stack cleanup and mild refactoring (#11717)
* stack cleanup * fix tests and ulong * somehow did half a commit * ulong got usmall. (it's ints now) * sussy baka cleanup * mirror's review * make da tests pass again * shadowcommander review * sloth por favor * Update StoreSystem.Ui.cs
This commit is contained in:
@@ -467,7 +467,7 @@ public sealed partial class AdminVerbSystem
|
||||
Act = () =>
|
||||
{
|
||||
// Unbounded intentionally.
|
||||
_quickDialog.OpenDialog(player, "Adjust stack", $"Amount (max {stack.MaxCount})", (int newAmount) =>
|
||||
_quickDialog.OpenDialog(player, "Adjust stack", $"Amount (max {_stackSystem.GetMaxCount(stack)})", (int newAmount) =>
|
||||
{
|
||||
_stackSystem.SetCount(args.Target, newAmount, stack);
|
||||
});
|
||||
@@ -485,7 +485,7 @@ public sealed partial class AdminVerbSystem
|
||||
IconTexture = "/Textures/Interface/AdminActions/fill-stack.png",
|
||||
Act = () =>
|
||||
{
|
||||
_stackSystem.SetCount(args.Target, stack.MaxCount, stack);
|
||||
_stackSystem.SetCount(args.Target, _stackSystem.GetMaxCount(stack), stack);
|
||||
},
|
||||
Impact = LogImpact.Medium,
|
||||
Message = Loc.GetString("admin-trick-fill-stack-description"),
|
||||
|
||||
Reference in New Issue
Block a user