stack cleanup and mild refactoring (#11717)
* stack cleanup * fix tests and ulong * somehow did half a commit * ulong got usmall. (it's ints now) * sussy baka cleanup * mirror's review * make da tests pass again * shadowcommander review * sloth por favor * Update StoreSystem.Ui.cs
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@@ -8,8 +8,8 @@ namespace Content.Shared.Stacks
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public abstract class SharedStackComponent : Component
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{
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("stackType", required:true, customTypeSerializer:typeof(PrototypeIdSerializer<StackPrototype>))]
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public string StackTypeId { get; private set; } = string.Empty;
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[DataField("stackType", required: true, customTypeSerializer: typeof(PrototypeIdSerializer<StackPrototype>))]
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public string? StackTypeId { get; private set; }
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/// <summary>
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/// Current stack count.
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@@ -20,10 +20,11 @@ namespace Content.Shared.Stacks
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/// <summary>
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/// Max amount of things that can be in the stack.
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/// Overrides the max defined on the stack prototype.
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/// </summary>
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[ViewVariables(VVAccess.ReadOnly)]
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[DataField("max")]
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public int MaxCount { get; set; } = 30;
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[DataField("maxCountOverride")]
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public int? MaxCountOverride { get; set; }
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/// <summary>
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/// Set to true to not reduce the count when used.
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@@ -31,9 +32,6 @@ namespace Content.Shared.Stacks
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[DataField("unlimited")]
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[ViewVariables(VVAccess.ReadOnly)]
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public bool Unlimited { get; set; }
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[ViewVariables]
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public int AvailableSpace => MaxCount - Count;
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}
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[Serializable, NetSerializable]
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