Refactor mind and ghost deletion code (#3680)
* Refactor mind and ghost deletion code * Refactor to use EventBus and clean up deletes * Fix mind eject when being deleted * Refactor entity manager calls to use IEntity.EntityManager
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@@ -1,4 +1,5 @@
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using Content.Server.Mobs;
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#nullable enable
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using Content.Server.Mobs;
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using Robust.Shared.GameObjects;
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using Robust.Shared.ViewVariables;
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@@ -18,4 +19,8 @@ namespace Content.Server.GameObjects.Components.Mobs
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Mind?.UnVisit();
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}
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}
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public class MindUnvisitedMessage : EntityEventArgs
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{
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}
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}
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