Add space heaters (#25250)
This commit is contained in:
90
Content.Client/Atmos/UI/SpaceHeaterBoundUserInterface.cs
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90
Content.Client/Atmos/UI/SpaceHeaterBoundUserInterface.cs
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@@ -0,0 +1,90 @@
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using Content.Shared.Atmos.Piping.Portable.Components;
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using JetBrains.Annotations;
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using Robust.Client.UserInterface.Controls;
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namespace Content.Client.Atmos.UI;
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/// <summary>
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/// Initializes a <see cref="SpaceHeaterWindow"/> and updates it when new server messages are received.
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/// </summary>
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[UsedImplicitly]
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public sealed class SpaceHeaterBoundUserInterface : BoundUserInterface
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{
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[ViewVariables]
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private SpaceHeaterWindow? _window;
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public SpaceHeaterBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
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{
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}
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protected override void Open()
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{
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base.Open();
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_window = new SpaceHeaterWindow();
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if (State != null)
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UpdateState(State);
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_window.OpenCentered();
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_window.OnClose += Close;
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_window.ToggleStatusButton.OnPressed += _ => OnToggleStatusButtonPressed();
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_window.IncreaseTempRange.OnPressed += _ => OnTemperatureRangeChanged(_window.TemperatureChangeDelta);
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_window.DecreaseTempRange.OnPressed += _ => OnTemperatureRangeChanged(-_window.TemperatureChangeDelta);
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_window.ModeSelector.OnItemSelected += OnModeChanged;
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_window.PowerLevelSelector.OnItemSelected += OnPowerLevelChange;
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}
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private void OnToggleStatusButtonPressed()
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{
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_window?.SetActive(!_window.Active);
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SendMessage(new SpaceHeaterToggleMessage());
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}
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private void OnTemperatureRangeChanged(float changeAmount)
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{
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SendMessage(new SpaceHeaterChangeTemperatureMessage(changeAmount));
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}
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private void OnModeChanged(OptionButton.ItemSelectedEventArgs args)
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{
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_window?.ModeSelector.SelectId(args.Id);
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SendMessage(new SpaceHeaterChangeModeMessage((SpaceHeaterMode)args.Id));
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}
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private void OnPowerLevelChange(RadioOptionItemSelectedEventArgs<int> args)
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{
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_window?.PowerLevelSelector.Select(args.Id);
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SendMessage(new SpaceHeaterChangePowerLevelMessage((SpaceHeaterPowerLevel)args.Id));
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}
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/// <summary>
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/// Update the UI state based on server-sent info
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/// </summary>
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/// <param name="state"></param>
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protected override void UpdateState(BoundUserInterfaceState state)
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{
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base.UpdateState(state);
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if (_window == null || state is not SpaceHeaterBoundUserInterfaceState cast)
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return;
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_window.SetActive(cast.Enabled);
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_window.ModeSelector.SelectId((int)cast.Mode);
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_window.PowerLevelSelector.Select((int)cast.PowerLevel);
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_window.MinTemp = cast.MinTemperature;
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_window.MaxTemp = cast.MaxTemperature;
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_window.SetTemperature(cast.TargetTemperature);
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!disposing)
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return;
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_window?.Dispose();
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}
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}
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34
Content.Client/Atmos/UI/SpaceHeaterWindow.xaml
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34
Content.Client/Atmos/UI/SpaceHeaterWindow.xaml
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@@ -0,0 +1,34 @@
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<DefaultWindow xmlns="https://spacestation14.io"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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MinSize="280 160" Title="Temperature Control Unit">
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<BoxContainer Name="VboxContainer" Orientation="Vertical" Margin="5 5 5 5" SeparationOverride="10">
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<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
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<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
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<Button Text="{Loc comp-space-heater-ui-status-disabled}" Access="Public" Name="ToggleStatusButton"/>
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</BoxContainer>
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<BoxContainer Orientation="Horizontal" SeparationOverride="5">
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<Label Text="{Loc comp-space-heater-ui-mode}"/>
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<OptionButton Access="Public" Name="ModeSelector"/>
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</BoxContainer>
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</BoxContainer>
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<BoxContainer Orientation="Horizontal" HorizontalExpand="True" SeparationOverride="5">
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<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
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<Label Text="{Loc comp-space-heater-ui-thermostat}"/>
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</BoxContainer>
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<BoxContainer Orientation="Horizontal" HorizontalExpand="True" HorizontalAlignment="Right">
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<Button Text="{Loc comp-space-heater-ui-decrease-temperature-range}" Access="Public" Name="DecreaseTempRange" StyleClasses="OpenRight"/>
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<LineEdit Name ="Thermostat" MinSize="55 0"></LineEdit>
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<Button Text="{Loc comp-space-heater-ui-increase-temperature-range}" Access="Public" Name="IncreaseTempRange" StyleClasses="OpenLeft"/>
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</BoxContainer>
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</BoxContainer>
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<BoxContainer Orientation="Horizontal" HorizontalExpand="True" SeparationOverride="5">
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<Label Text="{Loc comp-space-heater-ui-power-consumption}"/>
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<BoxContainer Name="PowerLevelSelectorHBox" Access="Public" SeparationOverride="2"/>
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</BoxContainer>
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</BoxContainer>
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</DefaultWindow>
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73
Content.Client/Atmos/UI/SpaceHeaterWindow.xaml.cs
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73
Content.Client/Atmos/UI/SpaceHeaterWindow.xaml.cs
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@@ -0,0 +1,73 @@
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Piping.Portable.Components;
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namespace Content.Client.Atmos.UI;
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/// <summary>
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/// Client-side UI used to control a space heater.
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/// </summary>
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[GenerateTypedNameReferences]
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public sealed partial class SpaceHeaterWindow : DefaultWindow
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{
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// To account for a minimum delta temperature for atmos equalization to trigger we use a fixed step for target temperature increment/decrement
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public int TemperatureChangeDelta = 5;
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public bool Active;
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// Temperatures range bounds in Kelvin (K)
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public float MinTemp;
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public float MaxTemp;
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public RadioOptions<int> PowerLevelSelector;
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public SpaceHeaterWindow()
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{
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RobustXamlLoader.Load(this);
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// Add the Mode selector list
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foreach (var value in Enum.GetValues<SpaceHeaterMode>())
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{
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ModeSelector.AddItem(Loc.GetString($"comp-space-heater-mode-{value}"), (int)value);
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}
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// Add the Power level radio buttons
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PowerLevelSelectorHBox.AddChild(PowerLevelSelector = new RadioOptions<int>(RadioOptionsLayout.Horizontal));
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PowerLevelSelector.FirstButtonStyle = "OpenRight";
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PowerLevelSelector.LastButtonStyle = "OpenLeft";
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PowerLevelSelector.ButtonStyle = "OpenBoth";
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foreach (var value in Enum.GetValues<SpaceHeaterPowerLevel>())
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{
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PowerLevelSelector.AddItem(Loc.GetString($"comp-space-heater-ui-{value}-power-consumption"), (int)value);
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}
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// Only allow temperature increment/decrement of TemperatureChangeDelta
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Thermostat.Editable = false;
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}
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public void SetActive(bool active)
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{
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Active = active;
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ToggleStatusButton.Pressed = active;
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if (active)
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{
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ToggleStatusButton.Text = Loc.GetString("comp-space-heater-ui-status-enabled");
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}
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else
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{
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ToggleStatusButton.Text = Loc.GetString("comp-space-heater-ui-status-disabled");
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}
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}
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public void SetTemperature(float targetTemperature)
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{
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Thermostat.SetText($"{targetTemperature - Atmospherics.T0C} °C");
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IncreaseTempRange.Disabled = targetTemperature + TemperatureChangeDelta > MaxTemp;
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DecreaseTempRange.Disabled = targetTemperature - TemperatureChangeDelta < MinTemp;
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}
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}
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@@ -55,6 +55,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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private void OnThermoMachineUpdated(EntityUid uid, GasThermoMachineComponent thermoMachine, ref AtmosDeviceUpdateEvent args)
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{
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thermoMachine.LastEnergyDelta = 0f;
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if (!(_power.IsPowered(uid) && TryComp<ApcPowerReceiverComponent>(uid, out var receiver)))
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return;
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@@ -100,12 +101,14 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (thermoMachine.Atmospheric)
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{
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_atmosphereSystem.AddHeat(heatExchangeGasMixture, dQActual);
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thermoMachine.LastEnergyDelta = dQActual;
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}
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else
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{
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float dQLeak = dQActual * thermoMachine.EnergyLeakPercentage;
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float dQPipe = dQActual - dQLeak;
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_atmosphereSystem.AddHeat(heatExchangeGasMixture, dQPipe);
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thermoMachine.LastEnergyDelta = dQPipe;
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if (dQLeak != 0f && _atmosphereSystem.GetContainingMixture(uid) is { } containingMixture)
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_atmosphereSystem.AddHeat(containingMixture, dQLeak);
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58
Content.Server/Atmos/Portable/SpaceHeaterComponent.cs
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58
Content.Server/Atmos/Portable/SpaceHeaterComponent.cs
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@@ -0,0 +1,58 @@
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Piping.Portable.Components;
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using Content.Shared.Atmos.Visuals;
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namespace Content.Server.Atmos.Portable;
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[RegisterComponent]
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public sealed partial class SpaceHeaterComponent : Component
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{
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/// <summary>
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/// Current mode the space heater is in. Possible values : Auto, Heat and Cool
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public SpaceHeaterMode Mode = SpaceHeaterMode.Auto;
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/// <summary>
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/// The power level the space heater is currently set to. Possible values : Low, Medium, High
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public SpaceHeaterPowerLevel PowerLevel = SpaceHeaterPowerLevel.Medium;
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/// <summary>
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/// Maximum target temperature the device can be set to
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float MaxTemperature = Atmospherics.T20C + 20;
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/// <summary>
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/// Minimal target temperature the device can be set to
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float MinTemperature = Atmospherics.T0C - 10;
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/// <summary>
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/// Coefficient of performance. Output power / input power.
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/// Positive for heaters, negative for freezers.
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/// </summary>
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[DataField("heatingCoefficientOfPerformance")]
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[ViewVariables(VVAccess.ReadWrite)]
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public float HeatingCp = 1f;
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[DataField("coolingCoefficientOfPerformance")]
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[ViewVariables(VVAccess.ReadWrite)]
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public float CoolingCp = -0.9f;
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/// <summary>
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/// The delta from the target temperature after which the space heater switch mode while in Auto. Value should account for the thermomachine temperature tolerance.
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/// </summary>
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[DataField]
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[ViewVariables(VVAccess.ReadWrite)]
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public float AutoModeSwitchThreshold = 0.8f;
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/// <summary>
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/// Current electrical power consumption, in watts, of the space heater at medium power level. Passed to the thermomachine component.
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float PowerConsumption = 3500f;
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}
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191
Content.Server/Atmos/Portable/SpaceHeaterSystem.cs
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191
Content.Server/Atmos/Portable/SpaceHeaterSystem.cs
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@@ -0,0 +1,191 @@
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.Atmos.Piping.Unary.Components;
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using Content.Server.Popups;
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using Content.Server.Power.Components;
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using Content.Server.Power.EntitySystems;
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using Content.Shared.Atmos.Piping.Portable.Components;
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using Content.Shared.Atmos.Visuals;
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using Content.Shared.UserInterface;
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using Robust.Server.GameObjects;
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namespace Content.Server.Atmos.Portable;
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public sealed class SpaceHeaterSystem : EntitySystem
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{
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[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly PowerReceiverSystem _power = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<SpaceHeaterComponent, ActivatableUIOpenAttemptEvent>(OnUIActivationAttempt);
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SubscribeLocalEvent<SpaceHeaterComponent, BeforeActivatableUIOpenEvent>(OnBeforeOpened);
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SubscribeLocalEvent<SpaceHeaterComponent, AtmosDeviceUpdateEvent>(OnDeviceUpdated);
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SubscribeLocalEvent<SpaceHeaterComponent, MapInitEvent>(OnInit);
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SubscribeLocalEvent<SpaceHeaterComponent, PowerChangedEvent>(OnPowerChanged);
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SubscribeLocalEvent<SpaceHeaterComponent, SpaceHeaterChangeModeMessage>(OnModeChanged);
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SubscribeLocalEvent<SpaceHeaterComponent, SpaceHeaterChangePowerLevelMessage>(OnPowerLevelChanged);
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SubscribeLocalEvent<SpaceHeaterComponent, SpaceHeaterChangeTemperatureMessage>(OnTemperatureChanged);
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SubscribeLocalEvent<SpaceHeaterComponent, SpaceHeaterToggleMessage>(OnToggle);
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}
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private void OnInit(EntityUid uid, SpaceHeaterComponent spaceHeater, MapInitEvent args)
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{
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if (!TryComp<GasThermoMachineComponent>(uid, out var thermoMachine))
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return;
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thermoMachine.Cp = spaceHeater.HeatingCp;
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thermoMachine.HeatCapacity = spaceHeater.PowerConsumption;
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}
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private void OnBeforeOpened(EntityUid uid, SpaceHeaterComponent spaceHeater, BeforeActivatableUIOpenEvent args)
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{
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DirtyUI(uid, spaceHeater);
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}
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private void OnUIActivationAttempt(EntityUid uid, SpaceHeaterComponent spaceHeater, ActivatableUIOpenAttemptEvent args)
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{
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if (!Comp<TransformComponent>(uid).Anchored)
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{
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_popup.PopupEntity(Loc.GetString("comp-space-heater-unanchored", ("device", Loc.GetString("comp-space-heater-device-name"))), uid, args.User);
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args.Cancel();
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}
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}
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private void OnDeviceUpdated(EntityUid uid, SpaceHeaterComponent spaceHeater, ref AtmosDeviceUpdateEvent args)
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{
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if (!_power.IsPowered(uid)
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|| !TryComp<GasThermoMachineComponent>(uid, out var thermoMachine))
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{
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return;
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}
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UpdateAppearance(uid);
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// If in automatic temperature mode, check if we need to adjust the heat exchange direction
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if (spaceHeater.Mode == SpaceHeaterMode.Auto)
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{
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var environment = _atmosphereSystem.GetContainingMixture(uid);
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if (environment == null)
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return;
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if (environment.Temperature <= thermoMachine.TargetTemperature - (thermoMachine.TemperatureTolerance + spaceHeater.AutoModeSwitchThreshold))
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{
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thermoMachine.Cp = spaceHeater.HeatingCp;
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}
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else if (environment.Temperature >= thermoMachine.TargetTemperature + (thermoMachine.TemperatureTolerance + spaceHeater.AutoModeSwitchThreshold))
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{
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thermoMachine.Cp = spaceHeater.CoolingCp;
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}
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}
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}
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private void OnPowerChanged(EntityUid uid, SpaceHeaterComponent spaceHeater, ref PowerChangedEvent args)
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{
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UpdateAppearance(uid);
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DirtyUI(uid, spaceHeater);
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}
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private void OnToggle(EntityUid uid, SpaceHeaterComponent spaceHeater, SpaceHeaterToggleMessage args)
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{
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ApcPowerReceiverComponent? powerReceiver = null;
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if (!Resolve(uid, ref powerReceiver))
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return;
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_power.TogglePower(uid);
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UpdateAppearance(uid);
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DirtyUI(uid, spaceHeater);
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}
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private void OnTemperatureChanged(EntityUid uid, SpaceHeaterComponent spaceHeater, SpaceHeaterChangeTemperatureMessage args)
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{
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if (!TryComp<GasThermoMachineComponent>(uid, out var thermoMachine))
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return;
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thermoMachine.TargetTemperature += args.Temperature;
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UpdateAppearance(uid);
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DirtyUI(uid, spaceHeater);
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}
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private void OnModeChanged(EntityUid uid, SpaceHeaterComponent spaceHeater, SpaceHeaterChangeModeMessage args)
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{
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if (!TryComp<GasThermoMachineComponent>(uid, out var thermoMachine))
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return;
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spaceHeater.Mode = args.Mode;
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if (spaceHeater.Mode == SpaceHeaterMode.Heat)
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thermoMachine.Cp = spaceHeater.HeatingCp;
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else if (spaceHeater.Mode == SpaceHeaterMode.Cool)
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thermoMachine.Cp = spaceHeater.CoolingCp;
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DirtyUI(uid, spaceHeater);
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}
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private void OnPowerLevelChanged(EntityUid uid, SpaceHeaterComponent spaceHeater, SpaceHeaterChangePowerLevelMessage args)
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{
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if (!TryComp<GasThermoMachineComponent>(uid, out var thermoMachine))
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return;
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spaceHeater.PowerLevel = args.PowerLevel;
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switch (spaceHeater.PowerLevel)
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{
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case SpaceHeaterPowerLevel.Low:
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thermoMachine.HeatCapacity = spaceHeater.PowerConsumption / 2;
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break;
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case SpaceHeaterPowerLevel.Medium:
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thermoMachine.HeatCapacity = spaceHeater.PowerConsumption;
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break;
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case SpaceHeaterPowerLevel.High:
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thermoMachine.HeatCapacity = spaceHeater.PowerConsumption * 2;
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break;
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}
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DirtyUI(uid, spaceHeater);
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}
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private void DirtyUI(EntityUid uid, SpaceHeaterComponent? spaceHeater)
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{
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if (!Resolve(uid, ref spaceHeater)
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|| !TryComp<GasThermoMachineComponent>(uid, out var thermoMachine)
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|| !TryComp<ApcPowerReceiverComponent>(uid, out var powerReceiver))
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{
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return;
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}
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_userInterfaceSystem.TrySetUiState(uid, SpaceHeaterUiKey.Key,
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new SpaceHeaterBoundUserInterfaceState(spaceHeater.MinTemperature, spaceHeater.MaxTemperature, thermoMachine.TargetTemperature, !powerReceiver.PowerDisabled, spaceHeater.Mode, spaceHeater.PowerLevel));
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}
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private void UpdateAppearance(EntityUid uid)
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{
|
||||
if (!_power.IsPowered(uid) || !TryComp<GasThermoMachineComponent>(uid, out var thermoMachine))
|
||||
{
|
||||
_appearance.SetData(uid, SpaceHeaterVisuals.State, SpaceHeaterState.Off);
|
||||
return;
|
||||
}
|
||||
|
||||
if (thermoMachine.LastEnergyDelta > 0)
|
||||
{
|
||||
_appearance.SetData(uid, SpaceHeaterVisuals.State, SpaceHeaterState.Heating);
|
||||
}
|
||||
else if (thermoMachine.LastEnergyDelta < 0)
|
||||
{
|
||||
_appearance.SetData(uid, SpaceHeaterVisuals.State, SpaceHeaterState.Cooling);
|
||||
}
|
||||
else
|
||||
{
|
||||
_appearance.SetData(uid, SpaceHeaterVisuals.State, SpaceHeaterState.StandBy);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,90 @@
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Atmos.Piping.Portable.Components;
|
||||
|
||||
[Serializable]
|
||||
[NetSerializable]
|
||||
public enum SpaceHeaterUiKey
|
||||
{
|
||||
Key
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
[NetSerializable]
|
||||
public sealed class SpaceHeaterToggleMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
[NetSerializable]
|
||||
public sealed class SpaceHeaterChangeTemperatureMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public float Temperature { get; }
|
||||
|
||||
public SpaceHeaterChangeTemperatureMessage(float temperature)
|
||||
{
|
||||
Temperature = temperature;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
[NetSerializable]
|
||||
public sealed class SpaceHeaterChangePowerLevelMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public SpaceHeaterPowerLevel PowerLevel { get; }
|
||||
|
||||
public SpaceHeaterChangePowerLevelMessage(SpaceHeaterPowerLevel powerLevel)
|
||||
{
|
||||
PowerLevel = powerLevel;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
[NetSerializable]
|
||||
public sealed class SpaceHeaterChangeModeMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public SpaceHeaterMode Mode { get; }
|
||||
|
||||
public SpaceHeaterChangeModeMessage(SpaceHeaterMode mode)
|
||||
{
|
||||
Mode = mode;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
[NetSerializable]
|
||||
public sealed class SpaceHeaterBoundUserInterfaceState : BoundUserInterfaceState
|
||||
{
|
||||
public float MinTemperature { get; }
|
||||
public float MaxTemperature { get; }
|
||||
public float TargetTemperature { get; }
|
||||
public bool Enabled { get; }
|
||||
public SpaceHeaterMode Mode { get; }
|
||||
public SpaceHeaterPowerLevel PowerLevel { get; }
|
||||
|
||||
public SpaceHeaterBoundUserInterfaceState(float minTemperature, float maxTemperature, float temperature, bool enabled, SpaceHeaterMode mode, SpaceHeaterPowerLevel powerLevel)
|
||||
{
|
||||
MinTemperature = minTemperature;
|
||||
MaxTemperature = maxTemperature;
|
||||
TargetTemperature = temperature;
|
||||
Enabled = enabled;
|
||||
Mode = mode;
|
||||
PowerLevel = powerLevel;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum SpaceHeaterMode : byte
|
||||
{
|
||||
Auto,
|
||||
Heat,
|
||||
Cool
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum SpaceHeaterPowerLevel : byte
|
||||
{
|
||||
Low,
|
||||
Medium,
|
||||
High
|
||||
}
|
||||
27
Content.Shared/Atmos/Visuals/SpaceHeaterVisuals.cs
Normal file
27
Content.Shared/Atmos/Visuals/SpaceHeaterVisuals.cs
Normal file
@@ -0,0 +1,27 @@
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Atmos.Visuals;
|
||||
|
||||
/// <summary>
|
||||
/// Used for the visualizer
|
||||
/// </summary>
|
||||
[Serializable, NetSerializable]
|
||||
public enum SpaceHeaterVisualLayers : byte
|
||||
{
|
||||
Main
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum SpaceHeaterVisuals : byte
|
||||
{
|
||||
State,
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum SpaceHeaterState : byte
|
||||
{
|
||||
Off,
|
||||
StandBy,
|
||||
Heating,
|
||||
Cooling,
|
||||
}
|
||||
18
Resources/Locale/en-US/components/space-heater-component.ftl
Normal file
18
Resources/Locale/en-US/components/space-heater-component.ftl
Normal file
@@ -0,0 +1,18 @@
|
||||
comp-space-heater-ui-thermostat = Thermostat:
|
||||
comp-space-heater-ui-mode = Mode
|
||||
comp-space-heater-ui-status-disabled = Off
|
||||
comp-space-heater-ui-status-enabled = On
|
||||
comp-space-heater-ui-increase-temperature-range = +
|
||||
comp-space-heater-ui-decrease-temperature-range = -
|
||||
|
||||
comp-space-heater-mode-Auto = Auto
|
||||
comp-space-heater-mode-Heat = Heat
|
||||
comp-space-heater-mode-Cool = Cool
|
||||
|
||||
comp-space-heater-ui-power-consumption = Power level:
|
||||
comp-space-heater-ui-Low-power-consumption = Low
|
||||
comp-space-heater-ui-Medium-power-consumption = Medium
|
||||
comp-space-heater-ui-High-power-consumption = High
|
||||
|
||||
comp-space-heater-device-name = space heater
|
||||
comp-space-heater-unanchored = The {$device} is not anchored.
|
||||
@@ -38,6 +38,7 @@ wires-board-name-windoor = Windoor Control
|
||||
wires-board-name-mech = Mech
|
||||
wires-board-name-fatextractor = FatExtractor
|
||||
wires-board-name-flatpacker = Flatpacker
|
||||
wires-board-name-spaceheater = Space Heater
|
||||
|
||||
# names that get displayed in the wire hacking hud & admin logs.
|
||||
|
||||
|
||||
@@ -451,7 +451,7 @@
|
||||
id: PortableScrubberMachineCircuitBoard
|
||||
parent: BaseMachineCircuitboard
|
||||
name: portable scrubber machine board
|
||||
description: A PCB for a portable scrubber.
|
||||
description: A machine printed circuit board for a portable scrubber.
|
||||
components:
|
||||
- type: Sprite
|
||||
state: engineering
|
||||
@@ -464,6 +464,22 @@
|
||||
Cable: 5
|
||||
Glass: 2
|
||||
|
||||
- type: entity
|
||||
id: SpaceHeaterMachineCircuitBoard
|
||||
parent: BaseMachineCircuitboard
|
||||
name: space heater machine board
|
||||
description: A machine printed circuit board for a space heater.
|
||||
components:
|
||||
- type: Sprite
|
||||
state: engineering
|
||||
- type: MachineBoard
|
||||
prototype: SpaceHeater
|
||||
requirements:
|
||||
MatterBin: 1
|
||||
Capacitor: 2
|
||||
materialRequirements:
|
||||
Cable: 5
|
||||
|
||||
- type: entity
|
||||
id: CloningPodMachineCircuitboard
|
||||
parent: BaseMachineCircuitboard
|
||||
|
||||
@@ -390,6 +390,7 @@
|
||||
- ThermomachineFreezerMachineCircuitBoard
|
||||
- HellfireFreezerMachineCircuitBoard
|
||||
- PortableScrubberMachineCircuitBoard
|
||||
- SpaceHeaterMachineCircuitBoard
|
||||
- CloningPodMachineCircuitboard
|
||||
- MedicalScannerMachineCircuitboard
|
||||
- CryoPodMachineCircuitboard
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
- type: entity
|
||||
id: PortableScrubber
|
||||
parent: BaseStructureDynamic
|
||||
parent: [BaseMachinePowered, ConstructibleMachine]
|
||||
name: portable scrubber
|
||||
description: It scrubs, portably!
|
||||
components:
|
||||
- type: Transform
|
||||
noRot: true
|
||||
- type: InteractionOutline
|
||||
anchored: false
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
canCollide: false
|
||||
- type: AtmosDevice
|
||||
joinSystem: true
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
@@ -34,9 +34,6 @@
|
||||
shader: unshaded
|
||||
visible: false
|
||||
map: ["enum.PortableScrubberVisualLayers.IsDraining"]
|
||||
- type: Pullable
|
||||
- type: AtmosDevice
|
||||
joinSystem: true
|
||||
- type: PortableScrubber
|
||||
gasMixture:
|
||||
volume: 1250
|
||||
@@ -49,7 +46,6 @@
|
||||
volume: 1
|
||||
- type: ApcPowerReceiver
|
||||
powerLoad: 2000
|
||||
- type: ExtensionCableReceiver
|
||||
- type: Appearance
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
@@ -94,13 +90,109 @@
|
||||
min: 1
|
||||
max: 3
|
||||
SheetGlass1:
|
||||
min: 1
|
||||
max: 2
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity
|
||||
id: SpaceHeater
|
||||
parent: [BaseMachinePowered, ConstructibleMachine]
|
||||
name: space heater
|
||||
description: A bluespace technology device that alters local temperature. Commonly referred to as a "Space Heater".
|
||||
suffix: Unanchored
|
||||
components:
|
||||
- type: Transform
|
||||
anchored: false
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: AtmosDevice
|
||||
joinSystem: true
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.15,-0.35,0.15,0.5"
|
||||
density: 100
|
||||
mask:
|
||||
- MachineMask
|
||||
layer:
|
||||
- MachineLayer
|
||||
- type: ApcPowerReceiver
|
||||
powerDisabled: true #starts off
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/Portable/portable_sheater.rsi
|
||||
noRot: true
|
||||
layers:
|
||||
- state: sheaterOff
|
||||
map: ["enum.SpaceHeaterVisualLayers.Main"]
|
||||
- state: sheaterPanelOpen
|
||||
map: [ "enum.WiresVisualLayers.MaintenancePanel" ]
|
||||
- type: Appearance
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
enum.SpaceHeaterVisuals.State:
|
||||
SpaceHeaterVisualLayers.Main:
|
||||
Off: { state: sheaterOff }
|
||||
StandBy: { state: sheaterStandby }
|
||||
Heating: { state: sheaterHeat }
|
||||
Cooling: { state: sheaterCool }
|
||||
- type: Machine
|
||||
board: SpaceHeaterMachineCircuitBoard
|
||||
- type: WiresPanel
|
||||
- type: WiresVisuals
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.SpaceHeaterUiKey.Key
|
||||
type: SpaceHeaterBoundUserInterface
|
||||
- type: ActivatableUI
|
||||
inHandsOnly: false
|
||||
key: enum.SpaceHeaterUiKey.Key
|
||||
- type: SpaceHeater
|
||||
- type: GasThermoMachine
|
||||
temperatureTolerance: 0.2
|
||||
atmospheric: true
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: Metallic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 600
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 300
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel1:
|
||||
min: 1
|
||||
max: 3
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: CollideOnAnchor
|
||||
enable: true
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
machine_board: !type:Container
|
||||
machine_parts: !type:Container
|
||||
|
||||
- type: entity
|
||||
parent: SpaceHeater
|
||||
id: SpaceHeaterAnchored
|
||||
suffix: Anchored
|
||||
components:
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
|
||||
- type: entity
|
||||
parent: SpaceHeaterAnchored
|
||||
id: SpaceHeaterEnabled
|
||||
suffix: Anchored, Enabled
|
||||
components:
|
||||
- type: ApcPowerReceiver
|
||||
powerDisabled: false
|
||||
@@ -156,6 +156,16 @@
|
||||
Glass: 900
|
||||
Gold: 50
|
||||
|
||||
- type: latheRecipe
|
||||
id: SpaceHeaterMachineCircuitBoard
|
||||
result: SpaceHeaterMachineCircuitBoard
|
||||
category: Circuitry
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 150
|
||||
Glass: 900
|
||||
Gold: 50
|
||||
|
||||
- type: latheRecipe
|
||||
id: MedicalScannerMachineCircuitboard
|
||||
result: MedicalScannerMachineCircuitboard
|
||||
|
||||
@@ -160,6 +160,7 @@
|
||||
recipeUnlocks:
|
||||
- HellfireFreezerMachineCircuitBoard
|
||||
- PortableScrubberMachineCircuitBoard
|
||||
- SpaceHeaterMachineCircuitBoard
|
||||
- HolofanProjector
|
||||
|
||||
- type: technology
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/commit/ead7e05f990de05b7f5f93d39f9671498cb0aa01",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "sheaterOff"
|
||||
},
|
||||
{
|
||||
"name": "sheaterCool",
|
||||
"delays": [
|
||||
[
|
||||
0.2,
|
||||
0.2,
|
||||
0.2,
|
||||
0.2,
|
||||
0.2,
|
||||
0.2,
|
||||
0.2,
|
||||
0.2
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "sheaterHeat",
|
||||
"delays": [
|
||||
[
|
||||
0.2,
|
||||
0.2,
|
||||
0.2,
|
||||
0.2,
|
||||
0.2,
|
||||
0.2,
|
||||
0.2,
|
||||
0.2
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "sheaterPanelOpen"
|
||||
},
|
||||
{
|
||||
"name": "sheaterStandby"
|
||||
}
|
||||
]
|
||||
}
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 994 B |
Binary file not shown.
|
After Width: | Height: | Size: 911 B |
Binary file not shown.
|
After Width: | Height: | Size: 5.9 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 187 B |
Binary file not shown.
|
After Width: | Height: | Size: 338 B |
Reference in New Issue
Block a user