Make audio sliders use gain not volume (#21984)

This commit is contained in:
metalgearsloth
2023-12-09 14:03:08 +11:00
committed by GitHub
parent bd79fff15f
commit 98d5f9f56b
6 changed files with 37 additions and 49 deletions

View File

@@ -1,5 +1,7 @@
using Content.Shared.Audio;
using Content.Shared.CCVar;
using Robust.Client.GameObjects;
using Robust.Shared;
using Robust.Shared.Audio;
using AudioComponent = Robust.Shared.Audio.Components.AudioComponent;