Resolve 'EntitySystem.Get<T>()' is obsolete in content (#27936)

* PROJECT 0 WARNINGS: Resolve `'EntitySystem.Get<T>()' is obsolete` in content

* pass entman

* dog ass test

* webeditor
This commit is contained in:
Kara
2024-05-12 17:34:52 -07:00
committed by GitHub
parent efc430f651
commit 993eef1e7c
65 changed files with 186 additions and 110 deletions

View File

@@ -8,6 +8,8 @@ namespace Content.Server.Administration.Commands
[AdminCommand(AdminFlags.Round)]
public sealed class CallShuttleCommand : IConsoleCommand
{
[Dependency] private readonly IEntityManager _e = default!;
public string Command => "callshuttle";
public string Description => Loc.GetString("call-shuttle-command-description");
public string Help => Loc.GetString("call-shuttle-command-help-text", ("command",Command));
@@ -19,7 +21,7 @@ namespace Content.Server.Administration.Commands
// ReSharper disable once ConvertIfStatementToSwitchStatement
if (args.Length == 1 && TimeSpan.TryParseExact(args[0], ContentLocalizationManager.TimeSpanMinutesFormats, loc.DefaultCulture, out var timeSpan))
{
EntitySystem.Get<RoundEndSystem>().RequestRoundEnd(timeSpan, shell.Player?.AttachedEntity, false);
_e.System<RoundEndSystem>().RequestRoundEnd(timeSpan, shell.Player?.AttachedEntity, false);
}
else if (args.Length == 1)
{
@@ -27,7 +29,7 @@ namespace Content.Server.Administration.Commands
}
else
{
EntitySystem.Get<RoundEndSystem>().RequestRoundEnd(shell.Player?.AttachedEntity, false);
_e.System<RoundEndSystem>().RequestRoundEnd(shell.Player?.AttachedEntity, false);
}
}
}
@@ -35,13 +37,15 @@ namespace Content.Server.Administration.Commands
[AdminCommand(AdminFlags.Round)]
public sealed class RecallShuttleCommand : IConsoleCommand
{
[Dependency] private readonly IEntityManager _e = default!;
public string Command => "recallshuttle";
public string Description => Loc.GetString("recall-shuttle-command-description");
public string Help => Loc.GetString("recall-shuttle-command-help-text", ("command",Command));
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
EntitySystem.Get<RoundEndSystem>().CancelRoundEndCountdown(shell.Player?.AttachedEntity, false);
_e.System<RoundEndSystem>().CancelRoundEndCountdown(shell.Player?.AttachedEntity, false);
}
}
}