Drop items on entering dead or crit states (#1082)
* Drop items on dead or crit
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@@ -322,7 +322,7 @@ namespace Content.Server.GameObjects.Components.Instruments
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}
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else
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{
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StandingStateHelper.DropAllItemsInHands(mob);
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StandingStateHelper.DropAllItemsInHands(mob, false);
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}
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InstrumentPlayer = null;
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