diff --git a/Content.Server/GameObjects/Components/Items/ServerHandsComponent.cs b/Content.Server/GameObjects/Components/Items/ServerHandsComponent.cs index b60b8e4897..2e2595b48b 100644 --- a/Content.Server/GameObjects/Components/Items/ServerHandsComponent.cs +++ b/Content.Server/GameObjects/Components/Items/ServerHandsComponent.cs @@ -215,7 +215,7 @@ namespace Content.Server.GameObjects public override ComponentState GetComponentState() { - var dict = new Dictionary(hands.Count); + var dict = new Dictionary(hands.Count); foreach (var hand in hands) { if (hand.Value.Item != null) diff --git a/Content.Shared/GameObjects/Components/Items/SharedHandsComponent.cs b/Content.Shared/GameObjects/Components/Items/SharedHandsComponent.cs index a6bd76d5d4..65e99d8ec2 100644 --- a/Content.Shared/GameObjects/Components/Items/SharedHandsComponent.cs +++ b/Content.Shared/GameObjects/Components/Items/SharedHandsComponent.cs @@ -15,10 +15,10 @@ namespace Content.Shared.GameObjects [Serializable] public class HandsComponentState : ComponentState { - public readonly Dictionary Hands; + public readonly Dictionary Hands; public readonly string ActiveIndex; - public HandsComponentState(Dictionary hands, string activeIndex) : base(ContentNetIDs.HANDS) + public HandsComponentState(Dictionary hands, string activeIndex) : base(ContentNetIDs.HANDS) { Hands = hands; ActiveIndex = activeIndex; diff --git a/engine b/engine index 3ccb252a96..1487b2cdad 160000 --- a/engine +++ b/engine @@ -1 +1 @@ -Subproject commit 3ccb252a968e1ded9310bdf9c1805d3364b81adb +Subproject commit 1487b2cdadd9a3094ca30a21beb0f8db069a3f1c