Improve explosion logs (#13351)
* add types to explosion logs * make explosions logged by default * add cause parameter to IThresholdBehavior * add cause to ExplodeBehaviors * add cause to power cell explosions * remove useless log * add triggerer to triggers * add logs for damage from explosions * sneaky power cell update
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@@ -216,22 +216,22 @@ public sealed partial class ExplosionSystem : EntitySystem
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int maxTileBreak = int.MaxValue,
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bool canCreateVacuum = true,
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EntityUid? user = null,
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bool addLog = false)
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bool addLog = true)
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{
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var pos = Transform(uid).MapPosition;
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var pos = Transform(uid);
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QueueExplosion(pos, typeId, totalIntensity, slope, maxTileIntensity, tileBreakScale, maxTileBreak, canCreateVacuum, addLog: false);
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QueueExplosion(pos.MapPosition, typeId, totalIntensity, slope, maxTileIntensity, tileBreakScale, maxTileBreak, canCreateVacuum, addLog: false);
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if (!addLog)
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return;
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if (user == null)
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_adminLogger.Add(LogType.Explosion, LogImpact.High,
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$"{ToPrettyString(uid):entity} exploded at {pos:coordinates} with intensity {totalIntensity} slope {slope}");
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$"{ToPrettyString(uid):entity} exploded ({typeId}) at {pos.Coordinates:coordinates} with intensity {totalIntensity} slope {slope}");
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else
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_adminLogger.Add(LogType.Explosion, LogImpact.High,
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$"{ToPrettyString(user.Value):user} caused {ToPrettyString(uid):entity} to explode at {pos:coordinates} with intensity {totalIntensity} slope {slope}");
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$"{ToPrettyString(user.Value):user} caused {ToPrettyString(uid):entity} to explode ({typeId}) at {pos.Coordinates:coordinates} with intensity {totalIntensity} slope {slope}");
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}
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/// <summary>
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@@ -245,7 +245,7 @@ public sealed partial class ExplosionSystem : EntitySystem
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float tileBreakScale = 1f,
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int maxTileBreak = int.MaxValue,
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bool canCreateVacuum = true,
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bool addLog = false)
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bool addLog = true)
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{
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if (totalIntensity <= 0 || slope <= 0)
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return;
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@@ -257,7 +257,7 @@ public sealed partial class ExplosionSystem : EntitySystem
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}
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if (addLog) // dont log if already created a separate, more detailed, log.
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_adminLogger.Add(LogType.Explosion, LogImpact.High, $"Explosion spawned at {epicenter:coordinates} with intensity {totalIntensity} slope {slope}");
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_adminLogger.Add(LogType.Explosion, LogImpact.High, $"Explosion ({typeId}) spawned at {epicenter:coordinates} with intensity {totalIntensity} slope {slope}");
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_explosionQueue.Enqueue(() => SpawnExplosion(epicenter, type, totalIntensity,
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slope, maxTileIntensity, tileBreakScale, maxTileBreak, canCreateVacuum));
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