Add listgamemaps command (#8093)
This commit is contained in:
@@ -49,4 +49,31 @@ namespace Content.Server.Administration.Commands
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[AdminCommand(AdminFlags.Round | AdminFlags.Spawn)]
|
||||
public sealed class ListGameMaps : IConsoleCommand
|
||||
{
|
||||
public string Command => "listgamemaps";
|
||||
|
||||
public string Description => "Lists the game maps that can be used by loadgamemap";
|
||||
|
||||
public string Help => "listgamemaps";
|
||||
|
||||
public void Execute(IConsoleShell shell, string argStr, string[] args)
|
||||
{
|
||||
var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
|
||||
var entityManager = IoCManager.Resolve<IEntityManager>();
|
||||
var gameTicker = entityManager.EntitySysManager.GetEntitySystem<GameTicker>();
|
||||
|
||||
if (args.Length != 0)
|
||||
{
|
||||
shell.WriteError(Loc.GetString("shell-wrong-arguments-number"));
|
||||
return;
|
||||
}
|
||||
foreach (var prototype in prototypeManager.EnumeratePrototypes<GameMapPrototype>())
|
||||
{
|
||||
shell.WriteLine($"{prototype.ID} - {prototype.MapName}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user