Vending UI facelift (#25377)
* Convert to fancy window + added footer + add list spacing * margin add
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@@ -4,14 +4,15 @@ using Robust.Client.AutoGenerated;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Content.Client.Stylesheets;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Prototypes;
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using FancyWindow = Content.Client.UserInterface.Controls.FancyWindow;
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namespace Content.Client.VendingMachines.UI
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{
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[GenerateTypedNameReferences]
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public sealed partial class VendingMachineMenu : DefaultWindow
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public sealed partial class VendingMachineMenu : FancyWindow
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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