Adjust dungeon bounds some more (#16929)
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@@ -87,6 +87,8 @@ public sealed class DungeonTests
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var rotated = new Vector2i(pack.Size.Y, pack.Size.X);
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Assert.That(sizes.Contains(pack.Size) || sizes.Contains(rotated), $"Didn't find any dungeon room prototypes for {pack.Size} for {preset.ID} index {i}");
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Assert.That(pack.Bottom, Is.GreaterThanOrEqualTo(0), "All dungeon room packs need their y-axis to be above 0!");
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}
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}
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});
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