Drop items on entering dead or crit states (#1082)
* Drop items on dead or crit
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@@ -78,7 +78,6 @@ namespace Content.Client.GameObjects.EntitySystems
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if (weapon.Automatic || canFireSemi)
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{
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Logger.Debug(IoCManager.Resolve<IGameTiming>().CurTick.ToString());
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weapon.SyncFirePos(worldPos);
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}
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}
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