Improve explosion logs (#13351)
* add types to explosion logs * make explosions logged by default * add cause parameter to IThresholdBehavior * add cause to ExplodeBehaviors * add cause to power cell explosions * remove useless log * add triggerer to triggers * add logs for damage from explosions * sneaky power cell update
This commit is contained in:
@@ -75,7 +75,7 @@ public sealed class SolutionSpikableSystem : EntitySystem
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sourceSolution.RemoveAllSolution();
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_triggerSystem.Trigger(source);
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_triggerSystem.Trigger(source, user);
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}
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}
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}
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@@ -51,7 +51,7 @@ namespace Content.Server.Destructible
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{
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RaiseLocalEvent(uid, new DamageThresholdReached(component, threshold), true);
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threshold.Execute(uid, this, EntityManager);
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threshold.Execute(uid, this, EntityManager, args.Origin);
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}
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// if destruction behavior (or some other deletion effect) occurred, don't run other triggers.
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@@ -9,7 +9,7 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
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[DataField("node")]
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public string Node { get; private set; } = string.Empty;
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public void Execute(EntityUid owner, DestructibleSystem system)
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public void Execute(EntityUid owner, DestructibleSystem system, EntityUid? cause = null)
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{
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if (string.IsNullOrEmpty(Node) || !system.EntityManager.TryGetComponent(owner, out ConstructionComponent? construction))
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return;
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@@ -15,7 +15,7 @@
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return (Acts & act) != 0;
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}
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public void Execute(EntityUid owner, DestructibleSystem system)
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public void Execute(EntityUid owner, DestructibleSystem system, EntityUid? cause = null)
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{
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if (HasAct(ThresholdActs.Breakage))
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{
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@@ -6,7 +6,7 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
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[DataDefinition]
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public sealed class DumpCanisterBehavior : IThresholdBehavior
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{
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public void Execute(EntityUid owner, DestructibleSystem system)
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public void Execute(EntityUid owner, DestructibleSystem system, EntityUid? cause = null)
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{
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system.EntityManager.EntitySysManager.GetEntitySystem<GasCanisterSystem>().PurgeContents(owner);
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}
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@@ -24,7 +24,7 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
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[DataField("offset")]
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public float Offset { get; set; } = 0.5f;
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public void Execute(EntityUid owner, DestructibleSystem system)
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public void Execute(EntityUid owner, DestructibleSystem system, EntityUid? cause = null)
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{
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if (!system.EntityManager.TryGetComponent<VendingMachineRestockComponent>(owner, out var packagecomp) ||
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!system.EntityManager.TryGetComponent<TransformComponent>(owner, out var xform))
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@@ -23,7 +23,7 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
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[DataField("max")]
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public int Max = 3;
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public void Execute(EntityUid owner, DestructibleSystem system)
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public void Execute(EntityUid owner, DestructibleSystem system, EntityUid? cause = null)
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{
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if (!system.EntityManager.TryGetComponent<VendingMachineComponent>(owner, out var vendingcomp) ||
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!system.EntityManager.TryGetComponent<TransformComponent>(owner, out var xform))
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@@ -8,7 +8,7 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
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[DataDefinition]
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public sealed class EmptyAllContainersBehaviour : IThresholdBehavior
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{
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public void Execute(EntityUid owner, DestructibleSystem system)
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public void Execute(EntityUid owner, DestructibleSystem system, EntityUid? cause = null)
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{
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if (!system.EntityManager.TryGetComponent<ContainerManagerComponent>(owner, out var containerManager))
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return;
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@@ -10,9 +10,9 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
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[DataDefinition]
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public sealed class ExplodeBehavior : IThresholdBehavior
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{
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public void Execute(EntityUid owner, DestructibleSystem system)
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public void Execute(EntityUid owner, DestructibleSystem system, EntityUid? cause = null)
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{
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system.ExplosionSystem.TriggerExplosive(owner);
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system.ExplosionSystem.TriggerExplosive(owner, user:cause);
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}
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}
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}
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@@ -9,7 +9,7 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
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{
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[DataField("recursive")] private bool _recursive = true;
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public void Execute(EntityUid owner, DestructibleSystem system)
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public void Execute(EntityUid owner, DestructibleSystem system, EntityUid? cause = null)
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{
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if (system.EntityManager.TryGetComponent(owner, out BodyComponent? body))
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{
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@@ -10,6 +10,7 @@
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/// An instance of <see cref="DestructibleSystem"/> to pull dependencies
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/// and other systems from.
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/// </param>
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void Execute(EntityUid owner, DestructibleSystem system);
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/// <param name="cause">The entity that caused this behavior.</param>
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void Execute(EntityUid owner, DestructibleSystem system, EntityUid? cause = null);
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}
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}
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@@ -13,7 +13,7 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
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/// </summary>
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[DataField("sound", required: true)] public SoundSpecifier Sound { get; set; } = default!;
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public void Execute(EntityUid owner, DestructibleSystem system)
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public void Execute(EntityUid owner, DestructibleSystem system, EntityUid? cause = null)
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{
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var pos = system.EntityManager.GetComponent<TransformComponent>(owner).Coordinates;
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SoundSystem.Play(Sound.GetSound(), Filter.Pvs(pos), pos, AudioHelpers.WithVariation(0.125f));
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@@ -16,7 +16,7 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
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[DataField("solution", required: true)]
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public string Solution = default!;
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public void Execute(EntityUid owner, DestructibleSystem system)
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public void Execute(EntityUid owner, DestructibleSystem system, EntityUid? cause = null)
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{
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if (system.SolutionContainerSystem.TryGetSolution(owner, Solution, out var explodingSolution)
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&& system.EntityManager.TryGetComponent(owner, out ExplosiveComponent? explosiveComponent))
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@@ -39,7 +39,7 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
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// Don't delete the object here - let other processes like physical damage from the
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// explosion clean up the exploding object(s)
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var explosiveTotalIntensity = explosiveComponent.TotalIntensity * explosionScaleFactor;
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system.ExplosionSystem.TriggerExplosive(owner, explosiveComponent, false, explosiveTotalIntensity);
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system.ExplosionSystem.TriggerExplosive(owner, explosiveComponent, false, explosiveTotalIntensity, user:cause);
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}
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}
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}
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@@ -19,7 +19,7 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
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[DataField("offset")]
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public float Offset { get; set; } = 0.5f;
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public void Execute(EntityUid owner, DestructibleSystem system)
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public void Execute(EntityUid owner, DestructibleSystem system, EntityUid? cause = null)
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{
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var position = system.EntityManager.GetComponent<TransformComponent>(owner).MapPosition;
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@@ -19,7 +19,8 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
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/// </summary>
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/// <param name="owner">Entity on which behavior is executed</param>
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/// <param name="system">system calling the behavior</param>
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public void Execute(EntityUid owner, DestructibleSystem system)
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/// <param name="cause"></param>
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public void Execute(EntityUid owner, DestructibleSystem system, EntityUid? cause = null)
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{
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var solutionContainerSystem = EntitySystem.Get<SolutionContainerSystem>();
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var spillableSystem = EntitySystem.Get<SpillableSystem>();
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@@ -3,8 +3,8 @@
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[DataDefinition]
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public sealed class TriggerBehavior : IThresholdBehavior
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{
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public void Execute(EntityUid owner, DestructibleSystem system)
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public void Execute(EntityUid owner, DestructibleSystem system, EntityUid? cause = null)
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{
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system.TriggerSystem.Trigger(owner);
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system.TriggerSystem.Trigger(owner, cause);
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}
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}
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@@ -77,7 +77,9 @@ namespace Content.Server.Destructible.Thresholds
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/// An instance of <see cref="DestructibleSystem"/> to get dependency and
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/// system references from, if relevant.
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/// </param>
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public void Execute(EntityUid owner, DestructibleSystem system, IEntityManager entityManager)
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/// <param name="entityManager"></param>
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/// <param name="cause"></param>
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public void Execute(EntityUid owner, DestructibleSystem system, IEntityManager entityManager, EntityUid? cause)
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{
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Triggered = true;
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@@ -87,7 +89,7 @@ namespace Content.Server.Destructible.Thresholds
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if (!entityManager.EntityExists(owner))
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return;
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behavior.Execute(owner, system);
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behavior.Execute(owner, system, cause);
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}
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}
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}
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@@ -1,7 +1,11 @@
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using System.Linq;
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using Content.Server.Explosion.Components;
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using Content.Server.Mind.Components;
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using Content.Shared.CCVar;
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using Content.Shared.Damage;
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using Content.Shared.Database;
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using Content.Shared.Explosion;
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using Content.Shared.FixedPoint;
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using Content.Shared.Maps;
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using Content.Shared.Physics;
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using Content.Shared.Spawners.Components;
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@@ -388,10 +392,23 @@ public sealed partial class ExplosionSystem : EntitySystem
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{
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// no damage-dict multiplication required.
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_damageableSystem.TryChangeDamage(uid, damage, ignoreResistances: true, damageable: damageable);
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if (HasComp<MindComponent>(uid) || HasComp<ExplosiveComponent>(uid))
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{
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var damageStr = string.Join(", ", damage.DamageDict.Select(entry => $"{entry.Key}: {entry.Value}"));
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_adminLogger.Add(LogType.Explosion, LogImpact.Medium,
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$"Explosion caused {{{damageStr}}} to {ToPrettyString(uid):target} at {Transform(uid).Coordinates}");
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}
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}
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else
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{
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_damageableSystem.TryChangeDamage(uid, damage * ev.DamageCoefficient, ignoreResistances: true, damageable: damageable);
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var appliedDamage = damage * ev.DamageCoefficient;
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_damageableSystem.TryChangeDamage(uid, appliedDamage, ignoreResistances: true, damageable: damageable);
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if (HasComp<MindComponent>(uid) || HasComp<ExplosiveComponent>(uid))
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{
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var damageStr = string.Join(", ", appliedDamage.DamageDict.Select(entry => $"{entry.Key}: {entry.Value}"));
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_adminLogger.Add(LogType.Explosion, LogImpact.Medium,
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$"Explosion caused {{{damageStr}}} to {ToPrettyString(uid):target} at {Transform(uid).Coordinates}");
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}
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}
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}
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@@ -216,22 +216,22 @@ public sealed partial class ExplosionSystem : EntitySystem
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int maxTileBreak = int.MaxValue,
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bool canCreateVacuum = true,
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EntityUid? user = null,
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bool addLog = false)
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bool addLog = true)
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{
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var pos = Transform(uid).MapPosition;
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var pos = Transform(uid);
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QueueExplosion(pos, typeId, totalIntensity, slope, maxTileIntensity, tileBreakScale, maxTileBreak, canCreateVacuum, addLog: false);
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QueueExplosion(pos.MapPosition, typeId, totalIntensity, slope, maxTileIntensity, tileBreakScale, maxTileBreak, canCreateVacuum, addLog: false);
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if (!addLog)
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return;
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if (user == null)
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_adminLogger.Add(LogType.Explosion, LogImpact.High,
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$"{ToPrettyString(uid):entity} exploded at {pos:coordinates} with intensity {totalIntensity} slope {slope}");
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$"{ToPrettyString(uid):entity} exploded ({typeId}) at {pos.Coordinates:coordinates} with intensity {totalIntensity} slope {slope}");
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else
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_adminLogger.Add(LogType.Explosion, LogImpact.High,
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$"{ToPrettyString(user.Value):user} caused {ToPrettyString(uid):entity} to explode at {pos:coordinates} with intensity {totalIntensity} slope {slope}");
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$"{ToPrettyString(user.Value):user} caused {ToPrettyString(uid):entity} to explode ({typeId}) at {pos.Coordinates:coordinates} with intensity {totalIntensity} slope {slope}");
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}
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/// <summary>
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@@ -245,7 +245,7 @@ public sealed partial class ExplosionSystem : EntitySystem
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float tileBreakScale = 1f,
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int maxTileBreak = int.MaxValue,
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bool canCreateVacuum = true,
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bool addLog = false)
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bool addLog = true)
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{
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if (totalIntensity <= 0 || slope <= 0)
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return;
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@@ -257,7 +257,7 @@ public sealed partial class ExplosionSystem : EntitySystem
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}
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if (addLog) // dont log if already created a separate, more detailed, log.
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_adminLogger.Add(LogType.Explosion, LogImpact.High, $"Explosion spawned at {epicenter:coordinates} with intensity {totalIntensity} slope {slope}");
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_adminLogger.Add(LogType.Explosion, LogImpact.High, $"Explosion ({typeId}) spawned at {epicenter:coordinates} with intensity {totalIntensity} slope {slope}");
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_explosionQueue.Enqueue(() => SpawnExplosion(epicenter, type, totalIntensity,
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slope, maxTileIntensity, tileBreakScale, maxTileBreak, canCreateVacuum));
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@@ -19,7 +19,7 @@ namespace Content.Server.Explosion.EntitySystems
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if (args.Port != component.Port)
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return;
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Trigger(uid);
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Trigger(uid, args.Trigger);
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}
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private void OnInit(EntityUid uid, TriggerOnSignalComponent component, ComponentInit args)
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{
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@@ -41,7 +41,7 @@ namespace Content.Server.Explosion.EntitySystems
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{
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_adminLogger.Add(LogType.Trigger, LogImpact.High,
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$"A voice-trigger on {ToPrettyString(uid):entity} was triggered by {ToPrettyString(args.Source):speaker} speaking the key-phrase {component.KeyPhrase}.");
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Trigger(uid);
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Trigger(uid, args.Source);
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}
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}
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@@ -59,10 +59,12 @@ namespace Content.Server.Kitchen.Components
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public sealed class BeingMicrowavedEvent : HandledEntityEventArgs
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{
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public EntityUid Microwave;
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public EntityUid? User;
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public BeingMicrowavedEvent(EntityUid microwave)
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public BeingMicrowavedEvent(EntityUid microwave, EntityUid? user)
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{
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Microwave = microwave;
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User = user;
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}
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}
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}
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@@ -56,7 +56,7 @@ namespace Content.Server.Kitchen.EntitySystems
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SubscribeLocalEvent<MicrowaveComponent, RefreshPartsEvent>(OnRefreshParts);
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SubscribeLocalEvent<MicrowaveComponent, UpgradeExamineEvent>(OnUpgradeExamine);
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SubscribeLocalEvent<MicrowaveComponent, MicrowaveStartCookMessage>((u,c,_) => Wzhzhzh(u,c));
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SubscribeLocalEvent<MicrowaveComponent, MicrowaveStartCookMessage>((u,c,m) => Wzhzhzh(u,c,m.Session.AttachedEntity));
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SubscribeLocalEvent<MicrowaveComponent, MicrowaveEjectMessage>(OnEjectMessage);
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SubscribeLocalEvent<MicrowaveComponent, MicrowaveEjectSolidIndexedMessage>(OnEjectIndex);
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SubscribeLocalEvent<MicrowaveComponent, MicrowaveSelectCookTimeMessage>(OnSelectTime);
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@@ -215,7 +215,7 @@ namespace Content.Server.Kitchen.EntitySystems
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_audio.PlayPvs(component.ClickSound, uid, AudioParams.Default.WithVolume(-2));
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component.CurrentCookTimerTime = 10;
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Wzhzhzh(uid, component);
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Wzhzhzh(uid, component, args.Victim);
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UpdateUserInterfaceState(uid, component);
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}
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@@ -314,7 +314,7 @@ namespace Content.Server.Kitchen.EntitySystems
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/// It does not make a "wzhzhzh" sound, it makes a "mmmmmmmm" sound!
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/// -emo
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/// </remarks>
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public void Wzhzhzh(EntityUid uid, MicrowaveComponent component)
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public void Wzhzhzh(EntityUid uid, MicrowaveComponent component, EntityUid? user)
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{
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if (!HasContents(component) || HasComp<ActiveMicrowaveComponent>(uid))
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return;
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@@ -324,7 +324,7 @@ namespace Content.Server.Kitchen.EntitySystems
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foreach (var item in component.Storage.ContainedEntities)
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{
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// special behavior when being microwaved ;)
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var ev = new BeingMicrowavedEvent(uid);
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var ev = new BeingMicrowavedEvent(uid, user);
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RaiseLocalEvent(item, ev);
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if (ev.Handled)
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@@ -3,10 +3,12 @@ namespace Content.Server.MachineLinking.Events
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public sealed class SignalReceivedEvent : EntityEventArgs
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{
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public readonly string Port;
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public readonly EntityUid? Trigger;
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public SignalReceivedEvent(string port)
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public SignalReceivedEvent(string port, EntityUid? trigger)
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{
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Port = port;
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Trigger = trigger;
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}
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}
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}
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@@ -140,7 +140,7 @@ namespace Content.Server.MachineLinking.System
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return;
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foreach (var receiver in receivers)
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RaiseLocalEvent(receiver.Uid, new SignalReceivedEvent(receiver.Port), false);
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RaiseLocalEvent(receiver.Uid, new SignalReceivedEvent(receiver.Port, uid), false);
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}
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private void OnTransmitterStartup(EntityUid uid, SignalTransmitterComponent transmitter, ComponentStartup args)
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@@ -56,14 +56,14 @@ public sealed class PowerCellSystem : SharedPowerCellSystem
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args.Handled = true;
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// What the fuck are you doing???
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Explode(uid, component);
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Explode(uid, component, args.User);
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}
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private void OnChargeChanged(EntityUid uid, PowerCellComponent component, ChargeChangedEvent args)
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{
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if (component.IsRigged)
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{
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Explode(uid);
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Explode(uid, cause: null);
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return;
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}
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@@ -87,16 +87,14 @@ public sealed class PowerCellSystem : SharedPowerCellSystem
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}
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}
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private void Explode(EntityUid uid, BatteryComponent? battery = null)
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private void Explode(EntityUid uid, BatteryComponent? battery = null, EntityUid? cause = null)
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{
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_adminLogger.Add(LogType.Explosion, LogImpact.High, $"Sabotaged power cell {ToPrettyString(uid)} is exploding");
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if (!Resolve(uid, ref battery))
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return;
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var radius = MathF.Min(5, MathF.Ceiling(MathF.Sqrt(battery.CurrentCharge) / 30));
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var radius = MathF.Min(5, MathF.Sqrt(battery.CurrentCharge) / 9);
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_explosionSystem.TriggerExplosive(uid, radius: radius);
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_explosionSystem.TriggerExplosive(uid, radius: radius, user:cause);
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QueueDel(uid);
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}
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@@ -8,6 +8,8 @@
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- type: PowerCell
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- type: Explosive
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explosionType: Default
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maxIntensity: 200
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intensitySlope: 1.5
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- type: Sprite
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sprite: Objects/Power/power_cells.rsi
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netsync: false
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Reference in New Issue
Block a user