Cleans up warnings in disposals (#17419)
This commit is contained in:
@@ -9,12 +9,12 @@ namespace Content.Client.Disposal.Systems;
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public sealed class DisposalUnitSystem : SharedDisposalUnitSystem
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{
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[Dependency] private readonly AppearanceSystem AppearanceSystem = default!;
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[Dependency] private readonly AnimationPlayerSystem AnimationSystem = default!;
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[Dependency] private readonly SharedAudioSystem SoundSystem = default!;
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[Dependency] private readonly AppearanceSystem _appearanceSystem = default!;
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[Dependency] private readonly AnimationPlayerSystem _animationSystem = default!;
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[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
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private const string AnimationKey = "disposal_unit_animation";
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private List<EntityUid> PressuringDisposals = new();
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private readonly List<EntityUid> _pressuringDisposals = new();
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public override void Initialize()
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{
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@@ -28,25 +28,25 @@ public sealed class DisposalUnitSystem : SharedDisposalUnitSystem
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{
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if (active)
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{
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if (!PressuringDisposals.Contains(disposalEntity))
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PressuringDisposals.Add(disposalEntity);
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if (!_pressuringDisposals.Contains(disposalEntity))
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_pressuringDisposals.Add(disposalEntity);
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}
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else
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{
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PressuringDisposals.Remove(disposalEntity);
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_pressuringDisposals.Remove(disposalEntity);
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}
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}
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public override void FrameUpdate(float frameTime)
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{
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base.FrameUpdate(frameTime);
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for (var i = PressuringDisposals.Count - 1; i >= 0; i--)
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for (var i = _pressuringDisposals.Count - 1; i >= 0; i--)
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{
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var disposal = PressuringDisposals[i];
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var disposal = _pressuringDisposals[i];
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if (!UpdateInterface(disposal))
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continue;
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PressuringDisposals.RemoveAt(i);
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_pressuringDisposals.RemoveAt(i);
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}
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}
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@@ -79,17 +79,18 @@ public sealed class DisposalUnitSystem : SharedDisposalUnitSystem
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if (!TryComp<SpriteComponent>(uid, out var sprite))
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return;
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if(!sprite.LayerMapTryGet(DisposalUnitVisualLayers.Base, out var baseLayerIdx))
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if (!sprite.LayerMapTryGet(DisposalUnitVisualLayers.Base, out var baseLayerIdx))
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return; // Couldn't find the "normal" layer to return to after flush animation
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if(!sprite.LayerMapTryGet(DisposalUnitVisualLayers.BaseFlush, out var flushLayerIdx))
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if (!sprite.LayerMapTryGet(DisposalUnitVisualLayers.BaseFlush, out var flushLayerIdx))
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return; // Couldn't find the flush animation layer
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var originalBaseState = sprite.LayerGetState(baseLayerIdx);
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var flushState = sprite.LayerGetState(flushLayerIdx);
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// Setup the flush animation to play
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disposalUnit.FlushAnimation = new Animation {
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disposalUnit.FlushAnimation = new Animation
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{
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Length = TimeSpan.FromSeconds(disposalUnit.FlushTime),
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AnimationTracks = {
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new AnimationTrackSpriteFlick {
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@@ -109,9 +110,10 @@ public sealed class DisposalUnitSystem : SharedDisposalUnitSystem
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if (disposalUnit.FlushSound != null)
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{
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disposalUnit.FlushAnimation.AnimationTracks.Add(
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new AnimationTrackPlaySound {
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new AnimationTrackPlaySound
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{
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KeyFrames = {
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new AnimationTrackPlaySound.KeyFrame(SoundSystem.GetSound(disposalUnit.FlushSound), 0)
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new AnimationTrackPlaySound.KeyFrame(_audioSystem.GetSound(disposalUnit.FlushSound), 0)
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}
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});
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}
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@@ -134,7 +136,7 @@ public sealed class DisposalUnitSystem : SharedDisposalUnitSystem
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// Update visuals and tick animation
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private void UpdateState(EntityUid uid, DisposalUnitComponent unit, SpriteComponent sprite)
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{
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if (!AppearanceSystem.TryGetData<VisualState>(uid, Visuals.VisualState, out var state))
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if (!_appearanceSystem.TryGetData<VisualState>(uid, Visuals.VisualState, out var state))
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{
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return;
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}
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@@ -146,20 +148,20 @@ public sealed class DisposalUnitSystem : SharedDisposalUnitSystem
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if (state == VisualState.Flushing)
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{
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if (!AnimationSystem.HasRunningAnimation(uid, AnimationKey))
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if (!_animationSystem.HasRunningAnimation(uid, AnimationKey))
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{
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AnimationSystem.Play(uid, unit.FlushAnimation, AnimationKey);
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_animationSystem.Play(uid, unit.FlushAnimation, AnimationKey);
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}
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}
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if (!AppearanceSystem.TryGetData<HandleState>(uid, Visuals.Handle, out var handleState))
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if (!_appearanceSystem.TryGetData<HandleState>(uid, Visuals.Handle, out var handleState))
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{
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handleState = HandleState.Normal;
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}
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sprite.LayerSetVisible(DisposalUnitVisualLayers.OverlayEngaged, handleState != HandleState.Normal);
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if (!AppearanceSystem.TryGetData<LightStates>(uid, Visuals.Light, out var lightState))
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if (!_appearanceSystem.TryGetData<LightStates>(uid, Visuals.Light, out var lightState))
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{
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lightState = LightStates.Off;
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}
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@@ -8,7 +8,6 @@ using Content.Server.Power.Components;
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using Content.Shared.Disposal;
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using NUnit.Framework;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Reflection;
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namespace Content.IntegrationTests.Tests.Disposal
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@@ -33,22 +32,20 @@ namespace Content.IntegrationTests.Tests.Disposal
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var unitTransform = EntityManager.GetComponent<TransformComponent>(unit);
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// Not in a tube yet
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Assert.That(insertTransform.ParentUid, Is.EqualTo(unit));
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}, after: new[] {typeof(SharedDisposalUnitSystem)});
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}, after: new[] { typeof(SharedDisposalUnitSystem) });
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}
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}
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private void UnitInsert(DisposalUnitComponent unit, bool result, params EntityUid[] entities)
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private static void UnitInsert(EntityUid uid, DisposalUnitComponent unit, bool result, DisposalUnitSystem disposalSystem, params EntityUid[] entities)
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{
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var system = EntitySystem.Get<DisposalUnitSystem>();
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foreach (var entity in entities)
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{
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Assert.That(system.CanInsert(unit, entity), Is.EqualTo(result));
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system.TryInsert(unit.Owner, entity, null);
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Assert.That(disposalSystem.CanInsert(uid, unit, entity), Is.EqualTo(result));
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disposalSystem.TryInsert(uid, entity, null);
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}
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}
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private void UnitContains(DisposalUnitComponent unit, bool result, params EntityUid[] entities)
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private static void UnitContains(DisposalUnitComponent unit, bool result, params EntityUid[] entities)
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{
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foreach (var entity in entities)
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{
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@@ -56,19 +53,22 @@ namespace Content.IntegrationTests.Tests.Disposal
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}
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}
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private void UnitInsertContains(DisposalUnitComponent unit, bool result, params EntityUid[] entities)
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private static void UnitInsertContains(EntityUid uid, DisposalUnitComponent unit, bool result, DisposalUnitSystem disposalSystem, params EntityUid[] entities)
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{
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UnitInsert(unit, result, entities);
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UnitInsert(uid, unit, result, disposalSystem, entities);
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UnitContains(unit, result, entities);
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}
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private void Flush(EntityUid unitEntity, DisposalUnitComponent unit, bool result, params EntityUid[] entities)
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private static void Flush(EntityUid unitEntity, DisposalUnitComponent unit, bool result, DisposalUnitSystem disposalSystem, params EntityUid[] entities)
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{
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Assert.Multiple(() =>
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{
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Assert.That(unit.Container.ContainedEntities, Is.SupersetOf(entities));
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Assert.That(entities.Length, Is.EqualTo(unit.Container.ContainedEntities.Count));
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Assert.That(entities, Has.Length.EqualTo(unit.Container.ContainedEntities.Count));
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Assert.That(result, Is.EqualTo(EntitySystem.Get<DisposalUnitSystem>().TryFlush(unitEntity, unit)));
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Assert.That(result, Is.EqualTo(disposalSystem.TryFlush(unitEntity, unit)));
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Assert.That(result || entities.Length == 0, Is.EqualTo(unit.Container.ContainedEntities.Count == 0));
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});
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}
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private const string Prototypes = @"
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@@ -147,7 +147,10 @@ namespace Content.IntegrationTests.Tests.Disposal
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public async Task Test()
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{
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await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings
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{NoClient = true, ExtraPrototypes = Prototypes});
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{
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NoClient = true,
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ExtraPrototypes = Prototypes
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});
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var server = pairTracker.Pair.Server;
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var testMap = await PoolManager.CreateTestMap(pairTracker);
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@@ -161,6 +164,8 @@ namespace Content.IntegrationTests.Tests.Disposal
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DisposalUnitComponent unitComponent = default!;
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var entityManager = server.ResolveDependency<IEntityManager>();
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var xformSystem = entityManager.System<SharedTransformSystem>();
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var disposalSystem = entityManager.System<DisposalUnitSystem>();
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await server.WaitAssertion(() =>
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{
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@@ -174,62 +179,69 @@ namespace Content.IntegrationTests.Tests.Disposal
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// Test for components existing
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unitUid = disposalUnit;
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Assert.True(entityManager.TryGetComponent(disposalUnit, out unitComponent));
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Assert.True(entityManager.HasComponent<DisposalEntryComponent>(disposalTrunk));
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Assert.Multiple(() =>
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{
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Assert.That(entityManager.TryGetComponent(disposalUnit, out unitComponent));
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Assert.That(entityManager.HasComponent<DisposalEntryComponent>(disposalTrunk));
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});
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// Can't insert, unanchored and unpowered
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entityManager.GetComponent<TransformComponent>(unitUid).Anchored = false;
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UnitInsertContains(unitComponent, false, human, wrench, disposalUnit, disposalTrunk);
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xformSystem.Unanchor(unitUid, entityManager.GetComponent<TransformComponent>(unitUid));
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UnitInsertContains(disposalUnit, unitComponent, false, disposalSystem, human, wrench, disposalUnit, disposalTrunk);
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});
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await server.WaitAssertion(() =>
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{
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// Anchor the disposal unit
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entityManager.GetComponent<TransformComponent>(unitUid).Anchored = true;
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xformSystem.AnchorEntity(unitUid, entityManager.GetComponent<TransformComponent>(unitUid));
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// No power
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Assert.False(unitComponent.Powered);
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Assert.That(unitComponent.Powered, Is.False);
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// Can't insert the trunk or the unit into itself
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UnitInsertContains(unitComponent, false, disposalUnit, disposalTrunk);
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UnitInsertContains(unitUid, unitComponent, false, disposalSystem, disposalUnit, disposalTrunk);
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// Can insert mobs and items
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UnitInsertContains(unitComponent, true, human, wrench);
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UnitInsertContains(unitUid, unitComponent, true, disposalSystem, human, wrench);
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});
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await server.WaitAssertion(() =>
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{
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// Move the disposal trunk away
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entityManager.GetComponent<TransformComponent>(disposalTrunk).WorldPosition += (1, 0);
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var xform = entityManager.GetComponent<TransformComponent>(disposalTrunk);
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var worldPos = xformSystem.GetWorldPosition(disposalTrunk);
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xformSystem.SetWorldPosition(xform, worldPos + (1, 0));
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// Fail to flush with a mob and an item
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Flush(disposalUnit, unitComponent, false, human, wrench);
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Flush(disposalUnit, unitComponent, false, disposalSystem, human, wrench);
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});
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await server.WaitAssertion(() =>
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{
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// Move the disposal trunk back
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entityManager.GetComponent<TransformComponent>(disposalTrunk).WorldPosition -= (1, 0);
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var xform = entityManager.GetComponent<TransformComponent>(disposalTrunk);
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var worldPos = xformSystem.GetWorldPosition(disposalTrunk);
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xformSystem.SetWorldPosition(xform, worldPos - (1, 0));
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// Fail to flush with a mob and an item, no power
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Flush(disposalUnit, unitComponent, false, human, wrench);
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Flush(disposalUnit, unitComponent, false, disposalSystem, human, wrench);
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});
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await server.WaitAssertion(() =>
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{
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// Remove power need
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Assert.True(entityManager.TryGetComponent(disposalUnit, out ApcPowerReceiverComponent power));
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Assert.That(entityManager.TryGetComponent(disposalUnit, out ApcPowerReceiverComponent power));
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power!.NeedsPower = false;
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unitComponent.Powered = true; //Power state changed event doesn't get fired smh
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// Flush with a mob and an item
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Flush(disposalUnit, unitComponent, true, human, wrench);
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Flush(disposalUnit, unitComponent, true, disposalSystem, human, wrench);
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});
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await server.WaitAssertion(() =>
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{
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// Re-pressurizing
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Flush(disposalUnit, unitComponent, false);
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Flush(disposalUnit, unitComponent, false, disposalSystem);
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});
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await pairTracker.CleanReturnAsync();
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}
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@@ -7,7 +7,6 @@ using Content.Shared.Maps;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Timing;
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using static Content.Shared.Disposal.Components.SharedDisposalUnitComponent;
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namespace Content.Server.Atmos.EntitySystems
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{
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@@ -58,7 +58,7 @@ public sealed class MailingUnitSystem : EntitySystem
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case NetCmdResponse when args.Data.TryGetValue(NetTag, out string? tag):
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//Add the received tag request response to the list of targets
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component.TargetList.Add(tag);
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UpdateUserInterface(component);
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UpdateUserInterface(uid, component);
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break;
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}
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}
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@@ -146,7 +146,7 @@ public sealed class MailingUnitSystem : EntitySystem
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}
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component.Tag = configuration[TagConfigurationKey];
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UpdateUserInterface(component);
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UpdateUserInterface(uid, component);
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}
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private void HandleActivate(EntityUid uid, MailingUnitComponent component, ActivateInWorldEvent args)
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@@ -158,7 +158,8 @@ public sealed class MailingUnitSystem : EntitySystem
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args.Handled = true;
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UpdateTargetList(uid, component);
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_userInterfaceSystem.GetUiOrNull(uid, MailingUnitUiKey.Key)?.Open(actor.PlayerSession);
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if (_userInterfaceSystem.TryGetUi(uid, MailingUnitUiKey.Key, out var bui))
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_userInterfaceSystem.OpenUi(bui, actor.PlayerSession);
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}
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/// <summary>
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@@ -167,28 +168,23 @@ public sealed class MailingUnitSystem : EntitySystem
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private void OnDisposalUnitUIStateChange(EntityUid uid, MailingUnitComponent component, DisposalUnitUIStateUpdatedEvent args)
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{
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component.DisposalUnitInterfaceState = args.State;
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UpdateUserInterface(component);
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UpdateUserInterface(uid, component);
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}
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private void UpdateUserInterface(MailingUnitComponent component)
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private void UpdateUserInterface(EntityUid uid, MailingUnitComponent component)
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{
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if (component.DisposalUnitInterfaceState == null)
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return;
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var state = new MailingUnitBoundUserInterfaceState(component.DisposalUnitInterfaceState, component.Target, component.TargetList, component.Tag);
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component.Owner.GetUIOrNull(MailingUnitUiKey.Key)?.SetState(state);
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if (_userInterfaceSystem.TryGetUi(uid, MailingUnitUiKey.Key, out var bui))
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_userInterfaceSystem.SetUiState(bui, state);
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}
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private void OnTargetSelected(EntityUid uid, MailingUnitComponent component, TargetSelectedMessage args)
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{
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if (string.IsNullOrEmpty(args.target))
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{
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component.Target = null;
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}
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component.Target = args.target;
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UpdateUserInterface(component);
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component.Target = args.Target;
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UpdateUserInterface(uid, component);
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}
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/// <summary>
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@@ -1,6 +1,3 @@
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using System.Linq;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Disposal.Unit.Components;
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using Content.Server.Disposal.Unit.EntitySystems;
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namespace Content.Server.Disposal.Tube.Components
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@@ -9,27 +6,6 @@ namespace Content.Server.Disposal.Tube.Components
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[Access(typeof(DisposalTubeSystem), typeof(DisposalUnitSystem))]
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public sealed class DisposalEntryComponent : Component
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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private const string HolderPrototypeId = "DisposalHolder";
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public bool TryInsert(DisposalUnitComponent from, IEnumerable<string>? tags = default)
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{
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var holder = _entMan.SpawnEntity(HolderPrototypeId, _entMan.GetComponent<TransformComponent>(Owner).MapPosition);
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var holderComponent = _entMan.GetComponent<DisposalHolderComponent>(holder);
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foreach (var entity in from.Container.ContainedEntities.ToArray())
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{
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holderComponent.TryInsert(entity);
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}
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EntitySystem.Get<AtmosphereSystem>().Merge(holderComponent.Air, from.Air);
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from.Air.Clear();
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if (tags != default)
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holderComponent.Tags.UnionWith(tags);
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return EntitySystem.Get<DisposableSystem>().EnterTube((holderComponent).Owner, Owner, holderComponent);
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}
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public const string HolderPrototypeId = "DisposalHolder";
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}
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}
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@@ -17,63 +17,7 @@ namespace Content.Server.Disposal.Tube.Components
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[DataField("tags")]
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public HashSet<string> Tags = new();
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[ViewVariables]
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public bool Anchored =>
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!_entMan.TryGetComponent(Owner, out PhysicsComponent? physics) ||
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physics.BodyType == BodyType.Static;
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[ViewVariables] public BoundUserInterface? UserInterface => Owner.GetUIOrNull(DisposalRouterUiKey.Key);
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[DataField("clickSound")] private SoundSpecifier _clickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
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protected override void Initialize()
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{
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base.Initialize();
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if (UserInterface != null)
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{
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UserInterface.OnReceiveMessage += OnUiReceiveMessage;
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}
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}
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/// <summary>
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/// Handles ui messages from the client. For things such as button presses
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/// which interact with the world and require server action.
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/// </summary>
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/// <param name="obj">A user interface message from the client.</param>
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private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
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{
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if (obj.Session.AttachedEntity == null)
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{
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return;
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}
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var msg = (UiActionMessage) obj.Message;
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if (!Anchored)
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return;
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//Check for correct message and ignore maleformed strings
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if (msg.Action == UiAction.Ok && TagRegex.IsMatch(msg.Tags))
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{
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Tags.Clear();
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foreach (var tag in msg.Tags.Split(',', StringSplitOptions.RemoveEmptyEntries))
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{
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Tags.Add(tag.Trim());
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ClickSound();
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}
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}
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}
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private void ClickSound()
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{
|
||||
SoundSystem.Play(_clickSound.GetSound(), Filter.Pvs(Owner), Owner, AudioParams.Default.WithVolume(-2f));
|
||||
}
|
||||
|
||||
protected override void OnRemove()
|
||||
{
|
||||
UserInterface?.CloseAll();
|
||||
base.OnRemove();
|
||||
}
|
||||
[DataField("clickSound")]
|
||||
public SoundSpecifier ClickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,60 +12,11 @@ namespace Content.Server.Disposal.Tube.Components
|
||||
[RegisterComponent]
|
||||
public sealed class DisposalTaggerComponent : DisposalTransitComponent
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entMan = default!;
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("tag")]
|
||||
public string Tag = "";
|
||||
|
||||
[ViewVariables]
|
||||
public bool Anchored =>
|
||||
!_entMan.TryGetComponent(Owner, out PhysicsComponent? physics) ||
|
||||
physics.BodyType == BodyType.Static;
|
||||
|
||||
[ViewVariables] public BoundUserInterface? UserInterface => Owner.GetUIOrNull(DisposalTaggerUiKey.Key);
|
||||
|
||||
[DataField("clickSound")] private SoundSpecifier _clickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
if (UserInterface != null)
|
||||
{
|
||||
UserInterface.OnReceiveMessage += OnUiReceiveMessage;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles ui messages from the client. For things such as button presses
|
||||
/// which interact with the world and require server action.
|
||||
/// </summary>
|
||||
/// <param name="obj">A user interface message from the client.</param>
|
||||
private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
|
||||
{
|
||||
var msg = (UiActionMessage) obj.Message;
|
||||
|
||||
if (!Anchored)
|
||||
return;
|
||||
|
||||
//Check for correct message and ignore maleformed strings
|
||||
if (msg.Action == UiAction.Ok && TagRegex.IsMatch(msg.Tag))
|
||||
{
|
||||
Tag = msg.Tag;
|
||||
ClickSound();
|
||||
}
|
||||
}
|
||||
|
||||
private void ClickSound()
|
||||
{
|
||||
SoundSystem.Play(_clickSound.GetSound(), Filter.Pvs(Owner), Owner, AudioParams.Default.WithVolume(-2f));
|
||||
}
|
||||
|
||||
protected override void OnRemove()
|
||||
{
|
||||
base.OnRemove();
|
||||
UserInterface?.CloseAll();
|
||||
}
|
||||
[DataField("clickSound")]
|
||||
public SoundSpecifier ClickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,53 +26,7 @@ namespace Content.Server.Disposal.Tube.Components
|
||||
/// Container of entities that are currently inside this tube
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public Container Contents { get; private set; } = default!;
|
||||
|
||||
// TODO: Make disposal pipes extend the grid
|
||||
// ???
|
||||
public void Connect()
|
||||
{
|
||||
if (Connected)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Connected = true;
|
||||
}
|
||||
|
||||
public void Disconnect()
|
||||
{
|
||||
if (!Connected)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Connected = false;
|
||||
|
||||
foreach (var entity in Contents.ContainedEntities.ToArray())
|
||||
{
|
||||
if (!_entMan.TryGetComponent(entity, out DisposalHolderComponent? holder))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
EntitySystem.Get<DisposableSystem>().ExitDisposals((holder).Owner);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
Contents = ContainerHelpers.EnsureContainer<Container>(Owner, ContainerId);
|
||||
Owner.EnsureComponent<AnchorableComponent>();
|
||||
}
|
||||
|
||||
protected override void OnRemove()
|
||||
{
|
||||
base.OnRemove();
|
||||
|
||||
Disconnect();
|
||||
}
|
||||
[Access(typeof(DisposalTubeSystem), typeof(DisposableSystem))]
|
||||
public Container Contents { get; set; } = default!;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,19 +1,26 @@
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Content.Server.Atmos.EntitySystems;
|
||||
using Content.Server.Construction.Completions;
|
||||
using Content.Server.Disposal.Tube.Components;
|
||||
using Content.Server.Disposal.Unit.Components;
|
||||
using Content.Server.Disposal.Unit.EntitySystems;
|
||||
using Content.Server.Popups;
|
||||
using Content.Server.UserInterface;
|
||||
using Content.Shared.Destructible;
|
||||
using Content.Shared.Disposal.Components;
|
||||
using Content.Shared.Hands.Components;
|
||||
using Content.Shared.Movement.Events;
|
||||
using Content.Shared.Popups;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Physics;
|
||||
using Robust.Shared.Physics.Components;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Timing;
|
||||
using static Content.Shared.Disposal.Components.SharedDisposalRouterComponent;
|
||||
using static Content.Shared.Disposal.Components.SharedDisposalTaggerComponent;
|
||||
|
||||
namespace Content.Server.Disposal.Tube
|
||||
{
|
||||
@@ -24,11 +31,18 @@ namespace Content.Server.Disposal.Tube
|
||||
[Dependency] private readonly IRobustRandom _random = default!;
|
||||
[Dependency] private readonly SharedAppearanceSystem _appearanceSystem = default!;
|
||||
[Dependency] private readonly PopupSystem _popups = default!;
|
||||
|
||||
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
|
||||
[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
|
||||
[Dependency] private readonly DisposableSystem _disposableSystem = default!;
|
||||
[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
|
||||
[Dependency] private readonly AtmosphereSystem _atmosSystem = default!;
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<DisposalTubeComponent, ComponentInit>(OnComponentInit);
|
||||
SubscribeLocalEvent<DisposalTubeComponent, ComponentRemove>(OnComponentRemove);
|
||||
|
||||
SubscribeLocalEvent<DisposalTubeComponent, AnchorStateChangedEvent>(OnAnchorChange);
|
||||
SubscribeLocalEvent<DisposalTubeComponent, ContainerRelayMovementEntityEvent>(OnRelayMovement);
|
||||
SubscribeLocalEvent<DisposalTubeComponent, BreakageEventArgs>(OnBreak);
|
||||
@@ -44,17 +58,90 @@ namespace Content.Server.Disposal.Tube
|
||||
SubscribeLocalEvent<DisposalJunctionComponent, GetDisposalsConnectableDirectionsEvent>(OnGetJunctionConnectableDirections);
|
||||
SubscribeLocalEvent<DisposalJunctionComponent, GetDisposalsNextDirectionEvent>(OnGetJunctionNextDirection);
|
||||
|
||||
SubscribeLocalEvent<DisposalRouterComponent, ComponentRemove>(OnComponentRemove);
|
||||
SubscribeLocalEvent<DisposalRouterComponent, GetDisposalsConnectableDirectionsEvent>(OnGetRouterConnectableDirections);
|
||||
SubscribeLocalEvent<DisposalRouterComponent, GetDisposalsNextDirectionEvent>(OnGetRouterNextDirection);
|
||||
|
||||
SubscribeLocalEvent<DisposalTransitComponent, GetDisposalsConnectableDirectionsEvent>(OnGetTransitConnectableDirections);
|
||||
SubscribeLocalEvent<DisposalTransitComponent, GetDisposalsNextDirectionEvent>(OnGetTransitNextDirection);
|
||||
|
||||
SubscribeLocalEvent<DisposalTaggerComponent, ComponentRemove>(OnComponentRemove);
|
||||
SubscribeLocalEvent<DisposalTaggerComponent, GetDisposalsConnectableDirectionsEvent>(OnGetTaggerConnectableDirections);
|
||||
SubscribeLocalEvent<DisposalTaggerComponent, GetDisposalsNextDirectionEvent>(OnGetTaggerNextDirection);
|
||||
|
||||
SubscribeLocalEvent<DisposalRouterComponent, ActivatableUIOpenAttemptEvent>(OnOpenRouterUIAttempt);
|
||||
SubscribeLocalEvent<DisposalTaggerComponent, ActivatableUIOpenAttemptEvent>(OnOpenTaggerUIAttempt);
|
||||
|
||||
SubscribeLocalEvent<DisposalRouterComponent, SharedDisposalRouterComponent.UiActionMessage>(OnUiAction);
|
||||
SubscribeLocalEvent<DisposalTaggerComponent, SharedDisposalTaggerComponent.UiActionMessage>(OnUiAction);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Handles ui messages from the client. For things such as button presses
|
||||
/// which interact with the world and require server action.
|
||||
/// </summary>
|
||||
/// <param name="msg">A user interface message from the client.</param>
|
||||
private void OnUiAction(EntityUid uid, DisposalTaggerComponent tagger, SharedDisposalTaggerComponent.UiActionMessage msg)
|
||||
{
|
||||
if (!DisposalTaggerUiKey.Key.Equals(msg.UiKey))
|
||||
return;
|
||||
if (TryComp<PhysicsComponent>(uid, out var physBody) && physBody.BodyType != BodyType.Static)
|
||||
return;
|
||||
|
||||
//Check for correct message and ignore maleformed strings
|
||||
if (msg.Action == SharedDisposalTaggerComponent.UiAction.Ok && SharedDisposalTaggerComponent.TagRegex.IsMatch(msg.Tag))
|
||||
{
|
||||
tagger.Tag = msg.Tag;
|
||||
_audioSystem.PlayPvs(tagger.ClickSound, uid, AudioParams.Default.WithVolume(-2f));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Handles ui messages from the client. For things such as button presses
|
||||
/// which interact with the world and require server action.
|
||||
/// </summary>
|
||||
/// <param name="msg">A user interface message from the client.</param>
|
||||
private void OnUiAction(EntityUid uid, DisposalRouterComponent router, SharedDisposalRouterComponent.UiActionMessage msg)
|
||||
{
|
||||
if (!DisposalRouterUiKey.Key.Equals(msg.UiKey))
|
||||
return;
|
||||
if (!EntityManager.EntityExists(msg.Session.AttachedEntity))
|
||||
return;
|
||||
if (TryComp<PhysicsComponent>(uid, out var physBody) && physBody.BodyType != BodyType.Static)
|
||||
return;
|
||||
|
||||
//Check for correct message and ignore maleformed strings
|
||||
if (msg.Action == SharedDisposalRouterComponent.UiAction.Ok && SharedDisposalRouterComponent.TagRegex.IsMatch(msg.Tags))
|
||||
{
|
||||
router.Tags.Clear();
|
||||
foreach (var tag in msg.Tags.Split(',', StringSplitOptions.RemoveEmptyEntries))
|
||||
{
|
||||
router.Tags.Add(tag.Trim());
|
||||
_audioSystem.PlayPvs(router.ClickSound, uid, AudioParams.Default.WithVolume(-2f));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnComponentInit(EntityUid uid, DisposalTubeComponent tube, ComponentInit args)
|
||||
{
|
||||
tube.Contents = _containerSystem.EnsureContainer<Container>(uid, tube.ContainerId);
|
||||
}
|
||||
|
||||
private void OnComponentRemove(EntityUid uid, DisposalTubeComponent tube, ComponentRemove args)
|
||||
{
|
||||
DisconnectTube(uid, tube);
|
||||
}
|
||||
|
||||
private void OnComponentRemove(EntityUid uid, DisposalTaggerComponent tagger, ComponentRemove args)
|
||||
{
|
||||
_uiSystem.TryCloseAll(uid, DisposalTaggerUiKey.Key);
|
||||
}
|
||||
|
||||
private void OnComponentRemove(EntityUid uid, DisposalRouterComponent tagger, ComponentRemove args)
|
||||
{
|
||||
_uiSystem.TryCloseAll(uid, DisposalRouterUiKey.Key);
|
||||
}
|
||||
|
||||
private void OnGetBendConnectableDirections(EntityUid uid, DisposalBendComponent component, ref GetDisposalsConnectableDirectionsEvent args)
|
||||
@@ -62,7 +149,7 @@ namespace Content.Server.Disposal.Tube
|
||||
var direction = Transform(uid).LocalRotation;
|
||||
var side = new Angle(MathHelper.DegreesToRadians(direction.Degrees - 90));
|
||||
|
||||
args.Connectable = new[] {direction.GetDir(), side.GetDir()};
|
||||
args.Connectable = new[] { direction.GetDir(), side.GetDir() };
|
||||
}
|
||||
|
||||
private void OnGetBendNextDirection(EntityUid uid, DisposalBendComponent component, ref GetDisposalsNextDirectionEvent args)
|
||||
@@ -83,7 +170,7 @@ namespace Content.Server.Disposal.Tube
|
||||
|
||||
private void OnGetEntryConnectableDirections(EntityUid uid, DisposalEntryComponent component, ref GetDisposalsConnectableDirectionsEvent args)
|
||||
{
|
||||
args.Connectable = new[] {Transform(uid).LocalRotation.GetDir()};
|
||||
args.Connectable = new[] { Transform(uid).LocalRotation.GetDir() };
|
||||
}
|
||||
|
||||
private void OnGetEntryNextDirection(EntityUid uid, DisposalEntryComponent component, ref GetDisposalsNextDirectionEvent args)
|
||||
@@ -150,7 +237,7 @@ namespace Content.Server.Disposal.Tube
|
||||
var rotation = Transform(uid).LocalRotation;
|
||||
var opposite = new Angle(rotation.Theta + Math.PI);
|
||||
|
||||
args.Connectable = new[] {rotation.GetDir(), opposite.GetDir()};
|
||||
args.Connectable = new[] { rotation.GetDir(), opposite.GetDir() };
|
||||
}
|
||||
|
||||
private void OnGetTransitNextDirection(EntityUid uid, DisposalTransitComponent component, ref GetDisposalsNextDirectionEvent args)
|
||||
@@ -183,7 +270,7 @@ namespace Content.Server.Disposal.Tube
|
||||
|
||||
private void OnDeconstruct(EntityUid uid, DisposalTubeComponent component, ConstructionBeforeDeleteEvent args)
|
||||
{
|
||||
component.Disconnect();
|
||||
DisconnectTube(uid, component);
|
||||
}
|
||||
|
||||
private void OnStartup(EntityUid uid, DisposalTubeComponent component, ComponentStartup args)
|
||||
@@ -199,19 +286,19 @@ namespace Content.Server.Disposal.Tube
|
||||
}
|
||||
|
||||
component.LastClang = _gameTiming.CurTime;
|
||||
SoundSystem.Play(component.ClangSound.GetSound(), Filter.Pvs(uid), uid);
|
||||
_audioSystem.PlayPvs(component.ClangSound, uid);
|
||||
}
|
||||
|
||||
private void OnBreak(EntityUid uid, DisposalTubeComponent component, BreakageEventArgs args)
|
||||
{
|
||||
component.Disconnect();
|
||||
DisconnectTube(uid, component);
|
||||
}
|
||||
|
||||
private void OnOpenRouterUIAttempt(EntityUid uid, DisposalRouterComponent router, ActivatableUIOpenAttemptEvent args)
|
||||
{
|
||||
if (!TryComp<HandsComponent>(args.User, out var hands))
|
||||
{
|
||||
uid.PopupMessage(args.User, Loc.GetString("disposal-router-window-tag-input-activate-no-hands"));
|
||||
_popups.PopupClient(Loc.GetString("disposal-router-window-tag-input-activate-no-hands"), uid, args.User);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -221,14 +308,14 @@ namespace Content.Server.Disposal.Tube
|
||||
args.Cancel();
|
||||
}
|
||||
|
||||
UpdateRouterUserInterface(router);
|
||||
UpdateRouterUserInterface(uid, router);
|
||||
}
|
||||
|
||||
private void OnOpenTaggerUIAttempt(EntityUid uid, DisposalTaggerComponent tagger, ActivatableUIOpenAttemptEvent args)
|
||||
{
|
||||
if (!TryComp<HandsComponent>(args.User, out var hands))
|
||||
{
|
||||
uid.PopupMessage(args.User, Loc.GetString("disposal-tagger-window-activate-no-hands"));
|
||||
_popups.PopupClient(Loc.GetString("disposal-tagger-window-activate-no-hands"), uid, args.User);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -238,18 +325,21 @@ namespace Content.Server.Disposal.Tube
|
||||
args.Cancel();
|
||||
}
|
||||
|
||||
tagger.UserInterface?.SetState(new SharedDisposalTaggerComponent.DisposalTaggerUserInterfaceState(tagger.Tag));
|
||||
if (_uiSystem.TryGetUi(uid, SharedDisposalTaggerComponent.DisposalTaggerUiKey.Key, out var bui))
|
||||
_uiSystem.SetUiState(bui, new SharedDisposalTaggerComponent.DisposalTaggerUserInterfaceState(tagger.Tag));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets component data to be used to update the user interface client-side.
|
||||
/// </summary>
|
||||
/// <returns>Returns a <see cref="SharedDisposalRouterComponent.DisposalRouterUserInterfaceState"/></returns>
|
||||
private void UpdateRouterUserInterface(DisposalRouterComponent router)
|
||||
private void UpdateRouterUserInterface(EntityUid uid, DisposalRouterComponent router)
|
||||
{
|
||||
var bui = _uiSystem.GetUiOrNull(uid, SharedDisposalTaggerComponent.DisposalTaggerUiKey.Key);
|
||||
if (router.Tags.Count <= 0)
|
||||
{
|
||||
router.UserInterface?.SetState(new SharedDisposalRouterComponent.DisposalRouterUserInterfaceState(""));
|
||||
if (bui is not null)
|
||||
_uiSystem.SetUiState(bui, new SharedDisposalTaggerComponent.DisposalTaggerUserInterfaceState(""));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -263,7 +353,8 @@ namespace Content.Server.Disposal.Tube
|
||||
|
||||
taglist.Remove(taglist.Length - 2, 2);
|
||||
|
||||
router.UserInterface?.SetState(new SharedDisposalRouterComponent.DisposalRouterUserInterfaceState(taglist.ToString()));
|
||||
if (bui is not null)
|
||||
_uiSystem.SetUiState(bui, new SharedDisposalTaggerComponent.DisposalTaggerUserInterfaceState(taglist.ToString()));
|
||||
}
|
||||
|
||||
private void OnAnchorChange(EntityUid uid, DisposalTubeComponent component, ref AnchorStateChangedEvent args)
|
||||
@@ -275,25 +366,25 @@ namespace Content.Server.Disposal.Tube
|
||||
{
|
||||
if (anchored)
|
||||
{
|
||||
component.Connect();
|
||||
ConnectTube(uid, component);
|
||||
|
||||
// TODO this visual data should just generalized into some anchored-visuals system/comp, this has nothing to do with disposal tubes.
|
||||
_appearanceSystem.SetData(uid, DisposalTubeVisuals.VisualState, DisposalTubeVisualState.Anchored);
|
||||
}
|
||||
else
|
||||
{
|
||||
component.Disconnect();
|
||||
DisconnectTube(uid, component);
|
||||
_appearanceSystem.SetData(uid, DisposalTubeVisuals.VisualState, DisposalTubeVisualState.Free);
|
||||
}
|
||||
}
|
||||
|
||||
public DisposalTubeComponent? NextTubeFor(EntityUid target, Direction nextDirection, DisposalTubeComponent? targetTube = null)
|
||||
public EntityUid? NextTubeFor(EntityUid target, Direction nextDirection, DisposalTubeComponent? targetTube = null)
|
||||
{
|
||||
if (!Resolve(target, ref targetTube))
|
||||
return null;
|
||||
var oppositeDirection = nextDirection.GetOpposite();
|
||||
|
||||
var xform = Transform(targetTube.Owner);
|
||||
var xform = Transform(target);
|
||||
if (!_mapManager.TryGetGrid(xform.GridUid, out var grid))
|
||||
return null;
|
||||
|
||||
@@ -315,12 +406,39 @@ namespace Content.Server.Disposal.Tube
|
||||
continue;
|
||||
}
|
||||
|
||||
return tube;
|
||||
return entity;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void ConnectTube(EntityUid _, DisposalTubeComponent tube)
|
||||
{
|
||||
if (tube.Connected)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
tube.Connected = true;
|
||||
}
|
||||
|
||||
|
||||
public void DisconnectTube(EntityUid _, DisposalTubeComponent tube)
|
||||
{
|
||||
if (!tube.Connected)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
tube.Connected = false;
|
||||
|
||||
var query = GetEntityQuery<DisposalHolderComponent>();
|
||||
foreach (var entity in tube.Contents.ContainedEntities.ToArray())
|
||||
{
|
||||
if (query.TryGetComponent(entity, out var holder))
|
||||
_disposableSystem.ExitDisposals(entity, holder);
|
||||
}
|
||||
}
|
||||
|
||||
public bool CanConnect(EntityUid tubeId, DisposalTubeComponent tube, Direction direction)
|
||||
{
|
||||
@@ -334,7 +452,7 @@ namespace Content.Server.Disposal.Tube
|
||||
return ev.Connectable.Contains(direction);
|
||||
}
|
||||
|
||||
public void PopupDirections(EntityUid tubeId, DisposalTubeComponent tube, EntityUid recipient)
|
||||
public void PopupDirections(EntityUid tubeId, DisposalTubeComponent _, EntityUid recipient)
|
||||
{
|
||||
var ev = new GetDisposalsConnectableDirectionsEvent();
|
||||
RaiseLocalEvent(tubeId, ref ev);
|
||||
@@ -342,5 +460,28 @@ namespace Content.Server.Disposal.Tube
|
||||
|
||||
_popups.PopupEntity(Loc.GetString("disposal-tube-component-popup-directions-text", ("directions", directions)), tubeId, recipient);
|
||||
}
|
||||
|
||||
public bool TryInsert(EntityUid uid, DisposalUnitComponent from, IEnumerable<string>? tags = default, DisposalEntryComponent? entry = null)
|
||||
{
|
||||
if (!Resolve(uid, ref entry))
|
||||
return false;
|
||||
|
||||
var xform = Transform(uid);
|
||||
var holder = Spawn(DisposalEntryComponent.HolderPrototypeId, xform.MapPosition);
|
||||
var holderComponent = Comp<DisposalHolderComponent>(holder);
|
||||
|
||||
foreach (var entity in from.Container.ContainedEntities.ToArray())
|
||||
{
|
||||
_disposableSystem.TryInsert(holder, entity, holderComponent);
|
||||
}
|
||||
|
||||
_atmosSystem.Merge(holderComponent.Air, from.Air);
|
||||
from.Air.Clear();
|
||||
|
||||
if (tags != default)
|
||||
holderComponent.Tags.UnionWith(tags);
|
||||
|
||||
return _disposableSystem.EnterTube(holder, uid, holderComponent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using Content.Server.Disposal.Unit.Components;
|
||||
|
||||
namespace Content.Server.Disposal.Tube;
|
||||
namespace Content.Server.Disposal.Tube;
|
||||
|
||||
[ByRefEvent]
|
||||
public record struct GetDisposalsConnectableDirectionsEvent
|
||||
|
||||
@@ -1,18 +1,12 @@
|
||||
using Content.Server.Atmos;
|
||||
using Content.Server.Disposal.Tube.Components;
|
||||
using Content.Shared.Body.Components;
|
||||
using Content.Shared.Item;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.Physics.Components;
|
||||
using Robust.Shared.Physics.Systems;
|
||||
|
||||
namespace Content.Server.Disposal.Unit.Components
|
||||
{
|
||||
[RegisterComponent]
|
||||
public sealed class DisposalHolderComponent : Component, IGasMixtureHolder
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entMan = default!;
|
||||
|
||||
public Container Container = null!;
|
||||
|
||||
/// <summary>
|
||||
@@ -29,7 +23,7 @@ namespace Content.Server.Disposal.Unit.Components
|
||||
public float TimeLeft { get; set; }
|
||||
|
||||
[ViewVariables]
|
||||
public DisposalTubeComponent? PreviousTube { get; set; }
|
||||
public EntityUid? PreviousTube { get; set; }
|
||||
|
||||
[ViewVariables]
|
||||
public Direction PreviousDirection { get; set; } = Direction.Invalid;
|
||||
@@ -38,7 +32,7 @@ namespace Content.Server.Disposal.Unit.Components
|
||||
public Direction PreviousDirectionFrom => (PreviousDirection == Direction.Invalid) ? Direction.Invalid : PreviousDirection.GetOpposite();
|
||||
|
||||
[ViewVariables]
|
||||
public DisposalTubeComponent? CurrentTube { get; set; }
|
||||
public EntityUid? CurrentTube { get; set; }
|
||||
|
||||
// CurrentDirection is not null when CurrentTube isn't null.
|
||||
[ViewVariables]
|
||||
@@ -55,39 +49,6 @@ namespace Content.Server.Disposal.Unit.Components
|
||||
public HashSet<string> Tags { get; set; } = new();
|
||||
|
||||
[DataField("air")]
|
||||
public GasMixture Air { get; set; } = new (70);
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
Container = ContainerHelpers.EnsureContainer<Container>(Owner, nameof(DisposalHolderComponent));
|
||||
}
|
||||
|
||||
private bool CanInsert(EntityUid entity)
|
||||
{
|
||||
if (!Container.CanInsert(entity))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _entMan.HasComponent<ItemComponent>(entity) ||
|
||||
_entMan.HasComponent<BodyComponent>(entity);
|
||||
}
|
||||
|
||||
public bool TryInsert(EntityUid entity)
|
||||
{
|
||||
if (!CanInsert(entity) || !Container.Insert(entity))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (_entMan.TryGetComponent(entity, out PhysicsComponent? physics))
|
||||
{
|
||||
_entMan.System<SharedPhysicsSystem>().SetCanCollide(entity, false, body: physics);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
public GasMixture Air { get; set; } = new(70);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -67,5 +67,11 @@ namespace Content.Server.Disposal.Unit.Components
|
||||
|
||||
[DataField("air")]
|
||||
public GasMixture Air { get; set; } = new(Atmospherics.CellVolume);
|
||||
|
||||
[ViewVariables]
|
||||
public TimeSpan NextFlush = TimeSpan.MaxValue;
|
||||
|
||||
[ViewVariables]
|
||||
public bool AutoFlushing = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,7 +3,10 @@ using Content.Server.Atmos.EntitySystems;
|
||||
using Content.Server.Disposal.Tube;
|
||||
using Content.Server.Disposal.Tube.Components;
|
||||
using Content.Server.Disposal.Unit.Components;
|
||||
using Content.Shared.Body.Components;
|
||||
using Content.Shared.Item;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Physics.Components;
|
||||
using Robust.Shared.Physics.Systems;
|
||||
@@ -18,6 +21,50 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
[Dependency] private readonly DisposalTubeSystem _disposalTubeSystem = default!;
|
||||
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
|
||||
[Dependency] private readonly SharedPhysicsSystem _physicsSystem = default!;
|
||||
[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
|
||||
[Dependency] private readonly SharedTransformSystem _xformSystem = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<DisposalHolderComponent, ComponentStartup>(OnComponentStartup);
|
||||
}
|
||||
|
||||
private void OnComponentStartup(EntityUid uid, DisposalHolderComponent holder, ComponentStartup args)
|
||||
{
|
||||
holder.Container = _containerSystem.EnsureContainer<Container>(uid, nameof(DisposalHolderComponent));
|
||||
}
|
||||
|
||||
public bool TryInsert(EntityUid uid, EntityUid toInsert, DisposalHolderComponent? holder = null)
|
||||
{
|
||||
if (!Resolve(uid, ref holder))
|
||||
return false;
|
||||
if (!CanInsert(uid, toInsert, holder))
|
||||
return false;
|
||||
|
||||
if (!holder.Container.Insert(toInsert, EntityManager))
|
||||
return false;
|
||||
|
||||
if (TryComp<PhysicsComponent>(toInsert, out var physBody))
|
||||
_physicsSystem.SetCanCollide(toInsert, false, body: physBody);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool CanInsert(EntityUid uid, EntityUid toInsert, DisposalHolderComponent? holder = null)
|
||||
{
|
||||
if (!Resolve(uid, ref holder))
|
||||
return false;
|
||||
|
||||
if (!holder.Container.CanInsert(toInsert))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return HasComp<ItemComponent>(toInsert) ||
|
||||
HasComp<BodyComponent>(toInsert);
|
||||
}
|
||||
|
||||
public void ExitDisposals(EntityUid uid, DisposalHolderComponent? holder = null, TransformComponent? holderTransform = null)
|
||||
{
|
||||
@@ -28,7 +75,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
return;
|
||||
if (holder.IsExitingDisposals)
|
||||
{
|
||||
Logger.ErrorS("c.s.disposal.holder", "Tried exiting disposals twice. This should never happen.");
|
||||
Log.Error("Tried exiting disposals twice. This should never happen.");
|
||||
return;
|
||||
}
|
||||
holder.IsExitingDisposals = true;
|
||||
@@ -65,7 +112,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
if (duc != null)
|
||||
duc.Container.Insert(entity, EntityManager, xform, meta: meta);
|
||||
else
|
||||
xform.AttachToGridOrMap();
|
||||
_xformSystem.AttachToGridOrMap(entity, xform);
|
||||
|
||||
if (EntityManager.TryGetComponent(entity, out PhysicsComponent? physics))
|
||||
{
|
||||
@@ -78,7 +125,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
_disposalUnitSystem.TryEjectContents(disposalId.Value, duc);
|
||||
}
|
||||
|
||||
if (_atmosphereSystem.GetContainingMixture(uid, false, true) is {} environment)
|
||||
if (_atmosphereSystem.GetContainingMixture(uid, false, true) is { } environment)
|
||||
{
|
||||
_atmosphereSystem.Merge(environment, holder.Air);
|
||||
holder.Air.Clear();
|
||||
@@ -94,7 +141,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
return false;
|
||||
if (holder.IsExitingDisposals)
|
||||
{
|
||||
Logger.ErrorS("c.s.disposal.holder", "Tried entering tube after exiting disposals. This should never happen.");
|
||||
Log.Error("Tried entering tube after exiting disposals. This should never happen.");
|
||||
return false;
|
||||
}
|
||||
if (!Resolve(toUid, ref to, ref toTransform))
|
||||
@@ -106,11 +153,11 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
foreach (var ent in holder.Container.ContainedEntities)
|
||||
{
|
||||
var comp = EnsureComp<BeingDisposedComponent>(ent);
|
||||
comp.Holder = holder.Owner;
|
||||
comp.Holder = holderUid;
|
||||
}
|
||||
|
||||
// Insert into next tube
|
||||
if (!to.Contents.Insert(holder.Owner))
|
||||
if (!to.Contents.Insert(holderUid))
|
||||
{
|
||||
ExitDisposals(holderUid, holder, holderTransform);
|
||||
return false;
|
||||
@@ -121,7 +168,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
holder.PreviousTube = holder.CurrentTube;
|
||||
holder.PreviousDirection = holder.CurrentDirection;
|
||||
}
|
||||
holder.CurrentTube = to;
|
||||
holder.CurrentTube = toUid;
|
||||
var ev = new GetDisposalsNextDirectionEvent(holder);
|
||||
RaiseLocalEvent(toUid, ref ev);
|
||||
holder.CurrentDirection = ev.Next;
|
||||
@@ -140,13 +187,14 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
|
||||
public override void Update(float frameTime)
|
||||
{
|
||||
foreach (var comp in EntityManager.EntityQuery<DisposalHolderComponent>())
|
||||
var query = EntityQueryEnumerator<DisposalHolderComponent>();
|
||||
while (query.MoveNext(out var uid, out var holder))
|
||||
{
|
||||
UpdateComp(comp, frameTime);
|
||||
UpdateComp(uid, holder, frameTime);
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateComp(DisposalHolderComponent holder, float frameTime)
|
||||
private void UpdateComp(EntityUid uid, DisposalHolderComponent holder, float frameTime)
|
||||
{
|
||||
while (frameTime > 0)
|
||||
{
|
||||
@@ -159,40 +207,39 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
holder.TimeLeft -= time;
|
||||
frameTime -= time;
|
||||
|
||||
var currentTube = holder.CurrentTube;
|
||||
if (currentTube == null || currentTube.Deleted)
|
||||
if (!EntityManager.EntityExists(holder.CurrentTube))
|
||||
{
|
||||
ExitDisposals((holder).Owner);
|
||||
ExitDisposals(uid, holder);
|
||||
break;
|
||||
}
|
||||
|
||||
var currentTube = holder.CurrentTube!.Value;
|
||||
if (holder.TimeLeft > 0)
|
||||
{
|
||||
var progress = 1 - holder.TimeLeft / holder.StartingTime;
|
||||
var origin = EntityManager.GetComponent<TransformComponent>(currentTube.Owner).Coordinates;
|
||||
var origin = Transform(currentTube).Coordinates;
|
||||
var destination = holder.CurrentDirection.ToVec();
|
||||
var newPosition = destination * progress;
|
||||
|
||||
// This is some supreme shit code.
|
||||
EntityManager.GetComponent<TransformComponent>(holder.Owner).Coordinates = origin.Offset(newPosition).WithEntityId(currentTube.Owner);
|
||||
|
||||
_xformSystem.SetCoordinates(uid, origin.Offset(newPosition).WithEntityId(currentTube));
|
||||
continue;
|
||||
}
|
||||
|
||||
// Past this point, we are performing inter-tube transfer!
|
||||
// Remove current tube content
|
||||
currentTube.Contents.Remove(holder.Owner, reparent: false, force: true);
|
||||
Comp<DisposalTubeComponent>(currentTube).Contents.Remove(uid, reparent: false, force: true);
|
||||
|
||||
// Find next tube
|
||||
var nextTube = _disposalTubeSystem.NextTubeFor(currentTube.Owner, holder.CurrentDirection);
|
||||
if (nextTube == null || nextTube.Deleted)
|
||||
var nextTube = _disposalTubeSystem.NextTubeFor(currentTube, holder.CurrentDirection);
|
||||
if (!EntityManager.EntityExists(nextTube))
|
||||
{
|
||||
ExitDisposals((holder).Owner);
|
||||
ExitDisposals(uid, holder);
|
||||
break;
|
||||
}
|
||||
|
||||
// Perform remainder of entry process
|
||||
if (!EnterTube((holder).Owner, nextTube.Owner, holder))
|
||||
if (!EnterTube(uid, nextTube!.Value, holder))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@ using System.Linq;
|
||||
using System.Threading;
|
||||
using Content.Server.Administration.Logs;
|
||||
using Content.Server.Atmos.EntitySystems;
|
||||
using Content.Server.Disposal.Tube;
|
||||
using Content.Server.Disposal.Tube.Components;
|
||||
using Content.Server.Disposal.Unit.Components;
|
||||
using Content.Server.Popups;
|
||||
@@ -29,6 +30,7 @@ using Robust.Shared.Containers;
|
||||
using Robust.Shared.Map.Components;
|
||||
using Robust.Shared.Physics.Components;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
@@ -48,6 +50,9 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
[Dependency] private readonly TransformSystem _transformSystem = default!;
|
||||
[Dependency] private readonly UserInterfaceSystem _ui = default!;
|
||||
[Dependency] private readonly PowerReceiverSystem _power = default!;
|
||||
[Dependency] private readonly DisposalTubeSystem _disposalTubeSystem = default!;
|
||||
[Dependency] private readonly IGameTiming _gameTiming = default!;
|
||||
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
@@ -92,11 +97,13 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
if (component.Container.ContainedEntities.Count > 0)
|
||||
{
|
||||
// Verbs to flush the unit
|
||||
AlternativeVerb flushVerb = new();
|
||||
flushVerb.Act = () => Engage(uid, component);
|
||||
flushVerb.Text = Loc.GetString("disposal-flush-verb-get-data-text");
|
||||
flushVerb.Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/delete_transparent.svg.192dpi.png"));
|
||||
flushVerb.Priority = 1;
|
||||
AlternativeVerb flushVerb = new()
|
||||
{
|
||||
Act = () => Engage(uid, component),
|
||||
Text = Loc.GetString("disposal-flush-verb-get-data-text"),
|
||||
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/delete_transparent.svg.192dpi.png")),
|
||||
Priority = 1,
|
||||
};
|
||||
args.Verbs.Add(flushVerb);
|
||||
|
||||
// Verb to eject the contents
|
||||
@@ -143,7 +150,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
if (!_actionBlockerSystem.CanDrop(args.User))
|
||||
return;
|
||||
|
||||
if (!CanInsert(component, args.Using.Value))
|
||||
if (!CanInsert(uid, component, args.Using.Value))
|
||||
return;
|
||||
|
||||
InteractionVerb insertVerb = new()
|
||||
@@ -186,10 +193,11 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
public override void Update(float frameTime)
|
||||
{
|
||||
base.Update(frameTime);
|
||||
foreach (var (_, comp) in EntityQuery<ActiveDisposalUnitComponent, DisposalUnitComponent>())
|
||||
|
||||
var query = EntityQueryEnumerator<ActiveDisposalUnitComponent, DisposalUnitComponent>();
|
||||
while (query.MoveNext(out var uid, out var _, out var unit))
|
||||
{
|
||||
var uid = comp.Owner;
|
||||
if (!Update(uid, comp, frameTime))
|
||||
if (!Update(uid, unit, frameTime))
|
||||
continue;
|
||||
|
||||
RemComp<ActiveDisposalUnitComponent>(uid);
|
||||
@@ -199,7 +207,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
#region UI Handlers
|
||||
private void OnUiButtonPressed(EntityUid uid, DisposalUnitComponent component, SharedDisposalUnitComponent.UiButtonPressedMessage args)
|
||||
{
|
||||
if (args.Session.AttachedEntity is not {Valid: true} player)
|
||||
if (args.Session.AttachedEntity is not { Valid: true } player)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -218,7 +226,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
_power.TogglePower(uid, user: args.Session.AttachedEntity);
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
throw new ArgumentOutOfRangeException($"{ToPrettyString(player):player} attempted to hit a nonexistant button on {ToPrettyString(uid)}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -259,7 +267,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
return;
|
||||
}
|
||||
|
||||
if (!CanInsert(component, args.Used) || !_handsSystem.TryDropIntoContainer(args.User, args.Used, component.Container))
|
||||
if (!CanInsert(uid, component, args.Used) || !_handsSystem.TryDropIntoContainer(args.User, args.Used, component.Container))
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -274,7 +282,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
/// </summary>
|
||||
private void HandleThrowCollide(EntityUid uid, DisposalUnitComponent component, ThrowHitByEvent args)
|
||||
{
|
||||
if (!CanInsert(component, args.Thrown) ||
|
||||
if (!CanInsert(uid, component, args.Thrown) ||
|
||||
_robustRandom.NextDouble() > 0.75 ||
|
||||
!component.Container.Insert(args.Thrown))
|
||||
{
|
||||
@@ -295,7 +303,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
|
||||
if (!HasComp<AnchorableComponent>(uid))
|
||||
{
|
||||
Logger.WarningS("VitalComponentMissing", $"Disposal unit {uid} is missing an {nameof(AnchorableComponent)}");
|
||||
Log.Warning($"Disposal unit {uid} is missing an {nameof(AnchorableComponent)}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -307,8 +315,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
}
|
||||
|
||||
_ui.TryCloseAll(uid, SharedDisposalUnitComponent.DisposalUnitUiKey.Key);
|
||||
component.AutomaticEngageToken?.Cancel();
|
||||
component.AutomaticEngageToken = null;
|
||||
component.NextFlush = TimeSpan.MaxValue;
|
||||
|
||||
component.Container = null!;
|
||||
RemComp<ActiveDisposalUnitComponent>(uid);
|
||||
@@ -324,11 +331,10 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
// TODO: Need to check the other stuff.
|
||||
if (!args.Powered)
|
||||
{
|
||||
component.AutomaticEngageToken?.Cancel();
|
||||
component.AutomaticEngageToken = null;
|
||||
component.NextFlush = TimeSpan.MaxValue;
|
||||
}
|
||||
|
||||
HandleStateChange(uid, component, args.Powered && component.State == SharedDisposalUnitComponent.PressureState.Pressurizing);
|
||||
HandleStateChange(uid, component, args.Powered && (component.State == SharedDisposalUnitComponent.PressureState.Pressurizing || component.NextFlush != TimeSpan.MaxValue));
|
||||
UpdateVisualState(uid, component);
|
||||
UpdateInterface(uid, component, args.Powered);
|
||||
|
||||
@@ -341,7 +347,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
/// <summary>
|
||||
/// Add or remove this disposal from the active ones for updating.
|
||||
/// </summary>
|
||||
public void HandleStateChange(EntityUid uid, DisposalUnitComponent component, bool active)
|
||||
public void HandleStateChange(EntityUid uid, DisposalUnitComponent _, bool active)
|
||||
{
|
||||
if (active)
|
||||
{
|
||||
@@ -416,20 +422,27 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
if (component.State == SharedDisposalUnitComponent.PressureState.Pressurizing)
|
||||
{
|
||||
var oldTimeElapsed = oldPressure / PressurePerSecond;
|
||||
if (oldTimeElapsed < component.FlushTime && (oldTimeElapsed + frameTime) >= component.FlushTime)
|
||||
if (oldTimeElapsed < component.FlushTime && oldTimeElapsed + frameTime >= component.FlushTime)
|
||||
{
|
||||
// We've crossed over the amount of time it takes to flush. This will switch the
|
||||
// visuals over to a 'Charging' state.
|
||||
UpdateVisualState(uid, component);
|
||||
}
|
||||
}
|
||||
else if (component.State == SharedDisposalUnitComponent.PressureState.Ready && component.NextFlush < _gameTiming.CurTime)
|
||||
{
|
||||
if (!TryFlush(uid, component) && component.AutoFlushing)
|
||||
TryQueueEngage(uid, component);
|
||||
else
|
||||
component.AutoFlushing = false;
|
||||
}
|
||||
|
||||
Box2? disposalsBounds = null;
|
||||
var count = component.RecentlyEjected.Count;
|
||||
|
||||
if (count > 0)
|
||||
{
|
||||
if (!TryComp(uid, out PhysicsComponent? disposalsBody))
|
||||
if (!HasComp<PhysicsComponent>(uid))
|
||||
{
|
||||
component.RecentlyEjected.Clear();
|
||||
}
|
||||
@@ -442,8 +455,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
for (var i = component.RecentlyEjected.Count - 1; i >= 0; i--)
|
||||
{
|
||||
var ejectedId = component.RecentlyEjected[i];
|
||||
if (Exists(ejectedId) &&
|
||||
TryComp(ejectedId, out PhysicsComponent? body))
|
||||
if (HasComp<PhysicsComponent>(ejectedId))
|
||||
{
|
||||
// TODO: We need to use a specific collision method (which sloth hasn't coded yet) for actual bounds overlaps.
|
||||
// TODO: Come do this sloth :^)
|
||||
@@ -460,7 +472,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
if (count != component.RecentlyEjected.Count)
|
||||
Dirty(component);
|
||||
|
||||
return state == SharedDisposalUnitComponent.PressureState.Ready && component.RecentlyEjected.Count == 0;
|
||||
return state == SharedDisposalUnitComponent.PressureState.Ready && component.NextFlush == TimeSpan.MaxValue && component.RecentlyEjected.Count == 0;
|
||||
}
|
||||
|
||||
public bool TryInsert(EntityUid unitId, EntityUid toInsertId, EntityUid? userId, DisposalUnitComponent? unit = null)
|
||||
@@ -474,7 +486,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!CanInsert(unit, toInsertId))
|
||||
if (!CanInsert(unitId, unit, toInsertId))
|
||||
return false;
|
||||
|
||||
var delay = userId == toInsertId ? unit.EntryDelay : unit.DraggedEntryDelay;
|
||||
@@ -507,6 +519,8 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
return false;
|
||||
}
|
||||
|
||||
component.NextFlush = TimeSpan.MaxValue;
|
||||
|
||||
//Allows the MailingUnitSystem to add tags or prevent flushing
|
||||
var beforeFlushArgs = new BeforeDisposalFlushEvent();
|
||||
RaiseLocalEvent(uid, beforeFlushArgs);
|
||||
@@ -534,17 +548,16 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
var entryComponent = Comp<DisposalEntryComponent>(entry);
|
||||
var indices = _transformSystem.GetGridOrMapTilePosition(uid, xform);
|
||||
|
||||
if (_atmosSystem.GetTileMixture(xform.GridUid, xform.MapUid, indices, true) is {Temperature: > 0} environment)
|
||||
if (_atmosSystem.GetTileMixture(xform.GridUid, xform.MapUid, indices, true) is { Temperature: > 0f } environment)
|
||||
{
|
||||
var transferMoles = 0.1f * (0.25f * Atmospherics.OneAtmosphere * 1.01f - air.Pressure) * air.Volume / (environment.Temperature * Atmospherics.R);
|
||||
|
||||
component.Air = environment.Remove(transferMoles);
|
||||
}
|
||||
|
||||
entryComponent.TryInsert(component, beforeFlushArgs.Tags);
|
||||
_disposalTubeSystem.TryInsert(entry, component, beforeFlushArgs.Tags);
|
||||
|
||||
component.AutomaticEngageToken?.Cancel();
|
||||
component.AutomaticEngageToken = null;
|
||||
component.NextFlush = TimeSpan.MaxValue;
|
||||
|
||||
if (!component.DisablePressure)
|
||||
{
|
||||
@@ -642,8 +655,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
|
||||
if (component.Container.ContainedEntities.Count == 0)
|
||||
{
|
||||
component.AutomaticEngageToken?.Cancel();
|
||||
component.AutomaticEngageToken = null;
|
||||
component.NextFlush = TimeSpan.MaxValue;
|
||||
}
|
||||
|
||||
if (!component.RecentlyEjected.Contains(toRemove))
|
||||
@@ -669,7 +681,8 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
|
||||
if (CanFlush(uid, component))
|
||||
{
|
||||
uid.SpawnTimer(component.FlushDelay, () => TryFlush(uid, component));
|
||||
component.NextFlush = _gameTiming.CurTime + component.FlushDelay;
|
||||
EnsureComp<ActiveDisposalUnitComponent>(uid);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -691,9 +704,9 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
}
|
||||
}
|
||||
|
||||
public override bool CanInsert(SharedDisposalUnitComponent component, EntityUid entity)
|
||||
public override bool CanInsert(EntityUid uid, SharedDisposalUnitComponent component, EntityUid entity)
|
||||
{
|
||||
if (!base.CanInsert(component, entity) || component is not DisposalUnitComponent serverComp)
|
||||
if (!base.CanInsert(uid, component, entity) || component is not DisposalUnitComponent serverComp)
|
||||
return false;
|
||||
|
||||
return serverComp.Container.CanInsert(entity);
|
||||
@@ -709,15 +722,10 @@ namespace Content.Server.Disposal.Unit.EntitySystems
|
||||
return;
|
||||
}
|
||||
|
||||
component.AutomaticEngageToken = new CancellationTokenSource();
|
||||
component.NextFlush = _gameTiming.CurTime + component.AutomaticEngageTime;
|
||||
component.AutoFlushing = true;
|
||||
|
||||
uid.SpawnTimer(component.AutomaticEngageTime, () =>
|
||||
{
|
||||
if (!TryFlush(uid, component))
|
||||
{
|
||||
TryQueueEngage(uid, component);
|
||||
}
|
||||
}, component.AutomaticEngageToken.Token);
|
||||
EnsureComp<ActiveDisposalUnitComponent>(uid);
|
||||
}
|
||||
|
||||
public void AfterInsert(EntityUid uid, DisposalUnitComponent component, EntityUid inserted, EntityUid? user = null)
|
||||
|
||||
@@ -4,7 +4,7 @@ using Robust.Shared.Serialization;
|
||||
namespace Content.Shared.Disposal;
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class MailingUnitBoundUserInterfaceState: BoundUserInterfaceState, IEquatable<MailingUnitBoundUserInterfaceState>
|
||||
public sealed class MailingUnitBoundUserInterfaceState : BoundUserInterfaceState, IEquatable<MailingUnitBoundUserInterfaceState>
|
||||
{
|
||||
public string? Target;
|
||||
public List<string> TargetList;
|
||||
@@ -21,11 +21,25 @@ public sealed class MailingUnitBoundUserInterfaceState: BoundUserInterfaceState,
|
||||
|
||||
public bool Equals(MailingUnitBoundUserInterfaceState? other)
|
||||
{
|
||||
if (ReferenceEquals(null, other)) return false;
|
||||
if (ReferenceEquals(this, other)) return true;
|
||||
if (other is null)
|
||||
return false;
|
||||
if (ReferenceEquals(this, other))
|
||||
return true;
|
||||
return DisposalState.Equals(other.DisposalState)
|
||||
&& Target == other.Target
|
||||
&& TargetList.Equals(other.TargetList)
|
||||
&& Tag == other.Tag;
|
||||
}
|
||||
|
||||
public override bool Equals(object? other)
|
||||
{
|
||||
if (other is MailingUnitBoundUserInterfaceState otherState)
|
||||
return Equals(otherState);
|
||||
return false;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return base.GetHashCode();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,10 +14,10 @@ public enum MailingUnitUiKey : byte
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class TargetSelectedMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public readonly string? target;
|
||||
public readonly string? Target;
|
||||
|
||||
public TargetSelectedMessage(string? target)
|
||||
{
|
||||
this.target = target;
|
||||
Target = target;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,7 +63,7 @@ namespace Content.Shared.Disposal
|
||||
if (args.Handled)
|
||||
return;
|
||||
|
||||
args.CanDrop = CanInsert(component, args.Dragged);
|
||||
args.CanDrop = CanInsert(uid, component, args.Dragged);
|
||||
args.Handled = true;
|
||||
}
|
||||
|
||||
@@ -73,9 +73,9 @@ namespace Content.Shared.Disposal
|
||||
args.Handled = true;
|
||||
}
|
||||
|
||||
public virtual bool CanInsert(SharedDisposalUnitComponent component, EntityUid entity)
|
||||
public virtual bool CanInsert(EntityUid uid, SharedDisposalUnitComponent component, EntityUid entity)
|
||||
{
|
||||
if (!EntityManager.GetComponent<TransformComponent>(component.Owner).Anchored)
|
||||
if (!EntityManager.GetComponent<TransformComponent>(uid).Anchored)
|
||||
return false;
|
||||
|
||||
// TODO: Probably just need a disposable tag.
|
||||
|
||||
Reference in New Issue
Block a user