Give reagent dispenser reagents window a vertical minimum size.
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@@ -75,7 +75,8 @@ namespace Content.Client.GameObjects.Components.Chemistry
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Children =
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{
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new Label {Text = _localizationManager.GetString("Amount")},
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new Control {CustomMinimumSize = (20, 0)}, //Padding
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//Padding
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new Control {CustomMinimumSize = (20, 0)},
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(DispenseButton1 = new Button {Text = "1", Group = dispenseAmountGroup}),
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(DispenseButton5 = new Button {Text = "5", Group = dispenseAmountGroup}),
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(DispenseButton10 = new Button {Text = "10", Group = dispenseAmountGroup}),
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@@ -84,15 +85,15 @@ namespace Content.Client.GameObjects.Components.Chemistry
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(DispenseButton100 = new Button {Text = "100", Group = dispenseAmountGroup}),
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}
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},
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new Control {CustomMinimumSize = (0.0f, 10.0f)}, //Padding
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(ChemicalList = new GridContainer //Grid of which reagents can be dispensed.
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//Padding
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new Control {CustomMinimumSize = (0.0f, 10.0f)},
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//Grid of which reagents can be dispensed.
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(ChemicalList = new GridContainer
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{
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CustomMinimumSize = (470.0f, 200.0f),
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SizeFlagsVertical = SizeFlags.FillExpand,
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SizeFlagsHorizontal = SizeFlags.FillExpand,
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Columns = 5
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}),
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new Control {CustomMinimumSize = (0.0f, 10.0f)}, //Padding
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//Padding
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new Control {CustomMinimumSize = (0.0f, 10.0f)},
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new HBoxContainer
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{
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Children =
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@@ -102,33 +103,33 @@ namespace Content.Client.GameObjects.Components.Chemistry
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(EjectButton = new Button {Text = _localizationManager.GetString("Eject")})
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}
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},
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new
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PanelContainer //Wrap the container info in a PanelContainer so we can color it's background differently.
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//Wrap the container info in a PanelContainer so we can color it's background differently.
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new PanelContainer
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{
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SizeFlagsVertical = SizeFlags.FillExpand,
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SizeFlagsStretchRatio = 6,
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CustomMinimumSize = (0, 150),
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PanelOverride = new StyleBoxFlat
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{
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SizeFlagsVertical = SizeFlags.FillExpand,
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SizeFlagsStretchRatio = 6,
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PanelOverride = new StyleBoxFlat
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{
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BackgroundColor = new Color(27, 27, 30)
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},
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Children =
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{
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(ContainerInfo =
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new
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VBoxContainer //Currently empty, when server sends state data this will have container contents and fill volume.
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{
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MarginLeft = 5.0f,
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SizeFlagsHorizontal = SizeFlags.FillExpand,
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Children =
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{
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new Label
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{
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Text = _localizationManager.GetString("No container loaded.")
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}
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}
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}),
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}
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BackgroundColor = new Color(27, 27, 30)
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},
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Children =
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{
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//Currently empty, when server sends state data this will have container contents and fill volume.
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(ContainerInfo = new VBoxContainer
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{
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MarginLeft = 5.0f,
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SizeFlagsHorizontal = SizeFlags.FillExpand,
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Children =
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{
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new Label
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{
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Text = _localizationManager.GetString("No container loaded.")
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}
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}
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}),
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}
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},
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}
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});
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}
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