Pulling change entity rotation (#3890)

* Moved rotatable to shared

* Pullable change rotation

* Applied review

* Update Content.Shared/GameObjects/EntitySystems/SharedPullingSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Alex Evgrashin
2021-05-05 06:29:26 +03:00
committed by GitHub
parent ad3b7fe97d
commit 9857f8197c
5 changed files with 84 additions and 14 deletions

View File

@@ -0,0 +1,12 @@
#nullable enable
using Content.Shared.GameObjects.Components.Rotatable;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Rotatable
{
[RegisterComponent]
[ComponentReference(typeof(SharedRotatableComponent))]
public class RotatableComponent : SharedRotatableComponent
{
}
}