Cleans up warnings in disposals (#17419)

This commit is contained in:
TemporalOroboros
2023-06-21 07:31:19 -07:00
committed by GitHub
parent f14f09cc90
commit 9849737e5a
17 changed files with 396 additions and 387 deletions

View File

@@ -2,6 +2,7 @@ using System.Linq;
using System.Threading;
using Content.Server.Administration.Logs;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Disposal.Tube;
using Content.Server.Disposal.Tube.Components;
using Content.Server.Disposal.Unit.Components;
using Content.Server.Popups;
@@ -29,6 +30,7 @@ using Robust.Shared.Containers;
using Robust.Shared.Map.Components;
using Robust.Shared.Physics.Components;
using Robust.Shared.Random;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
namespace Content.Server.Disposal.Unit.EntitySystems
@@ -48,6 +50,9 @@ namespace Content.Server.Disposal.Unit.EntitySystems
[Dependency] private readonly TransformSystem _transformSystem = default!;
[Dependency] private readonly UserInterfaceSystem _ui = default!;
[Dependency] private readonly PowerReceiverSystem _power = default!;
[Dependency] private readonly DisposalTubeSystem _disposalTubeSystem = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
public override void Initialize()
{
@@ -92,11 +97,13 @@ namespace Content.Server.Disposal.Unit.EntitySystems
if (component.Container.ContainedEntities.Count > 0)
{
// Verbs to flush the unit
AlternativeVerb flushVerb = new();
flushVerb.Act = () => Engage(uid, component);
flushVerb.Text = Loc.GetString("disposal-flush-verb-get-data-text");
flushVerb.Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/delete_transparent.svg.192dpi.png"));
flushVerb.Priority = 1;
AlternativeVerb flushVerb = new()
{
Act = () => Engage(uid, component),
Text = Loc.GetString("disposal-flush-verb-get-data-text"),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/delete_transparent.svg.192dpi.png")),
Priority = 1,
};
args.Verbs.Add(flushVerb);
// Verb to eject the contents
@@ -143,7 +150,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
if (!_actionBlockerSystem.CanDrop(args.User))
return;
if (!CanInsert(component, args.Using.Value))
if (!CanInsert(uid, component, args.Using.Value))
return;
InteractionVerb insertVerb = new()
@@ -186,10 +193,11 @@ namespace Content.Server.Disposal.Unit.EntitySystems
public override void Update(float frameTime)
{
base.Update(frameTime);
foreach (var (_, comp) in EntityQuery<ActiveDisposalUnitComponent, DisposalUnitComponent>())
var query = EntityQueryEnumerator<ActiveDisposalUnitComponent, DisposalUnitComponent>();
while (query.MoveNext(out var uid, out var _, out var unit))
{
var uid = comp.Owner;
if (!Update(uid, comp, frameTime))
if (!Update(uid, unit, frameTime))
continue;
RemComp<ActiveDisposalUnitComponent>(uid);
@@ -199,7 +207,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
#region UI Handlers
private void OnUiButtonPressed(EntityUid uid, DisposalUnitComponent component, SharedDisposalUnitComponent.UiButtonPressedMessage args)
{
if (args.Session.AttachedEntity is not {Valid: true} player)
if (args.Session.AttachedEntity is not { Valid: true } player)
{
return;
}
@@ -218,7 +226,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
_power.TogglePower(uid, user: args.Session.AttachedEntity);
break;
default:
throw new ArgumentOutOfRangeException();
throw new ArgumentOutOfRangeException($"{ToPrettyString(player):player} attempted to hit a nonexistant button on {ToPrettyString(uid)}");
}
}
@@ -259,7 +267,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
return;
}
if (!CanInsert(component, args.Used) || !_handsSystem.TryDropIntoContainer(args.User, args.Used, component.Container))
if (!CanInsert(uid, component, args.Used) || !_handsSystem.TryDropIntoContainer(args.User, args.Used, component.Container))
{
return;
}
@@ -274,7 +282,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
/// </summary>
private void HandleThrowCollide(EntityUid uid, DisposalUnitComponent component, ThrowHitByEvent args)
{
if (!CanInsert(component, args.Thrown) ||
if (!CanInsert(uid, component, args.Thrown) ||
_robustRandom.NextDouble() > 0.75 ||
!component.Container.Insert(args.Thrown))
{
@@ -295,7 +303,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
if (!HasComp<AnchorableComponent>(uid))
{
Logger.WarningS("VitalComponentMissing", $"Disposal unit {uid} is missing an {nameof(AnchorableComponent)}");
Log.Warning($"Disposal unit {uid} is missing an {nameof(AnchorableComponent)}");
}
}
@@ -307,8 +315,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
}
_ui.TryCloseAll(uid, SharedDisposalUnitComponent.DisposalUnitUiKey.Key);
component.AutomaticEngageToken?.Cancel();
component.AutomaticEngageToken = null;
component.NextFlush = TimeSpan.MaxValue;
component.Container = null!;
RemComp<ActiveDisposalUnitComponent>(uid);
@@ -324,11 +331,10 @@ namespace Content.Server.Disposal.Unit.EntitySystems
// TODO: Need to check the other stuff.
if (!args.Powered)
{
component.AutomaticEngageToken?.Cancel();
component.AutomaticEngageToken = null;
component.NextFlush = TimeSpan.MaxValue;
}
HandleStateChange(uid, component, args.Powered && component.State == SharedDisposalUnitComponent.PressureState.Pressurizing);
HandleStateChange(uid, component, args.Powered && (component.State == SharedDisposalUnitComponent.PressureState.Pressurizing || component.NextFlush != TimeSpan.MaxValue));
UpdateVisualState(uid, component);
UpdateInterface(uid, component, args.Powered);
@@ -341,7 +347,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
/// <summary>
/// Add or remove this disposal from the active ones for updating.
/// </summary>
public void HandleStateChange(EntityUid uid, DisposalUnitComponent component, bool active)
public void HandleStateChange(EntityUid uid, DisposalUnitComponent _, bool active)
{
if (active)
{
@@ -416,20 +422,27 @@ namespace Content.Server.Disposal.Unit.EntitySystems
if (component.State == SharedDisposalUnitComponent.PressureState.Pressurizing)
{
var oldTimeElapsed = oldPressure / PressurePerSecond;
if (oldTimeElapsed < component.FlushTime && (oldTimeElapsed + frameTime) >= component.FlushTime)
if (oldTimeElapsed < component.FlushTime && oldTimeElapsed + frameTime >= component.FlushTime)
{
// We've crossed over the amount of time it takes to flush. This will switch the
// visuals over to a 'Charging' state.
UpdateVisualState(uid, component);
}
}
else if (component.State == SharedDisposalUnitComponent.PressureState.Ready && component.NextFlush < _gameTiming.CurTime)
{
if (!TryFlush(uid, component) && component.AutoFlushing)
TryQueueEngage(uid, component);
else
component.AutoFlushing = false;
}
Box2? disposalsBounds = null;
var count = component.RecentlyEjected.Count;
if (count > 0)
{
if (!TryComp(uid, out PhysicsComponent? disposalsBody))
if (!HasComp<PhysicsComponent>(uid))
{
component.RecentlyEjected.Clear();
}
@@ -442,8 +455,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
for (var i = component.RecentlyEjected.Count - 1; i >= 0; i--)
{
var ejectedId = component.RecentlyEjected[i];
if (Exists(ejectedId) &&
TryComp(ejectedId, out PhysicsComponent? body))
if (HasComp<PhysicsComponent>(ejectedId))
{
// TODO: We need to use a specific collision method (which sloth hasn't coded yet) for actual bounds overlaps.
// TODO: Come do this sloth :^)
@@ -460,7 +472,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
if (count != component.RecentlyEjected.Count)
Dirty(component);
return state == SharedDisposalUnitComponent.PressureState.Ready && component.RecentlyEjected.Count == 0;
return state == SharedDisposalUnitComponent.PressureState.Ready && component.NextFlush == TimeSpan.MaxValue && component.RecentlyEjected.Count == 0;
}
public bool TryInsert(EntityUid unitId, EntityUid toInsertId, EntityUid? userId, DisposalUnitComponent? unit = null)
@@ -474,7 +486,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
return false;
}
if (!CanInsert(unit, toInsertId))
if (!CanInsert(unitId, unit, toInsertId))
return false;
var delay = userId == toInsertId ? unit.EntryDelay : unit.DraggedEntryDelay;
@@ -507,6 +519,8 @@ namespace Content.Server.Disposal.Unit.EntitySystems
return false;
}
component.NextFlush = TimeSpan.MaxValue;
//Allows the MailingUnitSystem to add tags or prevent flushing
var beforeFlushArgs = new BeforeDisposalFlushEvent();
RaiseLocalEvent(uid, beforeFlushArgs);
@@ -534,17 +548,16 @@ namespace Content.Server.Disposal.Unit.EntitySystems
var entryComponent = Comp<DisposalEntryComponent>(entry);
var indices = _transformSystem.GetGridOrMapTilePosition(uid, xform);
if (_atmosSystem.GetTileMixture(xform.GridUid, xform.MapUid, indices, true) is {Temperature: > 0} environment)
if (_atmosSystem.GetTileMixture(xform.GridUid, xform.MapUid, indices, true) is { Temperature: > 0f } environment)
{
var transferMoles = 0.1f * (0.25f * Atmospherics.OneAtmosphere * 1.01f - air.Pressure) * air.Volume / (environment.Temperature * Atmospherics.R);
component.Air = environment.Remove(transferMoles);
}
entryComponent.TryInsert(component, beforeFlushArgs.Tags);
_disposalTubeSystem.TryInsert(entry, component, beforeFlushArgs.Tags);
component.AutomaticEngageToken?.Cancel();
component.AutomaticEngageToken = null;
component.NextFlush = TimeSpan.MaxValue;
if (!component.DisablePressure)
{
@@ -642,8 +655,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
if (component.Container.ContainedEntities.Count == 0)
{
component.AutomaticEngageToken?.Cancel();
component.AutomaticEngageToken = null;
component.NextFlush = TimeSpan.MaxValue;
}
if (!component.RecentlyEjected.Contains(toRemove))
@@ -669,7 +681,8 @@ namespace Content.Server.Disposal.Unit.EntitySystems
if (CanFlush(uid, component))
{
uid.SpawnTimer(component.FlushDelay, () => TryFlush(uid, component));
component.NextFlush = _gameTiming.CurTime + component.FlushDelay;
EnsureComp<ActiveDisposalUnitComponent>(uid);
}
}
@@ -691,9 +704,9 @@ namespace Content.Server.Disposal.Unit.EntitySystems
}
}
public override bool CanInsert(SharedDisposalUnitComponent component, EntityUid entity)
public override bool CanInsert(EntityUid uid, SharedDisposalUnitComponent component, EntityUid entity)
{
if (!base.CanInsert(component, entity) || component is not DisposalUnitComponent serverComp)
if (!base.CanInsert(uid, component, entity) || component is not DisposalUnitComponent serverComp)
return false;
return serverComp.Container.CanInsert(entity);
@@ -709,15 +722,10 @@ namespace Content.Server.Disposal.Unit.EntitySystems
return;
}
component.AutomaticEngageToken = new CancellationTokenSource();
component.NextFlush = _gameTiming.CurTime + component.AutomaticEngageTime;
component.AutoFlushing = true;
uid.SpawnTimer(component.AutomaticEngageTime, () =>
{
if (!TryFlush(uid, component))
{
TryQueueEngage(uid, component);
}
}, component.AutomaticEngageToken.Token);
EnsureComp<ActiveDisposalUnitComponent>(uid);
}
public void AfterInsert(EntityUid uid, DisposalUnitComponent component, EntityUid inserted, EntityUid? user = null)