor.PlayerSession);
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},
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Impact = LogImpact.Extreme,
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ConfirmationPopup = true
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});
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// Respawn
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args.Verbs.Add(new Verb()
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{
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Text = Loc.GetString("admin-player-actions-respawn"),
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Category = VerbCategory.Admin,
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Act = () =>
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{
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_console.ExecuteCommand(player, $"respawn {targetActor.PlayerSession.Name}");
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},
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ConfirmationPopup = true,
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// No logimpact as the command does it internally.
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});
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// Spawn - Like respawn but on the spot.
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// Spawn - Like respawn but on the spot.
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args.Verbs.Add(new Verb()
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args.Verbs.Add(new Verb()
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{
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{
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@@ -225,6 +197,38 @@ namespace Content.Server.Administration.Systems
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});
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});
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}
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}
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|
if (_mindSystem.TryGetMind(args.Target, out _, out var mind) && mind.UserId != null)
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{
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// Erase
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args.Verbs.Add(new Verb
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{
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Text = Loc.GetString("admin-verbs-erase"),
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Message = Loc.GetString("admin-verbs-erase-description"),
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Category = VerbCategory.Admin,
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|
Icon = new SpriteSpecifier.Texture(
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|
new("/Textures/Interface/VerbIcons/delete_transparent.svg.192dpi.png")),
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|
Act = () =>
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|
{
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|
_adminSystem.Erase(mind.UserId.Value);
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|
},
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|
Impact = LogImpact.Extreme,
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|
ConfirmationPopup = true
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|
});
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|
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|
// Respawn
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|
args.Verbs.Add(new Verb
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|
{
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|
Text = Loc.GetString("admin-player-actions-respawn"),
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|
Category = VerbCategory.Admin,
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|
Act = () =>
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|
{
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|
_console.ExecuteCommand(player, $"respawn \"{mind.UserId}\"");
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|
},
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|
ConfirmationPopup = true,
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|
// No logimpact as the command does it internally.
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|
});
|
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|
}
|
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|
|
||||||
// Freeze
|
// Freeze
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var frozen = TryComp<AdminFrozenComponent>(args.Target, out var frozenComp);
|
var frozen = TryComp<AdminFrozenComponent>(args.Target, out var frozenComp);
|
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var frozenAndMuted = frozenComp?.Muted ?? false;
|
var frozenAndMuted = frozenComp?.Muted ?? false;
|
||||||
|
|||||||
@@ -81,10 +81,10 @@ internal sealed partial class ChatManager : IChatManager
|
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DispatchServerAnnouncement(Loc.GetString(val ? "chat-manager-admin-ooc-chat-enabled-message" : "chat-manager-admin-ooc-chat-disabled-message"));
|
DispatchServerAnnouncement(Loc.GetString(val ? "chat-manager-admin-ooc-chat-enabled-message" : "chat-manager-admin-ooc-chat-disabled-message"));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DeleteMessagesBy(ICommonSession player)
|
public void DeleteMessagesBy(NetUserId uid)
|
||||||
{
|
{
|
||||||
if (!_players.TryGetValue(player.UserId, out var user))
|
if (!_players.TryGetValue(uid, out var user))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
var msg = new MsgDeleteChatMessagesBy { Key = user.Key, Entities = user.Entities };
|
var msg = new MsgDeleteChatMessagesBy { Key = user.Key, Entities = user.Entities };
|
||||||
_netManager.ServerSendToAll(msg);
|
_netManager.ServerSendToAll(msg);
|
||||||
|
|||||||
@@ -41,7 +41,7 @@ namespace Content.Server.Chat.Managers
|
|||||||
|
|
||||||
bool MessageCharacterLimit(ICommonSession player, string message);
|
bool MessageCharacterLimit(ICommonSession player, string message);
|
||||||
|
|
||||||
void DeleteMessagesBy(ICommonSession player);
|
void DeleteMessagesBy(NetUserId uid);
|
||||||
|
|
||||||
[return: NotNullIfNotNull(nameof(author))]
|
[return: NotNullIfNotNull(nameof(author))]
|
||||||
ChatUser? EnsurePlayer(NetUserId? author);
|
ChatUser? EnsurePlayer(NetUserId? author);
|
||||||
|
|||||||
@@ -1,4 +1,6 @@
|
|||||||
using Content.Shared.Mind;
|
using System.Linq;
|
||||||
|
using Content.Server.Administration;
|
||||||
|
using Content.Server.Mind;
|
||||||
using Content.Shared.Players;
|
using Content.Shared.Players;
|
||||||
using Robust.Server.Player;
|
using Robust.Server.Player;
|
||||||
using Robust.Shared.Console;
|
using Robust.Shared.Console;
|
||||||
@@ -6,57 +8,72 @@ using Robust.Shared.Network;
|
|||||||
|
|
||||||
namespace Content.Server.GameTicking.Commands
|
namespace Content.Server.GameTicking.Commands
|
||||||
{
|
{
|
||||||
sealed class RespawnCommand : IConsoleCommand
|
sealed class RespawnCommand : LocalizedEntityCommands
|
||||||
{
|
{
|
||||||
public string Command => "respawn";
|
[Dependency] private readonly IPlayerManager _player = default!;
|
||||||
public string Description => "Respawns a player, kicking them back to the lobby.";
|
[Dependency] private readonly IPlayerLocator _locator = default!;
|
||||||
public string Help => "respawn [player]";
|
[Dependency] private readonly GameTicker _gameTicker = default!;
|
||||||
|
[Dependency] private readonly MindSystem _mind = default!;
|
||||||
|
|
||||||
public void Execute(IConsoleShell shell, string argStr, string[] args)
|
public override string Command => "respawn";
|
||||||
|
|
||||||
|
public override async void Execute(IConsoleShell shell, string argStr, string[] args)
|
||||||
{
|
{
|
||||||
var player = shell.Player;
|
var player = shell.Player;
|
||||||
if (args.Length > 1)
|
if (args.Length > 1)
|
||||||
{
|
{
|
||||||
shell.WriteLine("Must provide <= 1 argument.");
|
shell.WriteError(Loc.GetString("cmd-respawn-invalid-args"));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var playerMgr = IoCManager.Resolve<IPlayerManager>();
|
|
||||||
var sysMan = IoCManager.Resolve<IEntitySystemManager>();
|
|
||||||
var ticker = sysMan.GetEntitySystem<GameTicker>();
|
|
||||||
var mind = sysMan.GetEntitySystem<SharedMindSystem>();
|
|
||||||
|
|
||||||
NetUserId userId;
|
NetUserId userId;
|
||||||
if (args.Length == 0)
|
if (args.Length == 0)
|
||||||
{
|
{
|
||||||
if (player == null)
|
if (player == null)
|
||||||
{
|
{
|
||||||
shell.WriteLine("If not a player, an argument must be given.");
|
shell.WriteError(Loc.GetString("cmd-respawn-no-player"));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
userId = player.UserId;
|
userId = player.UserId;
|
||||||
}
|
}
|
||||||
else if (!playerMgr.TryGetUserId(args[0], out userId))
|
else
|
||||||
{
|
{
|
||||||
shell.WriteLine("Unknown player");
|
var located = await _locator.LookupIdByNameOrIdAsync(args[0]);
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!playerMgr.TryGetSessionById(userId, out var targetPlayer))
|
if (located == null)
|
||||||
{
|
|
||||||
if (!playerMgr.TryGetPlayerData(userId, out var data))
|
|
||||||
{
|
{
|
||||||
shell.WriteLine("Unknown player");
|
shell.WriteError(Loc.GetString("cmd-respawn-unknown-player"));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
mind.WipeMind(data.ContentData()?.Mind);
|
userId = located.UserId;
|
||||||
shell.WriteLine("Player is not currently online, but they will respawn if they come back online");
|
}
|
||||||
|
|
||||||
|
if (!_player.TryGetSessionById(userId, out var targetPlayer))
|
||||||
|
{
|
||||||
|
if (!_player.TryGetPlayerData(userId, out var data))
|
||||||
|
{
|
||||||
|
shell.WriteError(Loc.GetString("cmd-respawn-unknown-player"));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_mind.WipeMind(data.ContentData()?.Mind);
|
||||||
|
shell.WriteError(Loc.GetString("cmd-respawn-player-not-online"));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
ticker.Respawn(targetPlayer);
|
_gameTicker.Respawn(targetPlayer);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override CompletionResult GetCompletion(IConsoleShell shell, string[] args)
|
||||||
|
{
|
||||||
|
if (args.Length != 1)
|
||||||
|
return CompletionResult.Empty;
|
||||||
|
|
||||||
|
var options = _player.Sessions.OrderBy(c => c.Name).Select(c => c.Name).ToArray();
|
||||||
|
|
||||||
|
return CompletionResult.FromHintOptions(options, Loc.GetString("cmd-respawn-player-completion"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
7
Resources/Locale/en-US/administration/commands/erase.ftl
Normal file
7
Resources/Locale/en-US/administration/commands/erase.ftl
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
# erase
|
||||||
|
cmd-erase-desc = Erase a player's entity if it exists and all their chat messages
|
||||||
|
cmd-erase-help = erase <Username of User Id>
|
||||||
|
cmd-erase-invalid-args = Invalid number of arguments
|
||||||
|
cmd-erase-player-not-found = Player not found
|
||||||
|
|
||||||
|
cmd-erase-player-completion = <Username>
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
cmd-respawn-desc = Respawns a player, kicking them back to the lobby.
|
||||||
|
cmd-respawn-help = respawn [player or UserId]
|
||||||
|
|
||||||
|
cmd-respawn-invalid-args = Must provide <= 1 argument.
|
||||||
|
cmd-respawn-no-player = If not a player, an argument must be given.
|
||||||
|
cmd-respawn-unknown-player = Unknown player
|
||||||
|
cmd-respawn-player-not-online = Player is not currently online, but they will respawn if they come back online
|
||||||
|
|
||||||
|
cmd-respawn-player-completion = <Username>
|
||||||
Reference in New Issue
Block a user