Add sorting the admin player panel by clicking the headers (#7150)
This commit is contained in:
committed by
GitHub
parent
d744729b29
commit
995c02169e
@@ -0,0 +1,95 @@
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Input;
|
||||
|
||||
namespace Content.Client.Administration.UI.Tabs.PlayerTab;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class PlayerTabHeader : ContainerButton
|
||||
{
|
||||
public event Action<Header>? OnHeaderClicked;
|
||||
|
||||
public PlayerTabHeader()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
|
||||
UsernameLabel.OnKeyBindDown += UsernameClicked;
|
||||
CharacterLabel.OnKeyBindDown += CharacterClicked;
|
||||
JobLabel.OnKeyBindDown += JobClicked;
|
||||
AntagonistLabel.OnKeyBindDown += AntagonistClicked;
|
||||
}
|
||||
|
||||
public Label GetHeader(Header header)
|
||||
{
|
||||
return header switch
|
||||
{
|
||||
Header.Username => UsernameLabel,
|
||||
Header.Character => CharacterLabel,
|
||||
Header.Job => JobLabel,
|
||||
Header.Antagonist => AntagonistLabel,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(header), header, null)
|
||||
};
|
||||
}
|
||||
|
||||
public void ResetHeaderText()
|
||||
{
|
||||
UsernameLabel.Text = Loc.GetString("player-tab-username");
|
||||
CharacterLabel.Text = Loc.GetString("player-tab-character");
|
||||
JobLabel.Text = Loc.GetString("player-tab-job");
|
||||
AntagonistLabel.Text = Loc.GetString("player-tab-antagonist");
|
||||
}
|
||||
|
||||
private void HeaderClicked(GUIBoundKeyEventArgs args, Header header)
|
||||
{
|
||||
if (args.Function != EngineKeyFunctions.UIClick)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
OnHeaderClicked?.Invoke(header);
|
||||
args.Handle();
|
||||
}
|
||||
|
||||
private void UsernameClicked(GUIBoundKeyEventArgs args)
|
||||
{
|
||||
HeaderClicked(args, Header.Username);
|
||||
}
|
||||
|
||||
private void CharacterClicked(GUIBoundKeyEventArgs args)
|
||||
{
|
||||
HeaderClicked(args, Header.Character);
|
||||
}
|
||||
|
||||
private void JobClicked(GUIBoundKeyEventArgs args)
|
||||
{
|
||||
HeaderClicked(args, Header.Job);
|
||||
}
|
||||
|
||||
private void AntagonistClicked(GUIBoundKeyEventArgs args)
|
||||
{
|
||||
HeaderClicked(args, Header.Antagonist);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
|
||||
if (disposing)
|
||||
{
|
||||
UsernameLabel.OnKeyBindDown += UsernameClicked;
|
||||
CharacterLabel.OnKeyBindDown += CharacterClicked;
|
||||
JobLabel.OnKeyBindDown += JobClicked;
|
||||
AntagonistLabel.OnKeyBindDown += AntagonistClicked;
|
||||
}
|
||||
}
|
||||
|
||||
public enum Header
|
||||
{
|
||||
Username,
|
||||
Character,
|
||||
Job,
|
||||
Antagonist
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user