Merge remote-tracking branch 'upstream/master' into 20-11-19-sandboxing

This commit is contained in:
Pieter-Jan Briers
2020-11-24 08:39:05 +01:00
3195 changed files with 17920 additions and 17354 deletions

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@@ -0,0 +1,37 @@
using System;
using System.Collections.Generic;
using Content.Shared.Objectives;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Actor
{
public class SharedCharacterInfoComponent : Component
{
public override string Name => "CharacterInfo";
public override uint? NetID => ContentNetIDs.CHARACTERINFO;
[Serializable, NetSerializable]
protected class RequestCharacterInfoMessage : ComponentMessage
{
public RequestCharacterInfoMessage()
{
Directed = true;
}
}
[Serializable, NetSerializable]
protected class CharacterInfoMessage : ComponentMessage
{
public readonly Dictionary<string, List<ConditionInfo>> Objectives;
public readonly string JobTitle;
public CharacterInfoMessage(string jobTitle, Dictionary<string, List<ConditionInfo>> objectives)
{
Directed = true;
JobTitle = jobTitle;
Objectives = objectives;
}
}
}
}

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
@@ -59,7 +59,9 @@ namespace Content.Shared.GameObjects.Components
public bool BreakOnTargetMove { get; }
public ClientDoAfter(byte id, EntityCoordinates userGrid, EntityCoordinates targetGrid, TimeSpan startTime, float delay, bool breakOnUserMove, bool breakOnTargetMove, EntityUid targetUid = default)
public float MovementThreshold { get; }
public ClientDoAfter(byte id, EntityCoordinates userGrid, EntityCoordinates targetGrid, TimeSpan startTime, float delay, bool breakOnUserMove, bool breakOnTargetMove, float movementThreshold, EntityUid targetUid = default)
{
ID = id;
UserGrid = userGrid;
@@ -68,6 +70,7 @@ namespace Content.Shared.GameObjects.Components
Delay = delay;
BreakOnUserMove = breakOnUserMove;
BreakOnTargetMove = breakOnTargetMove;
MovementThreshold = movementThreshold;
TargetUid = targetUid;
}
}