Misc changes from replay branch (#12581)
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@@ -151,7 +151,7 @@ namespace Content.Client.Light
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private void ResetOriginalColors(EntityUid uid, RgbLightControllerComponent? rgb = null, PointLightComponent? light = null, SpriteComponent? sprite = null)
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{
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if (!Resolve(uid, ref rgb, ref sprite, ref light))
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if (!Resolve(uid, ref rgb, ref sprite, ref light, false))
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return;
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light.Color = rgb.OriginalLightColor;
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