Revert "fixes a bunch of warnings"

This reverts commit d4d85b663f.
This commit is contained in:
Paul
2021-12-20 15:20:27 +01:00
parent 7757b94333
commit 97e47178d7
68 changed files with 168 additions and 113 deletions

View File

@@ -197,7 +197,7 @@ namespace Content.Server.Chat.Managers
var msg = _netManager.CreateNetMessage<MsgChatMessage>();
msg.Channel = ChatChannel.Local;
msg.Message = message;
msg.MessageWrap = Loc.GetString("chat-manager-entity-say-wrap-message",("entityName", _entManager.GetComponent<MetaDataComponent>(source).EntityName));
msg.MessageWrap = Loc.GetString("chat-manager-entity-say-wrap-message",("entityName", Name: _entManager.GetComponent<MetaDataComponent>(source).EntityName));
msg.SenderEntity = source;
msg.HideChat = hideChat;
_netManager.ServerSendToMany(msg, clients);
@@ -234,7 +234,7 @@ namespace Content.Server.Chat.Managers
var msg = _netManager.CreateNetMessage<MsgChatMessage>();
msg.Channel = ChatChannel.Emotes;
msg.Message = action;
msg.MessageWrap = Loc.GetString("chat-manager-entity-me-wrap-message", ("entityName", _entManager.GetComponent<MetaDataComponent>(source).EntityName));
msg.MessageWrap = Loc.GetString("chat-manager-entity-me-wrap-message", ("entityName",Name: _entManager.GetComponent<MetaDataComponent>(source).EntityName));
msg.SenderEntity = source;
_netManager.ServerSendToMany(msg, clients);
}