Haunted dungeon template (#23768)
* haunted dungeon * Initial work Still needs prefab gen work to make it interesting. * ime a worm * weh * Work * Slight tweaks --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -126,6 +126,9 @@ public sealed partial class DungeonJob : Job<Dungeon>
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case CornerClutterPostGen clutter:
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await PostGen(clutter, dungeon, _gridUid, _grid, random);
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break;
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case CorridorClutterPostGen corClutter:
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await PostGen(corClutter, dungeon, _gridUid, _grid, random);
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break;
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case CorridorPostGen cordor:
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await PostGen(cordor, dungeon, _gridUid, _grid, random);
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break;
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@@ -159,6 +162,9 @@ public sealed partial class DungeonJob : Job<Dungeon>
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case WallMountPostGen wall:
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await PostGen(wall, dungeon, _gridUid, _grid, random);
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break;
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case WormCorridorPostGen worm:
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await PostGen(worm, dungeon, _gridUid, _grid, random);
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break;
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default:
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throw new NotImplementedException();
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}
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