Vapor tweaks (#9638)
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@@ -5,17 +5,15 @@ using Robust.Shared.Map;
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namespace Content.Server.Chemistry.Components
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namespace Content.Server.Chemistry.Components
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{
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{
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[RegisterComponent]
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[RegisterComponent]
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internal sealed class VaporComponent : SharedVaporComponent
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public sealed class VaporComponent : Component
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{
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{
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public const string SolutionName = "vapor";
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[ViewVariables]
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[ViewVariables]
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[DataField("transferAmount")]
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[DataField("transferAmount")]
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internal FixedPoint2 TransferAmount = FixedPoint2.New(0.5);
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public FixedPoint2 TransferAmount = FixedPoint2.New(0.5);
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internal bool Reached;
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public float ReactTimer;
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internal float ReactTimer;
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public bool Active;
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internal float Timer;
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internal MapCoordinates Target;
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internal bool Active;
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internal float AliveTime;
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}
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}
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}
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}
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@@ -4,6 +4,8 @@ using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.FixedPoint;
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using Content.Shared.FixedPoint;
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using Content.Shared.Physics;
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using Content.Shared.Physics;
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using Content.Shared.Spawners.Components;
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using Content.Shared.Throwing;
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using Content.Shared.Vapor;
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using Content.Shared.Vapor;
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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using Robust.Shared.Map;
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using Robust.Shared.Map;
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@@ -18,6 +20,7 @@ namespace Content.Server.Chemistry.EntitySystems
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly IPrototypeManager _protoManager = default!;
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[Dependency] private readonly IPrototypeManager _protoManager = default!;
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[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
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[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
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[Dependency] private readonly ThrowingSystem _throwing = default!;
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private const float ReactTime = 0.125f;
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private const float ReactTime = 0.125f;
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@@ -43,16 +46,23 @@ namespace Content.Server.Chemistry.EntitySystems
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}
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}
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}
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}
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public void Start(VaporComponent vapor, Vector2 dir, float speed, MapCoordinates target, float aliveTime)
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public void Start(VaporComponent vapor, TransformComponent vaporXform, Vector2 dir, float speed, MapCoordinates target, float aliveTime, EntityUid? user = null)
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{
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{
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vapor.Active = true;
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vapor.Active = true;
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vapor.Target = target;
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var despawn = EnsureComp<TimedDespawnComponent>(vapor.Owner);
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vapor.AliveTime = aliveTime;
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despawn.Lifetime = aliveTime;
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// Set Move
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// Set Move
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if (EntityManager.TryGetComponent(vapor.Owner, out PhysicsComponent? physics))
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if (EntityManager.TryGetComponent(vapor.Owner, out PhysicsComponent? physics))
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{
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{
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physics.BodyStatus = BodyStatus.InAir;
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physics.LinearDamping = 0f;
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physics.ApplyLinearImpulse(dir * speed);
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physics.AngularDamping = 0f;
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_throwing.TryThrow(vapor.Owner, dir * speed, user: user, pushbackRatio: 50f);
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var distance = (target.Position - vaporXform.WorldPosition).Length;
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var time = (distance / physics.LinearVelocity.Length);
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despawn.Lifetime = MathF.Min(aliveTime, time);
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}
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}
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}
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}
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@@ -63,7 +73,7 @@ namespace Content.Server.Chemistry.EntitySystems
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return false;
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return false;
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}
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}
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if (!_solutionContainerSystem.TryGetSolution(vapor.Owner, SharedVaporComponent.SolutionName,
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if (!_solutionContainerSystem.TryGetSolution(vapor.Owner, VaporComponent.SolutionName,
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out var vaporSolution))
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out var vaporSolution))
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{
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{
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return false;
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return false;
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@@ -74,32 +84,29 @@ namespace Content.Server.Chemistry.EntitySystems
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public override void Update(float frameTime)
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public override void Update(float frameTime)
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{
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{
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foreach (var (vaporComp, solution) in EntityManager
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foreach (var (vaporComp, solution, xform) in EntityManager
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.EntityQuery<VaporComponent, SolutionContainerManagerComponent>())
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.EntityQuery<VaporComponent, SolutionContainerManagerComponent, TransformComponent>())
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{
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{
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foreach (var (_, value) in solution.Solutions)
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foreach (var (_, value) in solution.Solutions)
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{
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{
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Update(frameTime, vaporComp, value);
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Update(frameTime, vaporComp, value, xform);
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}
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}
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}
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}
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}
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}
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private void Update(float frameTime, VaporComponent vapor, Solution contents)
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private void Update(float frameTime, VaporComponent vapor, Solution contents, TransformComponent xform)
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{
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{
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if (!vapor.Active)
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if (!vapor.Active)
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return;
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return;
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var entity = vapor.Owner;
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var entity = vapor.Owner;
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var xform = Transform(entity);
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vapor.Timer += frameTime;
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vapor.ReactTimer += frameTime;
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vapor.ReactTimer += frameTime;
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if (vapor.ReactTimer >= ReactTime && TryComp(xform.GridUid, out IMapGridComponent? gridComp))
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if (vapor.ReactTimer >= ReactTime && TryComp(xform.GridUid, out IMapGridComponent? gridComp))
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{
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{
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vapor.ReactTimer = 0;
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vapor.ReactTimer = 0;
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var tile = gridComp.Grid.GetTileRef(xform.Coordinates.ToVector2i(EntityManager, _mapManager));
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var tile = gridComp.Grid.GetTileRef(xform.Coordinates.ToVector2i(EntityManager, _mapManager));
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foreach (var reagentQuantity in contents.Contents.ToArray())
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foreach (var reagentQuantity in contents.Contents.ToArray())
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{
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{
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@@ -110,14 +117,7 @@ namespace Content.Server.Chemistry.EntitySystems
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}
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}
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}
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}
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// Check if we've reached our target.
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if (contents.CurrentVolume == 0)
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if (!vapor.Reached &&
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(vapor.Target.Position - xform.MapPosition.Position).LengthSquared <= 0.25f)
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{
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vapor.Reached = true;
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}
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if (contents.CurrentVolume == 0 || vapor.Timer > vapor.AliveTime)
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{
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{
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// Delete this
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// Delete this
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EntityManager.QueueDeleteEntity(entity);
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EntityManager.QueueDeleteEntity(entity);
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@@ -18,11 +18,10 @@ namespace Content.Server.Fluids.EntitySystems;
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public sealed class SpraySystem : EntitySystem
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public sealed class SpraySystem : EntitySystem
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{
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{
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
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[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
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[Dependency] private readonly VaporSystem _vaporSystem = default!;
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[Dependency] private readonly VaporSystem _vaporSystem = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly IMapManager _mapManager = default!;
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public override void Initialize()
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public override void Initialize()
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{
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{
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@@ -58,22 +57,10 @@ public sealed class SpraySystem : EntitySystem
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return;
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return;
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}
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}
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var userXform = Transform(args.User);
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var xformQuery = GetEntityQuery<TransformComponent>();
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var userXform = xformQuery.GetComponent(args.User);
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// The grid/map entity to attach the vapor to.
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EntityUid vaporSpawnEntityUid;
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if (userXform.GridUid != null)
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vaporSpawnEntityUid = userXform.GridUid.Value;
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else if (userXform.MapUid != null)
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vaporSpawnEntityUid = userXform.MapUid.Value;
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else
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return;
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var gridMapXform = Transform(vaporSpawnEntityUid);
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var gridMapInvMatrix = gridMapXform.InvWorldMatrix;
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var userMapPos = userXform.MapPosition;
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var userMapPos = userXform.MapPosition;
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var clickMapPos = args.ClickLocation.ToMap(EntityManager);
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var clickMapPos = args.ClickLocation.ToMap(EntityManager);
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var diffPos = clickMapPos.Position - userMapPos.Position;
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var diffPos = clickMapPos.Position - userMapPos.Position;
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@@ -110,9 +97,11 @@ public sealed class SpraySystem : EntitySystem
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break;
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break;
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// Spawn the vapor cloud onto the grid/map the user is present on. Offset the start position based on how far the target destination is.
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// Spawn the vapor cloud onto the grid/map the user is present on. Offset the start position based on how far the target destination is.
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var vaporPos = userMapPos.Offset(distance < 1 ? quarter : threeQuarters).Position;
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var vaporPos = userMapPos.Offset(distance < 1 ? quarter : threeQuarters);
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var vapor = Spawn(component.SprayedPrototype, new EntityCoordinates(vaporSpawnEntityUid, gridMapInvMatrix.Transform(vaporPos)));
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var vapor = Spawn(component.SprayedPrototype, vaporPos);
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Transform(vapor).WorldRotation = rotation;
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var vaporXform = xformQuery.GetComponent(vapor);
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vaporXform.WorldRotation = rotation;
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if (TryComp(vapor, out AppearanceComponent? appearance))
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if (TryComp(vapor, out AppearanceComponent? appearance))
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{
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{
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@@ -126,11 +115,7 @@ public sealed class SpraySystem : EntitySystem
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// impulse direction is defined in world-coordinates, not local coordinates
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// impulse direction is defined in world-coordinates, not local coordinates
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var impulseDirection = rotation.ToVec();
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var impulseDirection = rotation.ToVec();
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_vaporSystem.Start(vaporComponent, impulseDirection, component.SprayVelocity, target, component.SprayAliveTime);
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_vaporSystem.Start(vaporComponent, vaporXform, impulseDirection, component.SprayVelocity, target, component.SprayAliveTime, args.User);
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// Apply the reaction force to the user.
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if (component.Impulse > 0f && TryComp(args.User, out PhysicsComponent? body))
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body.ApplyLinearImpulse(-impulseDirection * component.Impulse);
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}
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}
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SoundSystem.Play(component.SpraySound.GetSound(), Filter.Pvs(uid), uid, AudioHelpers.WithVariation(0.125f));
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SoundSystem.Play(component.SpraySound.GetSound(), Filter.Pvs(uid), uid, AudioHelpers.WithVariation(0.125f));
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@@ -2,12 +2,6 @@
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namespace Content.Shared.Vapor
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namespace Content.Shared.Vapor
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{
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{
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[Virtual]
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public class SharedVaporComponent : Component
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{
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public const string SolutionName = "vapor";
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}
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[Serializable, NetSerializable]
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[Serializable, NetSerializable]
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public enum VaporVisuals
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public enum VaporVisuals
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{
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{
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