Added "highly illegal" contraband to guidebook (#38176)
* Added extreme contraband to guidebook * Extreme -> Highly Illegal * Whoops, one-letter typo * Fixed a capital letter while I'm here
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@@ -3,8 +3,9 @@ contraband-examine-text-Restricted = [color=yellow]This item is departmentally r
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contraband-examine-text-Restricted-department = [color=yellow]This item is restricted to {$departments}, and may be considered contraband.[/color]
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contraband-examine-text-Major = [color=red]This item is considered major contraband.[/color]
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contraband-examine-text-GrandTheft = [color=red]This item is a highly valuable target for Syndicate agents![/color]
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contraband-examine-text-Highly-Illegal = [color=red]This item is highly illegal contraband![/color]
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contraband-examine-text-Syndicate = [color=crimson]This item is highly illegal Syndicate contraband![/color]
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contraband-examine-text-Magical = [color=#b337b3]This item is highly illegal Magical contraband![/color]
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contraband-examine-text-Magical = [color=#b337b3]This item is highly illegal magical contraband![/color]
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contraband-examine-text-avoid-carrying-around = [color=red][italic]You probably want to avoid visibly carrying this around without a good reason.[/italic][/color]
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contraband-examine-text-in-the-clear = [color=green][italic]You should be in the clear to visibly carry this around.[/italic][/color]
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@@ -1,4 +1,13 @@
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# used by the unique items of xenoborgs (like modules and stuff)
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# generic "highly illegal" contraband; Syndicate/magical contraband are already considered highly illegal under Space Law,
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# so this is mostly for stuff that should be equally illegal but doesn't need its own unique contraband tier added
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- type: entity
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id: BaseHighlyIllegalContraband
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abstract: true
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components:
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- type: Contraband
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severity: HighlyIllegal
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# used by the unique items of xenoborgs (like modules and stuff)
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- type: entity
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id: BaseXenoborgContraband
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abstract: true
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@@ -21,6 +21,11 @@
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id: GrandTheft
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examineText: contraband-examine-text-GrandTheft
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# This is highly illegal contraband and is illegal to own IC.
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- type: contrabandSeverity
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id: HighlyIllegal
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examineText: contraband-examine-text-Highly-Illegal
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# This is clear syndicate contraband and is illegal to own IC.
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- type: contrabandSeverity
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id: Syndicate
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@@ -76,7 +76,7 @@
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</ColorBox>
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<ColorBox Color="#2f3832">
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<Box HorizontalAlignment="Left" VerticalAlignment="Stretch" Margin="2">
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Possession: Syndicate (P)
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Possession: Highly Illegal (P)
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</Box>
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</ColorBox>
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<ColorBox>
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@@ -571,17 +571,17 @@
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</ColorBox>
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<ColorBox>
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<Box HorizontalAlignment="Left" VerticalAlignment="Stretch" Margin="2">
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Possession/Use of Syndicate Contraband
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Possession/Use of Highly Illegal Contraband
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</Box>
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</ColorBox>
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<ColorBox>
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<Box HorizontalAlignment="Left" VerticalAlignment="Stretch" Margin="2">
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To make, hold, or use Syndicate contraband.
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To make, hold, or use highly illegal contraband.
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</Box>
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</ColorBox>
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<ColorBox>
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<Box HorizontalAlignment="Left" VerticalAlignment="Stretch" Margin="2">
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Syndicate contraband may only be used in emergencies, and only to prevent death or gross bodily harm.
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Highly illegal contraband includes Syndicate contraband and magical contraband. Without explicit authorization from Central Command, highly illegal contraband may only be used in emergencies, and only to prevent death or gross bodily harm.
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</Box>
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</ColorBox>
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<ColorBox>
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@@ -41,7 +41,7 @@
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[color=#a4885c]Stackable Crimes:[/color] Crimes are to be considered 'stackable' in the sense that if you charge someone with two or more different crimes, you should combine the times you would give them for each crime. Linked crimes, shown in matching colors and suffixes on the Quick Crime Guide, can not be stacked and instead override each other, you should pick the highest crime that matches the case.
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- Example: A suspect has committed a 2-01 (possession: major) and a 3-01 (possession: syndicate). The maximum sentence here would be 10 minutes due to them being linked crimes, and 3-01 is the greater crime.
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- Example: A suspect has committed a 2-01 (possession: major) and a 3-01 (possession: highly illegal). The maximum sentence here would be 10 minutes due to them being linked crimes, and 3-01 is the greater crime.
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- Example 2: A suspect commits a 3-04 (Secure trespassing) and a 3-06 (manslaughter). Those crimes stack since they are not linked crimes. You could sentence for a maximum of 20 minutes, but context matters heavily, and maximum sentences should only be used for the worst offenders.
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[color=#a4885c]Repeater Offenders:[/color] Repeated crimes are when someone is released for a crime and then goes to commit the same crime within the same shift. Repeated crimes can be charged with tacked-on time; first repeat: 3:00, second repeat: 6:00, third repeat: permanent confinement. It should be noted each tacked-on time is directly linked to one type of crime, so for example, if someone does their first repeat of trespass and petty theft, you can charge them with an extra 6 minutes.
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