Hotbar Improvements + Item Action Integration Test (#2749)

* my IDE keeps wanting to change this so....

* Add item actions integration test, fix bug where empty item action
dict was left in SharedActionsComponent state

* bigger hotbar arrows

* nice wide hotbar pagination hitboxes

* add ability to switch hotbar loadout
via keybinds

* always highlight on drag over
of actions hotbar

* dont rely on content entity for integration test
This commit is contained in:
chairbender
2020-12-22 06:41:56 -08:00
committed by GitHub
parent 7f7f22ef5d
commit 9a3dee2042
14 changed files with 386 additions and 48 deletions

View File

@@ -39,11 +39,10 @@ namespace Content.Client.UserInterface
private readonly TextureButton _lockButton;
private readonly TextureButton _settingsButton;
private readonly TextureButton _previousHotbarButton;
private readonly Label _loadoutNumber;
private readonly TextureButton _nextHotbarButton;
private readonly Texture _lockTexture;
private readonly Texture _unlockTexture;
private readonly HBoxContainer _loadoutContainer;
private readonly TextureRect _dragShadow;
@@ -148,38 +147,39 @@ namespace Content.Client.UserInterface
};
hotbarContainer.AddChild(_slotContainer);
var loadoutContainer = new HBoxContainer
_loadoutContainer = new HBoxContainer
{
SizeFlagsHorizontal = SizeFlags.FillExpand
SizeFlagsHorizontal = SizeFlags.FillExpand,
MouseFilter = MouseFilterMode.Stop
};
hotbarContainer.AddChild(loadoutContainer);
hotbarContainer.AddChild(_loadoutContainer);
loadoutContainer.AddChild(new Control { SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 1 });
_previousHotbarButton = new TextureButton
_loadoutContainer.AddChild(new Control { SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 1 });
var previousHotbarIcon = new TextureRect()
{
TextureNormal = resourceCache.GetTexture("/Textures/Interface/Nano/left_arrow.svg.png"),
Texture = resourceCache.GetTexture("/Textures/Interface/Nano/left_arrow.svg.png"),
SizeFlagsHorizontal = SizeFlags.ShrinkCenter,
SizeFlagsVertical = SizeFlags.ShrinkCenter,
SizeFlagsStretchRatio = 1
};
loadoutContainer.AddChild(_previousHotbarButton);
loadoutContainer.AddChild(new Control { SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 2 });
_loadoutContainer.AddChild(previousHotbarIcon);
_loadoutContainer.AddChild(new Control { SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 2 });
_loadoutNumber = new Label
{
Text = "1",
SizeFlagsStretchRatio = 1
};
loadoutContainer.AddChild(_loadoutNumber);
loadoutContainer.AddChild(new Control { SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 2 });
_nextHotbarButton = new TextureButton
_loadoutContainer.AddChild(_loadoutNumber);
_loadoutContainer.AddChild(new Control { SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 2 });
var nextHotbarIcon = new TextureRect
{
TextureNormal = resourceCache.GetTexture("/Textures/Interface/Nano/right_arrow.svg.png"),
Texture = resourceCache.GetTexture("/Textures/Interface/Nano/right_arrow.svg.png"),
SizeFlagsHorizontal = SizeFlags.ShrinkCenter,
SizeFlagsVertical = SizeFlags.ShrinkCenter,
SizeFlagsStretchRatio = 1
};
loadoutContainer.AddChild(_nextHotbarButton);
loadoutContainer.AddChild(new Control { SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 1 });
_loadoutContainer.AddChild(nextHotbarIcon);
_loadoutContainer.AddChild(new Control { SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 1 });
_slots = new ActionSlot[ClientActionsComponent.Slots];
@@ -194,7 +194,7 @@ namespace Content.Client.UserInterface
for (byte i = 0; i < ClientActionsComponent.Slots; i++)
{
var slot = new ActionSlot(this, actionsComponent, i);
var slot = new ActionSlot(this, _menu, actionsComponent, i);
_slotContainer.AddChild(slot);
_slots[i] = slot;
}
@@ -206,9 +206,8 @@ namespace Content.Client.UserInterface
{
base.EnteredTree();
_lockButton.OnPressed += OnLockPressed;
_nextHotbarButton.OnPressed += NextHotbar;
_previousHotbarButton.OnPressed += PreviousHotbar;
_settingsButton.OnPressed += OnToggleActionsMenu;
_loadoutContainer.OnKeyBindDown += OnHotbarPaginate;
}
protected override void ExitedTree()
@@ -217,9 +216,8 @@ namespace Content.Client.UserInterface
StopTargeting();
_menu.Close();
_lockButton.OnPressed -= OnLockPressed;
_nextHotbarButton.OnPressed -= NextHotbar;
_previousHotbarButton.OnPressed -= PreviousHotbar;
_settingsButton.OnPressed -= OnToggleActionsMenu;
_loadoutContainer.OnKeyBindDown -= OnHotbarPaginate;
}
protected override Vector2 CalculateMinimumSize()
@@ -420,17 +418,24 @@ namespace Content.Client.UserInterface
}
}
private void NextHotbar(BaseButton.ButtonEventArgs args)
{
ChangeHotbar((byte) ((SelectedHotbar + 1) % ClientActionsComponent.Hotbars));
}
private void PreviousHotbar(BaseButton.ButtonEventArgs args)
private void OnHotbarPaginate(GUIBoundKeyEventArgs args)
{
var newBar = SelectedHotbar == 0 ? ClientActionsComponent.Hotbars - 1 : SelectedHotbar - 1;
ChangeHotbar((byte) newBar);
}
// rather than clicking the arrows themselves, the user can click the hbox so it's more
// "forgiving" for misclicks, and we simply check which side they are closer to
if (args.Function != EngineKeyFunctions.UIClick) return;
var rightness = args.RelativePosition.X / _loadoutContainer.Width;
if (rightness > 0.5)
{
ChangeHotbar((byte) ((SelectedHotbar + 1) % ClientActionsComponent.Hotbars));
}
else
{
var newBar = SelectedHotbar == 0 ? ClientActionsComponent.Hotbars - 1 : SelectedHotbar - 1;
ChangeHotbar((byte) newBar);
}
}
private void ChangeHotbar(byte hotbar)
{
@@ -547,6 +552,15 @@ namespace Content.Client.UserInterface
actionSlot.Depress(args.State == BoundKeyState.Down);
}
/// <summary>
/// Handle hotbar change.
/// </summary>
/// <param name="hotbar">hotbar index to switch to</param>
public void HandleChangeHotbarKeybind(byte hotbar, PointerInputCmdHandler.PointerInputCmdArgs args)
{
ChangeHotbar(hotbar);
}
protected override void FrameUpdate(FrameEventArgs args)
{
base.Update(args);