Increase puddle spillover volume to 50u (#38044)
* increase puddle spillover volume * sleepy; 50u volume
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@@ -15,7 +15,7 @@ namespace Content.Shared.Fluids.Components
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public SoundSpecifier SpillSound = new SoundPathSpecifier("/Audio/Effects/Fluids/splat.ogg");
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[DataField]
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public FixedPoint2 OverflowVolume = FixedPoint2.New(20);
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public FixedPoint2 OverflowVolume = FixedPoint2.New(50);
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[DataField("solution")] public string SolutionName = "puddle";
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