Make only advertise vendors say thanks for using (#23726)
* :trollface: * :trollface: 2
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@@ -1,5 +1,6 @@
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using System.Linq;
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using System.Linq;
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using System.Numerics;
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using System.Numerics;
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using Content.Server.Advertise;
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using Content.Server.Cargo.Systems;
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using Content.Server.Cargo.Systems;
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using Content.Server.Chat.Systems;
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using Content.Server.Chat.Systems;
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using Content.Server.Emp;
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using Content.Server.Emp;
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@@ -386,8 +387,11 @@ namespace Content.Server.VendingMachines
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_throwingSystem.TryThrow(ent, direction, vendComponent.NonLimitedEjectForce);
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_throwingSystem.TryThrow(ent, direction, vendComponent.NonLimitedEjectForce);
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}
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}
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// Send message after dispensing
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// Only vendors that advertise will send message after dispensing
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if (TryComp<AdvertiseComponent>(uid, out var advertise))
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{
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_chat.TrySendInGameICMessage(uid, Loc.GetString("vending-machine-thanks", ("name", Name(uid))), InGameICChatType.Speak, true);
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_chat.TrySendInGameICMessage(uid, Loc.GetString("vending-machine-thanks", ("name", Name(uid))), InGameICChatType.Speak, true);
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}
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vendComponent.NextItemToEject = null;
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vendComponent.NextItemToEject = null;
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vendComponent.ThrowNextItem = false;
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vendComponent.ThrowNextItem = false;
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